Animation

UI animations and transitions

Showing 385-408 of 779 skills
dylantarre

Animation Principles - Intermediate

by dylantarre

Use when someone has working knowledge of animation principles and needs guidance on combining them effectively in more complex animations

Animation 61 6mo ago
dylantarre

ux-researcher

by dylantarre

Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.

Academic 61 6mo ago
wangyendt

tutor-general

by wangyendt

通用的知识教学视频制作技能,生成带配音的 Motion Canvas 动画视频。 核心工作流:内容分析 → 分镜脚本 → TTS音频 → 验证更新 → Motion Canvas代码 → 渲染验证 触发条件:需要制作任何主题的教学视频、科普讲解、技术原理演示

Animation 7 4mo ago
eachlabs

image-to-video

by eachlabs

Transform static images into dynamic videos using each::sense AI. Create animations, Ken Burns effects, cinemagraphs, product showcases, and motion graphics from still photos.

Animation 22 5mo ago
eachlabs

eachlabs-video-generation

by eachlabs

Generate new videos from text prompts, images, or reference inputs using EachLabs AI models. Supports text-to-video, image-to-video, transitions, motion control, talking head, and avatar generation. Use when the user wants to create new video content. For editing existing videos, see eachlabs-video-edit.

Animation 22 5mo ago
aviflombaum

tailwind

by aviflombaum

Tailwind CSS patterns, utilities, and component styling for Rails. Use when styling with Tailwind, creating responsive layouts, or building UI components. Triggers on "tailwind", "style with", "css classes", "responsive layout".

Animation 38 6mo ago
ZhangHanDong

xor-shader-techniques

by ZhangHanDong

Use when implementing shader effects like turbulence, fluid, fire, smoke, procedural noise, starfields, volumetric rendering, raymarching, glow, antialiasing, fractal texturing, or optimizing shader performance with cheap alternatives. Triggers on: shader techniques, shader tricks, shader optimization, turbulence shader, fluid shader, fire shader, smoke shader, procedural noise, dot noise, gyroid noise, efficient chaos, star field, particle scatter, fractal texturing, LOD texturing, texture scaling, volumetric rendering, raymarching, glow effects, antialiasing, analytic antialiasing, fwidth, shader performance, cheap shader effects, GLSL tricks, shader math, shader formulas, Xor shader, GM Shaders, mini.gmshaders.com

Animation 36 5mo ago
ttmouse

frontend-design

by ttmouse

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Animation 35 6mo ago
ncklrs

remotion-spec-translator

by ncklrs

Orchestrates translation of motion designer video specifications into working Remotion code by coordinating specialized agents. Acts as pipeline coordinator that delegates to remotion-scaffold, remotion-animation, remotion-composition, and remotion-component-gen. Use when you have a complete VIDEO_SPEC.md and need full Remotion implementation.

Animation 34 5mo ago
ncklrs

remotion-component-gen

by ncklrs

Generates individual Remotion scene components from visual direction. Input is visual/animation description for a specific scene. Output is SCENE_COMPONENT.md with complete TSX implementation. Use when implementing scenes or when asked to "create a scene component", "implement scene from spec", "build Scene1Intro".

Animation 34 5mo ago
ncklrs

remotion-animation

by ncklrs

Generates animation configurations for Remotion including spring configs, interpolations, easing functions, and timing logic. Focuses ONLY on animation parameters, NOT component implementation. Use when defining animation behavior or when asked to "configure animations", "setup spring configs", "define easing curves".

Animation 34 5mo ago
ncklrs

create-video-start

by ncklrs

Master orchestrator that chains all Remotion video creation skills together in a single automated pipeline. Takes a creative brief and produces a complete, production-ready Remotion video project. Use when starting a new video from scratch, when asked to "create a video", "make a video", "build a complete video", or "video from idea to code".

Animation 34 5mo ago
ncklrs

motion-designer

by ncklrs

Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion. Use when creating video specs, planning motion graphics, designing animations, or when asked to "create a video", "design motion graphics", "plan video content", or "spec out a video". Produces detailed scene-by-scene specifications with timing, audio, sound effects, and animation descriptions.

Animation 34 5mo ago
Logos-Liber

wireframing-prototyping

by Logos-Liber

Wireframing tools, prototyping techniques, user flows, sitemaps, and design handoff to developers

Animation 16 5mo ago
Logos-Liber

blender

by Logos-Liber

Blender interface, workflows, and 3D production pipeline

Animation 16 5mo ago
Logos-Liber

unity

by Logos-Liber

Unity engine fundamentals and workflows for 3D asset integration

Animation 16 5mo ago
yoanbernabeu

slidev-click-animations

by yoanbernabeu

Master v-click and sequential animations in Slidev. Use this skill to reveal content progressively and create engaging presentations.

Animation 33 5mo ago
yoanbernabeu

slidev-transitions

by yoanbernabeu

Add smooth slide transitions in Slidev. Use this skill for fade, slide, and custom transitions between slides.

Animation 33 5mo ago
fellipeutaka

kanpeki

by fellipeutaka

"Use Kanpeki component library in React projects. Activate when user wants to add, use, customize, or compose accessible UI components from Kanpeki (@kanpeki/*). Covers installation, component patterns, forms, theming, and dark mode with React Aria Components + Tailwind CSS 4.1 + CVA."

Accessibility 33 5mo ago
aedev-tools

kling-3-prompting

by aedev-tools

Write better prompts for Kling 3.0 AI video generation. Use when the user wants to create, write, improve, or refine prompts — text-to-video, image-to-video, keyframes, multi-shot sequences, or dialogue scenes.

Animation 20 5mo ago
jasonjgardner

blockbench-animation

by jasonjgardner

Create and manage animations in Blockbench using MCP tools. Use when animating 3D models, creating keyframes, managing bone rigs, editing animation curves, or working with animation timelines. Covers walk cycles, idle animations, combat animations, and complex multi-bone animations.

Animation 11 6mo ago
dylantarre

Animation Principles - Master

by dylantarre

Use when someone seeks the philosophical foundation of animation principles, wants to understand why they work, or is at a teaching/mentorship level

Animation 61 6mo ago
dylantarre

micro-interactions

by dylantarre

Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.

Animation 61 6mo ago
dylantarre

Animation Principles - Universal Reference

by dylantarre

Use when discussing animation principles with users of unknown skill level, or when providing a balanced reference that works for any experience level

Animation 61 6mo ago