UI Components

Code-based UI component generation and styling

Showing 313-336 of 8605 skills
thedivergentai

godot-characterbody-2d

by thedivergentai

"Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine."

Game Dev 888 8mo ago
thedivergentai

godot-dialogue-system

by thedivergentai

"Expert patterns for branching dialogue systems including dialogue graphs (Resource-based), character portraits, player choices, conditional dialogue (flags/quests), typewriter effects, localization support, and voice acting integration. Use for narrative games, RPGs, or visual novels. Trigger keywords: DialogueLine, DialogueChoice, DialogueGraph, dialogue_manager, typewriter_effect, branching_dialogue, dialogue_flags, localization, voice_acting."

Processing 888 8mo ago
thedivergentai

godot-adapt-mobile-to-desktop

by thedivergentai

"Expert patterns for scaling mobile games to desktop including mouse/keyboard controls, increased resolution and graphical fidelity, expanded UI layouts, settings menus, window management, and platform-specific features. Use when creating desktop ports or cross-platform releases. Trigger keywords: mouse_controls, keyboard_shortcuts, resolution_scaling, graphics_settings, fullscreen_toggle, window_modes, Steam_integration, desktop_optimization."

Game Dev 888 8mo ago
thedivergentai

godot-game-loop-collection

by thedivergentai

Use when implementing collection quests, scavenger hunts, or "find all X" objectives.

Processing 888 8mo ago
fusengine

nextjs-tanstack-form

by fusengine

TanStack Form v1 for Next.js 16 with Server Actions, Zod validation, and shadcn/ui integration. Use when building forms, validation, multi-step wizards, or dynamic field arrays.

Testing 33 8mo ago
vercel-labs

find-skills

by vercel-labs

Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.

Agents 36.3K 9mo ago
pbakaus

harden

by pbakaus

Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready.

Debugging 85.6K 7mo ago
pbakaus

adapt

by pbakaus

Adapt designs to work across different screen sizes, devices, contexts, or platforms. Ensures consistent experience across varied environments.

Responsive 85.6K 7mo ago
pbakaus

critique

by pbakaus

Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.

Code Review 85.6K 7mo ago
pbakaus

frontend-design

by pbakaus

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, polished code that avoids generic AI aesthetics.

Code Gen 85.6K 9mo ago
pbakaus

colorize

by pbakaus

Add strategic color to features that are too monochromatic or lack visual interest. Makes interfaces more engaging and expressive.

Accessibility 85.6K 7mo ago
pbakaus

polish

by pbakaus

Final quality pass before shipping. Fixes alignment, spacing, consistency, and detail issues that separate good from great.

Debugging 85.6K 7mo ago
pbakaus

distill

by pbakaus

Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.

File Ops 85.6K 7mo ago
pbakaus

optimize

by pbakaus

Improve interface performance across loading speed, rendering, animations, images, and bundle size. Makes experiences faster and smoother.

Performance 85.6K 7mo ago
pbakaus

quieter

by pbakaus

Tone down overly bold or visually aggressive designs. Reduces intensity while maintaining design quality and impact.

Animation 85.6K 7mo ago
pbakaus

delight

by pbakaus

Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful.

Animation 85.6K 7mo ago
pbakaus

normalize

by pbakaus

Normalize design to match your design system and ensure consistency

Code Gen 85.6K 7mo ago
pbakaus

teach-impeccable

by pbakaus

One-time setup that gathers design context for your project and saves it to your AI config file. Run once to establish persistent design guidelines.

Accessibility 85.6K 7mo ago
pbakaus

onboard

by pbakaus

Design or improve onboarding flows, empty states, and first-time user experiences. Helps users get started successfully and understand value quickly.

Code Gen 85.6K 7mo ago
pbakaus

extract

by pbakaus

Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library.

Code Gen 85.6K 7mo ago
pbakaus

bolder

by pbakaus

Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.

Accessibility 85.6K 7mo ago
pbakaus

animate

by pbakaus

Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.

Animation 85.6K 7mo ago
K-Dense-AI

consciousness-council

by K-Dense-AI

Run a multi-perspective Mind Council deliberation on any question, decision, or creative challenge. Use this skill whenever the user wants diverse viewpoints, needs help making a tough decision, asks for a council/panel/board discussion, wants to explore a problem from multiple angles, requests devil's advocate analysis, or says things like "what would different experts think about this", "help me think through this from all sides", "council mode", "mind council", or "deliberate on this". Also trigger when the user faces a dilemma, trade-off, or complex choice with no obvious answer.

Legal 54.2K 7mo ago
Leonxlnx

high-end-visual-design

by Leonxlnx

Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.

Design 101.8K 7mo ago