UI Components

Code-based UI component generation and styling

Showing 2305-2328 of 8602 skills
PeterFile

living-documentation

by PeterFile

Sync spec files with code changes. Triggers when modifying code that affects .kiro/specs//requirements.md or .kiro/specs//design.md. Use after implementing features, fixing bugs, or refactoring that changes behavior documented in specs.

Code Gen 5 8mo ago
Tangc

tangzhan-code-simplifier

by Tangc

简化和优化代码,提升清晰度、一致性和可维护性,同时保留所有功能。除非另有指示,否则专注于最近修改的代码。

Prompts 5 8mo ago
jamesrochabrun

engineer-skill-creator

by jamesrochabrun

Transform extracted engineer expertise into an actionable skill with progressive disclosure, allowing agents to find and apply relevant patterns for specific tasks.

Auth 222 11mo ago
thienanblog

laravel-11-12-app-guidelines

by thienanblog

Guidelines and workflow for working on Laravel 11 or Laravel 12 applications across common stacks (API-only or full-stack), including optional Docker Compose/Sail, Inertia + React, Livewire, Vue, Blade, Tailwind v4, Fortify, Wayfinder, PHPUnit, Pint, and Laravel Boost MCP tools. Use when implementing features, fixing bugs, or making UI/backend changes while following project-specific instructions (AGENTS.md, docs/).

Docker 70 9mo ago
alekspetrov

nav-skill-creator

by alekspetrov

Analyze codebase patterns and create custom skills for repetitive workflows. Use when project needs automation or pattern enforcement. Auto-invoke when user says "create a skill for...", "automate this workflow", or "we keep doing X manually".

API Dev 354 11mo ago
alekspetrov

frontend-component

by alekspetrov

Create React/Vue component with TypeScript, tests, and styles. Auto-invoke when user says "create component", "add component", "new component", or "build component".

Code Gen 354 9mo ago
alekspetrov

nav-task-mode

by alekspetrov

Unified workflow orchestration for substantial tasks. Auto-detects complexity, defers to matching skills, or provides phase-based execution. Solves workflow conflicts between skills, loop mode, and CLAUDE.md.

Agents 354 9mo ago
alekspetrov

product-design

by alekspetrov

Automates design review, token extraction, component mapping, and implementation planning. Reduces design handoff from 6-10 hours to 5 minutes via direct Figma MCP integration. Auto-invoke when user mentions design review, Figma mockup, or design handoff.

Automation 354 11mo ago
alekspetrov

frontend-test

by alekspetrov

Generate frontend component tests (unit, snapshot, e2e). Auto-invoke when user says "test this component", "write component test", or "add component test".

Testing 354 11mo ago
kangarooking

promo-creator-skills

by kangarooking

产品宣传片制作总控 skill pack。用于从产品说明、官网、应用截图或 GitHub 仓库制作 60-90 秒宣传视频,按阶段完成 brief、storyboard、素材、HyperFrames 剪辑、BGM 设计和交付。当用户要做宣传片、产品视频、项目介绍视频、launch video、开源项目 promo、BGM 卡点或真实软件界面宣传片时使用。

UI Components 110 5mo ago
elbwalker

Explorer Component Library

by elbwalker

Accessible (aria labels, roles, keyboard support)

Accessibility 347 7mo ago
samhvw8

ui-ux-pro-max

by samhvw8

"UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples."

Accessibility 15 8mo ago
Logos-Liber

godot

by Logos-Liber

Godot Engine patterns, Node tree architecture, Signals, Resources, and GDScript/C# conventions

Game Dev 34 8mo ago
Logos-Liber

unreal

by Logos-Liber

Unreal Engine patterns, Actor/Component model, Blueprints vs C++, and best practices

Game Dev 34 8mo ago
Logos-Liber

statistical-analysis

by Logos-Liber

Statistical methods and tests, hypothesis testing, A/B testing frameworks, time series analysis, and experimental design

Debugging 34 8mo ago
Logos-Liber

technical-writing

by Logos-Liber

Technical writing principles and best practices for creating clear, accurate documentation

Comments 34 8mo ago
Logos-Liber

engine-patterns

by Logos-Liber

Cross-engine design pattern comparison for game development including ECS, state machines, networking, and common architectures

Processing 34 8mo ago
Logos-Liber

wireframing-prototyping

by Logos-Liber

Wireframing tools, prototyping techniques, user flows, sitemaps, and design handoff to developers

Animation 34 8mo ago
ccheney

modern-css

by ccheney

Proactively apply when creating design systems, component libraries, or any frontend application. Triggers on CSS Grid, Subgrid, Flexbox, Container Queries, :has(), @layer, @scope, CSS nesting, @property, @function, if(), oklch, color-mix, light-dark, relative color, @starting-style, scroll-driven animations, view transitions, anchor positioning, popover, customizable select, content-visibility, logical properties, text-wrap, interpolate-size, clamp, field-sizing, modern CSS, CSS architecture, responsive design, dark mode, theming, design tokens, cascade layers. Use when writing CSS for any web project, choosing layout approaches, building responsive components, implementing dark mode or theming, creating animations or transitions, styling form elements, or modernizing legacy stylesheets. Modern CSS features and best practices for building interfaces with pure native CSS.

Animation 61 8mo ago
salavender

supabase

by salavender

Database, auth, and backend expertise for Supabase operations in [PROJECT_NAME]

Code Gen 48 10mo ago
ccheney

feature-slicing

by ccheney

Proactively apply when creating new features/components/pages or setting up frontend project structure. Triggers on FSD, feature slicing, frontend architecture, layer structure, module boundaries, scalable frontend, slice organization. Use when restructuring React/Next.js/Vue/Remix projects, organizing frontend code, fixing import violations, or migrating legacy codebases. Feature-Sliced Design (FSD) architecture for frontend projects.

API Dev 61 8mo ago
ccheney

clean-ddd-hexagonal

by ccheney

Proactively apply when designing APIs, microservices, or scalable backend structure. Triggers on DDD, Clean Architecture, Hexagonal, ports and adapters, entities, value objects, domain events, CQRS, event sourcing, repository pattern, use cases, onion architecture, outbox pattern, aggregate root, anti-corruption layer. Use when working with domain models, aggregates, repositories, or bounded contexts. Clean Architecture + DDD + Hexagonal patterns for backend services, language-agnostic (Go, Rust, Python, TypeScript, Java, C#).

API Dev 61 8mo ago
salavender

testing

by salavender

Unified testing commands and patterns across frontend and backend.

Code Gen 48 10mo ago
alunadev

building-fullstack-features

by alunadev

Guides end-to-end implementation of features in side projects, from design decision to deployment. Use when building a new feature from scratch, connecting frontend to backend, setting up a new side project architecture, or following a complete implementation checklist. Triggers on: "build this feature", "implement end-to-end", "new feature from scratch", "set up project structure", "ship this". Covers the Next.js 15 + React 19 + Supabase + Vercel stack.

API Dev 3 7mo ago