UI Components

Code-based UI component generation and styling

Showing 2377-2400 of 8207 skills
nguyenthienthanh

stitch-design

by nguyenthienthanh

Generate UI designs using Google Stitch AI with optimized prompts

Code Gen 24 6mo ago
nguyenthienthanh

nextjs-expert

by nguyenthienthanh

"Next.js best practices expert. PROACTIVELY use when working with Next.js, App Router, Server Components, API routes. Triggers: nextjs, next.js, app router, server components, API routes"

Processing 24 8mo ago
nguyenthienthanh

react-native-expert

by nguyenthienthanh

"React Native best practices expert. PROACTIVELY use when working with React Native, mobile apps, Expo. Triggers: react-native, expo, mobile, iOS, Android, NativeWind"

Processing 24 8mo ago
nguyenthienthanh

pm-expert

by nguyenthienthanh

"Project management expertise - agile methodology, estimation, risk management, stakeholder management"

Agents 24 9mo ago
nguyenthienthanh

self-improve

by nguyenthienthanh

"Apply learned improvements to the Aura Frog plugin. Updates rules, adjusts agent routing, modifies workflow configurations, and generates knowledge base entries."

Agents 24 6mo ago
Logos-Liber

mobile-testing

by Logos-Liber

Mobile testing strategies and best practices for the mobile-dev team

Responsive 21 7mo ago
Logos-Liber

godot

by Logos-Liber

Godot Engine patterns, Node tree architecture, Signals, Resources, and GDScript/C# conventions

Game Dev 21 7mo ago
Logos-Liber

unreal

by Logos-Liber

Unreal Engine patterns, Actor/Component model, Blueprints vs C++, and best practices

Game Dev 21 7mo ago
Logos-Liber

statistical-analysis

by Logos-Liber

Statistical methods and tests, hypothesis testing, A/B testing frameworks, time series analysis, and experimental design

Debugging 21 7mo ago
Logos-Liber

threejs

by Logos-Liber

Three.js and React Three Fiber patterns, scene graph management, disposal, and TypeScript conventions

Code Gen 21 7mo ago
Logos-Liber

fullstack-conventions

by Logos-Liber

Coding conventions and patterns for the fullstack-dev team

API Dev 21 7mo ago
Logos-Liber

technical-writing

by Logos-Liber

Technical writing principles and best practices for creating clear, accurate documentation

Comments 21 7mo ago
Logos-Liber

engine-patterns

by Logos-Liber

Cross-engine design pattern comparison for game development including ECS, state machines, networking, and common architectures

Processing 21 7mo ago
Logos-Liber

design-systems

by Logos-Liber

Design system principles, component libraries, typography, color theory, spacing systems, and design tokens

Accessibility 21 7mo ago
Logos-Liber

wireframing-prototyping

by Logos-Liber

Wireframing tools, prototyping techniques, user flows, sitemaps, and design handoff to developers

Animation 21 7mo ago
martinffx

atelier-spec-project-structure

by martinffx

Directory layout implementing AgentOS 3-layer context. Use when setting up projects, organizing docs, or explaining where specs and changes go.

Automation 42 7mo ago
adithya-s-k

manim-composer

by adithya-s-k

Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization. Transforms vague video ideas into detailed scene-by-scene plans (scenes.md). Conducts research, asks clarifying questions about audience/scope/focus, and outputs comprehensive scene specifications ready for implementation with ManimCE or ManimGL. Use this BEFORE writing any Manim code. This skill plans the video; use manimce-best-practices or manimgl-best-practices for implementation.

Code Gen 1.1K 7mo ago
poemswe

hypothesis-testing

by poemswe

You must use this when formulating testable hypotheses, designing experimental controls, or defining falsification criteria.

Processing 128 7mo ago
poemswe

research-methodology

by poemswe

You must use this when matching research questions to appropriate designs, sampling strategies, or validity controls.

Academic 128 7mo ago
react-native-community

upgrade-react-native

by react-native-community

Use when upgrading react-native to a newer version. Handles version bumps, native project changes (Android/iOS), dependency updates, and breaking change migration. Invoke with /upgrade-react-native <version>.

Code Gen 27 6mo ago
OctagonAI

ratings-snapshot

by OctagonAI

Retrieve ratings snapshot with overall rating and key metric scores including DCF, ROE, ROA, Debt-to-Equity, P/E, and P/B for public companies. Use when screening stocks, comparing quality metrics, or quick fundamental assessment.

Processing 127 7mo ago
OctagonAI

earnings-revenue-guidance

by OctagonAI

Extract specific revenue guidance and growth projections from earnings call transcripts, including segment breakdown, constant currency adjustments, and M&A contributions.

Scraping 127 7mo ago
nth5693

testing

by nth5693

Unified testing commands and patterns across frontend and backend.

Code Gen 373 8mo ago
st0012

ruby-resource-map

by st0012

Use when working in a Ruby project - provides authoritative sources for documentation, typing, and tooling

Git & VCS 125 7mo ago