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Performance
Performance profiling and optimization
performance-optimization
by dj-bolt
"Apply systematic performance optimization techniques for Python and Rust code: estimation + profiling, API/bulk design, algorithmic wins, cache-friendly memory layout, fewer allocations, fast paths, caching, and compiler-friendly hot loops. Use for performance code reviews, refactors, and profiling-driven optimizations. Keywords: performance, latency, throughput, cache, allocation, memory layout, PyO3, msgspec, tokio, async, pprof, py-spy, perf."
axiom-display-performance
by CharlesWiltgen
Use when app runs at unexpected frame rate, stuck at 60fps on ProMotion, frame pacing issues, or configuring render loops. Covers MTKView, CADisplayLink, CAMetalDisplayLink, frame pacing, hitches, system caps.
axiom-auto-layout-debugging
by CharlesWiltgen
Use when encountering "Unable to simultaneously satisfy constraints" errors, constraint conflicts, ambiguous layout warnings, or views positioned incorrectly - systematic debugging workflow for Auto Layout issues in iOS
axiom-app-store-connect-ref
by CharlesWiltgen
Reference for App Store Connect crash analysis, TestFlight feedback, metrics dashboards, and data export workflows
axiom-getting-started
by CharlesWiltgen
Use when first installing Axiom, unsure which skill to use, want an overview of available skills, or need help finding the right skill for your situation — interactive onboarding that recommends skills based on your project and current focus
peft-fine-tuning
by davila7
Parameter-efficient fine-tuning for LLMs using LoRA, QLoRA, and 25+ methods. Use when fine-tuning large models (7B-70B) with limited GPU memory, when you need to train <1% of parameters with minimal accuracy loss, or for multi-adapter serving. HuggingFace's official library integrated with transformers ecosystem.
ai-agents-architect
by davila7
"Expert in designing and building autonomous AI agents. Masters tool use, memory systems, planning strategies, and multi-agent orchestration. Use when: build agent, AI agent, autonomous agent, tool use, function calling."
game-hacking-techniques
by gmh5225
Guide for game hacking techniques and cheat development. Use this skill when researching memory manipulation, code injection, ESP/aimbot development, overlay rendering, or game exploitation methodologies.
profiling-tables
by astronomer
Deep-dive data profiling for a specific table. Use when the user asks to profile a table, wants statistics about a dataset, asks about data quality, or needs to understand a table's structure and content. Requires a table name.
ads-tiktok
by AgriciDaniel
TikTok Ads deep analysis covering creative quality, tracking, bidding, campaign structure, and TikTok Shop. Evaluates 25 checks with emphasis on creative-first strategy, safe zone compliance, and Smart+ campaigns. Use when user says "TikTok Ads", "TikTok marketing", "TikTok Shop", "Spark Ads", "Smart+", or "TikTok campaign".
conversation-memory
by davila7
"Persistent memory systems for LLM conversations including short-term, long-term, and entity-based memory Use when: conversation memory, remember, memory persistence, long-term memory, chat history."
unsloth
by davila7
Expert guidance for fast fine-tuning with Unsloth - 2-5x faster training, 50-80% less memory, LoRA/QLoRA optimization
agent-creator
by hotovo
Create and configure AiderDesk agent profiles by defining tool groups, approval rules, subagent settings, and provider/model selection. Use when setting up a new agent, creating a profile, or configuring agent tools and permissions.
threejs-materials
by CloudAI-X
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
training-llms-megatron
by davila7
Trains large language models (2B-462B parameters) using NVIDIA Megatron-Core with advanced parallelism strategies. Use when training models >1B parameters, need maximum GPU efficiency (47% MFU on H100), or require tensor/pipeline/sequence/context/expert parallelism. Production-ready framework used for Nemotron, LLaMA, DeepSeek.
threejs-geometry
by CloudAI-X
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
query-validation
by nimrodfisher
SQL query review and validation for correctness, performance, and best practices. Use when reviewing queries for logical errors, optimizing query performance, checking for SQL anti-patterns, or validating business logic implementation in SQL.
funnel-analysis
by nimrodfisher
Conversion funnel analysis with drop-off investigation. Use when analyzing multi-step processes, identifying conversion bottlenecks, A/B testing funnel performance, or optimizing user journeys.
segmentation-analysis
by nimrodfisher
Customer/user segmentation with actionable insights. Use when identifying distinct customer groups, analyzing segment-specific behavior, profiling high-value segments, or testing segmentation hypotheses.
oracle
by Soul-Brews-Studio
Manage Oracle skills and profiles. Use when user says "oracle", "profile", "install skill", "remove skill", "switch profile".
feel
by Soul-Brews-Studio
Log emotions with optional structure. Use when user says "feel", "feeling", "mood", "tired", "sleepy", "frustrated", "happy", "excited".
ads-youtube
by AgriciDaniel
YouTube Ads specific analysis covering campaign types, creative quality, audience targeting, and measurement. Evaluates video ad performance across skippable, non-skippable, bumper, Shorts, and Demand Gen formats. Use when user says "YouTube Ads", "video ads", "pre-roll", "bumper ads", "YouTube campaign", or "Shorts ads".
godot-characterbody-2d
by thedivergentai
"Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine."
agent-memory-mcp
by davila7
A hybrid memory system that provides persistent, searchable knowledge management for AI agents (Architecture, Patterns, Decisions).