Top Rated
The most starred skills loved by the community. Quality guaranteed!
coinpaprika-api
by davepoon
"Access cryptocurrency market data from CoinPaprika: prices, tickers, OHLCV, exchanges, contract lookups for 12,000+ coins and 350+ exchanges. Free tier, no API key needed. Install MCP: add https://mcp.coinpaprika.com/sse as SSE server, or install plugin: /plugin marketplace add coinpaprika/claude-marketplace"
dexpaprika-api
by davepoon
"Access DeFi data from DexPaprika: token prices, liquidity pools, OHLCV, transactions across 34+ blockchains and 30M+ pools. Free, no API key needed. Install MCP: add https://mcp.dexpaprika.com/sse as SSE server, or install plugin: /plugin marketplace add coinpaprika/claude-marketplace"
gingiris-growth-playbooks
by davepoon
"Open-source growth playbooks for AI products, B2B SaaS, and developer tools. Covers Product Hunt launch, GitHub star growth, KOL/UGC strategy, ASO, and community building. MIT licensed."
google-drive-upload
by davepoon
Upload files directly to Google Drive via a deployed Google Apps Script web app. Trigger on: upload to Drive, save to Drive, send to Drive, put this in Drive. Also Hebrew: "תעלה לדרייב", "שמור בדרייב", "העלה לגוגל דרייב". Use proactively when a workflow produces a file the user might want in Drive.
browser-trace
by browserbase
Capture a full DevTools-protocol trace of any browser automation — CDP firehose, screenshots, and DOM dumps — then bisect the stream into per-page searchable buckets. Use when the user wants to debug a failed run, audit network/console/DOM activity, attach a trace to an in-progress session, or feed structured per-page summaries back into an agent loop so its next iteration learns from the last one.
codex
by bergside
"A radically minimal, blank-canvas interface built as a pure edge-to-edge surface, with almost no color and typography carrying the visual weight. Black serves as the only filled color, the only divider, and the sole surface tone cards."
flutter-apply-architecture-best-practices
by flutter
Architects a Flutter application using the recommended layered approach (UI, Logic, Data). Use when structuring a new project or refactoring for scalability.
flutter-fix-layout-issues
by flutter
Fixes Flutter layout errors (overflows, unbounded constraints) using Dart and Flutter MCP tools. Use when addressing "RenderFlex overflowed", "Vertical viewport was given unbounded height", or similar layout issues.
blog-outline
by AgriciDaniel
SERP-informed outline generation with H2/H3 heading hierarchy, competitive content gap analysis, section-by-section word count targets, chart and image placement markers, FAQ question planning, and internal linking zones. Lighter than a full content brief — generates article skeleton and structure only, ready for /blog write to consume. Use when user says "outline", "blog outline", "content outline", "structure blog", "plan sections", "article skeleton", "heading structure", "SERP analysis", "competitive outline", "plan article".
fix-cves
by okteto
Fix all CVEs in the Okteto CLI Docker image by scanning with Trivy and updating vulnerable dependencies and binaries
gemini-openai-api
by Project-N-E-K-O
"Gemini 模型通过 OpenAI 兼容 API 接入指南。包含:(1) 辅助 API 配置(summary/correction/emotion/vision),(2) extra_body 格式用于控制 thinking,(3) 响应格式处理(markdown 代码块)。当需要将 Gemini 作为辅助模型接入、配置 thinking 参数、或处理 Gemini API 返回格式时使用。"
qwen-mm-plugins-core
by QwenLM
Read and visualize any file — images, video, documents, code, data, 3D models, and more — with MCP tools. Use when the agent needs to inspect file contents or media metadata, crop an image, draw bounding boxes, or save document pages and video frames.
qwen-mm-plugins-nifti
by QwenLM
Inspect local NIfTI (.nii/.nii.gz) header metadata or render slices with shared intensity normalization and window presets. Use for checking volume geometry, NIfTI viewing, choosing slices or windows, and verifying effective display settings.
qwen-mm-plugins-video-spatio
by QwenLM
"Reason about distance, size, orientation, relative position, camera motion, and object counts in images and video. Ground objects and estimate their depths, then use stateless geometry tools to compute and inspect a coarse scene."
qwen-mm-plugins-mhs
by QwenLM
Operate physical hardware (cameras, sensors, lamps, arms, lab equipment) through Model Hardware Standard adapters — mhs_discover (what devices exist), mhs_meta_info (what one device can do and its safety limits), mhs_read (sensor values, camera frames), mhs_write (send a command), mhs_health_check (is it alive), mhs_reset (recover or emergency-stop). Use whenever a task involves reading from or controlling a real device rather than a file.
qwen-mm-plugins-omni-video2note
by QwenLM
Convert a local tutorial, lesson, demonstration, or screen recording into an illustrated PDF note using Omni audio-video understanding and visual evidence.
qwen-mm-plugins-omni-memory
by QwenLM
"Build and query persistent stateful audio-visual memory for long videos, including people, speaker-attributed dialogue, paralinguistics, non-speech sound, events, semantic facts, and selective source-clip replay."
qwen-mm-plugins-omni-skill-creator
by QwenLM
Create a new Agent Skill from a teaching video, screen recording, or demonstration. Reads the recording as one audio-visual timeline — what is shown and what is said, time-aligned — then writes a SKILL.md plus the frames, clips, and audio a consumer needs. Make sure to use this skill whenever someone hands over a video, tutorial, or screen recording and wants a reusable skill out of it, including when they say "learn from this video", "turn this tutorial into a skill", or "extract a skill from this recording" — and also when they describe wanting an agent to reproduce a workflow they have on video, even if they never use the word "skill".
qwen-mm-plugins-omni-chatcut-movie-commentary
by QwenLM
"Turn an existing movie or long-form video into a finished narrated commentary cut: build complete chronological Omni evidence, author a grounded narration plan, render resumable shards with subtitles and source audio, assemble them, or resume and diagnose an existing project."
qwen-mm-plugins-omni-chatcut-music-to-mv
by QwenLM
"Turn local music, an existing music caption, or a validated storyboard into an MV: analyze music for visual planning, author or validate a timed storyboard, generate or resume image and video assets, assemble the final MV, or diagnose an existing Music2MV project."
qwen-mm-plugins-omni-chatcut-video-translation
by QwenLM
"Translate an existing video's speech and optionally produce a speaker-preserving dubbed video: analyze speech and visible subtitles, author a timed translation plan, synthesize reference-guided voices, replace the vocal track, resume an existing project, or validate a final delivery."
qwen-mm-plugins-search
by QwenLM
Web search and page extraction MCP tools (Serper, Exa, Tavily, or Serply) plus Serper Lens reverse-image search for confirming facts — web_search (find facts), web_extractor (read a page in depth), image_search (reverse-search a frame to identify an entity). Use to verify anything you cannot confirm from the media alone.
qwen-mm-plugins-video-edit
by QwenLM
"Editing-director skill that OWNS every video task built from EXISTING REAL FOOTAGE the user supplies (vlog, montage, intro, recap, eating/travel/family edits, style replication, compositing, subtitles, voiceover, B-roll). When footage files are the input, use THIS skill first — not the generic hyperframes entry and not the general-video workflow: it contributes footage judgment (selection, pacing, beat-sync, sound, looks, per-scene design) and then hands the designed composition to the HyperFrames pipeline for assembly and rendering, so the two are complementary rather than alternatives. It enforces the taste contract, scene-loop assembly with a Scene Ledger, and evidence-based independent review via its own plan-gate and review-gate scripts. Only tasks with NO real footage at all (a motion graphic or promo invented from a brief) go straight to hyperframes. Governance scales by mode instead of confirming every step."
qwen-mm-plugins-blender
by QwenLM
Use whenever a task involves building or editing a 3D scene or asset in Blender — modeling, characters/people, architecture/interiors, terrain/landscapes, props, materials, lighting, or rendering. Covers discovering installed add-ons, using generators, importing and REFINING ready-made assets, and matching the result to the spec. Requires a running Blender instance with the blender-mcp addon (see Prerequisite).