Animation

UI animations and transitions

Showing 409-432 of 779 skills
dylantarre

Animation Principles - Novice

by dylantarre

Use when someone has basic awareness of animation principles and wants to start applying them in simple projects

Animation 61 6mo ago
dylantarre

universal-practitioner

by dylantarre

Use when applying animation principles in any context, for any role, or when a general understanding of Disney's 12 principles is needed.

Animation 61 6mo ago
dylantarre

3d-spatial

by dylantarre

Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.

Animation 61 6mo ago
dylantarre

problem-diagnosis

by dylantarre

Use when animation "feels wrong" but you can't pinpoint why—debugging floaty movement, stiff characters, unclear action, or any motion that isn't working and needs systematic troubleshooting.

Animation 61 6mo ago
dylantarre

Animation Principles - Deep Dive

by dylantarre

Use when someone needs comprehensive reference material on animation principles with technical depth and extensive context

Animation 61 6mo ago
dylantarre

game-designer

by dylantarre

Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.

Animation 61 6mo ago
dylantarre

mobile-touch

by dylantarre

Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.

Animation 61 6mo ago
dylantarre

brand-strategist

by dylantarre

Use when defining brand motion identity, creating animation guidelines for brand expression, or aligning animation with brand personality.

Animation 61 6mo ago
dylantarre

Animation Principles - Teaching Others

by dylantarre

Use when someone needs to explain animation principles to students, mentees, or team members at various skill levels

Animation 61 6mo ago
dylantarre

Animation Principles - Refresher

by dylantarre

Use when an experienced animator needs a quick reminder of the 12 principles without basic explanations

Animation 61 6mo ago
dylantarre

animator-traditional

by dylantarre

Use when creating hand-drawn or classical animation, working with frame-by-frame techniques, or applying Disney principles in their original artistic context.

Animation 61 6mo ago
dylantarre

timing-mastery

by dylantarre

Use when determining how fast or slow motion should be—pacing action sequences, dramatic pauses, comedic beats, or any situation where the duration of movement matters.

Analytics 61 6mo ago
dylantarre

character-appeal

by dylantarre

Use when creating or animating characters that need to connect with audiences—hero protagonists, memorable villains, lovable sidekicks, or any figure that must have personality and presence.

Animation 61 6mo ago
dylantarre

naturalistic-motion

by dylantarre

Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.

Animation 61 6mo ago
dylantarre

presentations

by dylantarre

Use when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.

Animation 61 6mo ago
dylantarre

exaggerated-clarity

by dylantarre

Use when motion needs to read clearly and powerfully—broad comedy, action highlights, important story beats, or any moment that must unmistakably communicate to the audience.

Animation 61 6mo ago
xenitV1

frontend-design

by xenitV1

Design thinking and decision-making for web UI. Use when designing components, layouts, color schemes, typography, or creating aesthetic interfaces. Teaches principles, not fixed values.

Animation 131 6mo ago
xenitV1

vr-ar

by xenitV1

VR/AR development principles. Comfort, interaction, performance requirements.

Animation 131 6mo ago
joabgonzalez

css

by joabgonzalez

"Modern CSS with Grid, Flexbox, and custom properties. Trigger: When writing CSS styles, implementing layouts, or using modern features."

Animation 6 5mo ago
Logos-Liber

omniverse

by Logos-Liber

NVIDIA Omniverse platform integration and real-time 3D workflows

Animation 16 5mo ago
Logos-Liber

animation

by Logos-Liber

Animation principles, techniques, and best practices for 3D animation

Animation 16 5mo ago
tondevrel

prody

by tondevrel

Protein Dynamics, Evolution, and Structure analysis. Specialized in Normal Mode Analysis (NMA) using Anisotropic (ANM) and Gaussian Network Models (GNM). Features tools for structural ensemble analysis, PCA, and co-evolutionary analysis (Evol). Use for protein flexibility prediction, collective motions, structural ensemble comparison, hinge region identification, binding site analysis, MD trajectory filtering, and evolutionary analysis.

Animation 18 5mo ago
BluebagAI

slack-gif-creator

by BluebagAI

Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."

Animation 28 7mo ago
dylantarre

attention-grabbers

by dylantarre

Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.

Animation 61 6mo ago