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UI Components
Code-based UI component generation and styling
openspec-verify-change
by studyzy
验证实现是否与变更产出物匹配。当用户想要在归档前验证实现是否完整、正确且一致时使用。
frontend-design
by ThinkInAIXYZ
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
playwright-validation
by open-metadata
Use when validating UI changes in a branch require Playwright E2E testing. Reviews branch changes, validates UI with Playwright MCP, and adds missing test cases.
typescript-rules
by shinpr
React/TypeScript frontend development rules including type safety, component design, state management, and error handling. Use when implementing React components, TypeScript code, or frontend features.
firebase-app-hosting-basics
by firebase
Deploy and manage web apps with Firebase App Hosting. Use this skill when deploying Next.js/Angular apps with backends.
gpui-async
by longbridge
Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.
generate-component-story
by longbridge
Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.
gpui-style-guide
by longbridge
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.
Design Rationale
by product-on-purpose
A curated collection of 24 best-practice, plug-and-play product management “agent skills” plus templates and workflow bundles for consistent, professional PM outputs.
writing-playwright-tests
by open-metadata
Use when writing new Playwright E2E tests or adding test cases. Provides testing philosophy, patterns, and best practices from the Playwright Developer Handbook.
feishu-cli-export
by riba2534
将飞书文档或知识库文档导出为 Markdown 文件。当用户请求"导出文档"、"转换为 Markdown"、"保存为 md"时使用。Markdown 作为中间格式存储在 /tmp 目录。
react-best-practices
by mastra-ai
React performance optimization guidelines from Mastra Engineering. This skill should be used when writing, reviewing, or refactoring React code to ensure optimal performance patterns. Triggers on tasks involving React components, data fetching, bundle optimization, or performance improvements.
task-analyzer
by shinpr
Performs metacognitive task analysis and skill selection. Use when determining task complexity, selecting appropriate skills, or estimating work scale. Returns skills with confidence scores and metadata.
shadcn-ui-conventions
by TheOrcDev
UI component conventions for 8-bit styled components. Use when working with shadcn/ui components or implementing retro-styled UI elements.
coding-standards
by Expensify
Provides coding standards for React Native — performance patterns, consistency rules, and clean React architecture. Use when writing, modifying, or reviewing code.
web-design-guidelines
by bytedance
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
frontend-design
by Galaxy-Dawn
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
surprise-me
by bytedance
Create a delightful, unexpected "wow" experience for the user by dynamically discovering and creatively combining other enabled skills. Triggers when the user says "surprise me" or any request expressing a desire for an unexpected creative showcase. Also triggers when the user is bored, wants inspiration, or asks for "something interesting".
find-skills
by bytedance
Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.
frontend-design
by bytedance
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
tp
by bfly123
Create a task plan with collaborative design. Use when starting a new task or running /tp.
godot-genre-platformer
by thedivergentai
"Expert blueprint for platformer games including precision movement (coyote time, jump buffering, variable jump height), game feel polish (squash/stretch, particle trails, camera shake), level design principles (difficulty curves, checkpoint placement), collectible systems (progression rewards), and accessibility options (assist mode, remappable controls). Based on Celeste/Hollow Knight design research. Trigger keywords: platformer, coyote_time, jump_buffer, game_feel, level_design, precision_movement."
gpui-context
by longbridge
Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.
gpui-action
by longbridge
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.