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Animation
UI animations and transitions
expansion-playbook
by luisschmitzheadline
Repeatable expansion motions — who, when, how, and assets for upsell, cross-sell, and seat expansion. Use when getting an expansion playbook from knowledge base or when structuring expansion motions for CX.
slack-gif-creator
by JayZeeDesign
Toolkit for creating animated GIFs optimized for Slack, with validators for size constraints and composable animation primitives. This skill applies when users request animated GIFs or emoji animations for Slack from descriptions like "make me a GIF for Slack of X doing Y".
frontend-design
by ttmouse
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
gsap
by martinholovsky
GSAP animations for JARVIS HUD transitions and effects
design-system
by oakoss
'Builds scalable design systems with tokens, theming, and component architecture. Use when creating design token hierarchies, theming systems, component variant patterns, or accessibility foundations. Use for design tokens, CVA variants, dark mode, multi-brand theming, Radix headless UI, Storybook documentation, and governance.'
product-video
by sanky369
Create animated product videos with reveals and animations. Use when creating product demos, promotional videos, or dynamic visual content.
design-engineer-mindset
by sanky369
Understand the Design Engineer role - bridging design and implementation. Learn to think about design as code, understand rendering pipelines, optimize animation performance, and ensure design fidelity through implementation. Use when translating designs to code, optimizing performance, or ensuring quality through development.
react-dev
by story-has-you
MUST BE USED PROACTIVELY whenever writing React or TypeScript code. This agent provides authoritative guidance on architecture, component design, state management, and performance optimization, ensuring production-level scalability and maintainability. [Next.js stack specific]
xor-shader-techniques
by ZhangHanDong
Use when implementing shader effects like turbulence, fluid, fire, smoke, procedural noise, starfields, volumetric rendering, raymarching, glow, antialiasing, fractal texturing, or optimizing shader performance with cheap alternatives. Triggers on: shader techniques, shader tricks, shader optimization, turbulence shader, fluid shader, fire shader, smoke shader, procedural noise, dot noise, gyroid noise, efficient chaos, star field, particle scatter, fractal texturing, LOD texturing, texture scaling, volumetric rendering, raymarching, glow effects, antialiasing, analytic antialiasing, fwidth, shader performance, cheap shader effects, GLSL tricks, shader math, shader formulas, Xor shader, GM Shaders, mini.gmshaders.com
omniverse
by Logos-Liber
NVIDIA Omniverse platform integration and real-time 3D workflows
animation
by Logos-Liber
Animation principles, techniques, and best practices for 3D animation
rigging
by Logos-Liber
Rigging fundamentals, skeleton setup, and animation controls
wireframing-prototyping
by Logos-Liber
Wireframing tools, prototyping techniques, user flows, sitemaps, and design handoff to developers
blender
by Logos-Liber
Blender interface, workflows, and 3D production pipeline
unity
by Logos-Liber
Unity engine fundamentals and workflows for 3D asset integration
video-production
by cklxx
Generate short videos with Seedance and save validated output files.
blockbench-animation
by jasonjgardner
Create and manage animations in Blockbench using MCP tools. Use when animating 3D models, creating keyframes, managing bone rigs, editing animation curves, or working with animation timelines. Covers walk cycles, idle animations, combat animations, and complex multi-bone animations.
interaction-design
by petekp
Design intuitive, meaningful interactions grounded in user goals and cognitive principles. Use when designing component behaviors, user flows, feedback systems, error handling, loading states, transitions, accessibility, keyboard navigation, touch/gesture interactions, or when evaluating interaction quality. Also use for modal vs modeless decisions, direct manipulation patterns, input device considerations, emotional/dramatic aspects of UX, or when asked about making interfaces feel responsive, humane, and goal-directed.
explainer-visuals
by petekp
Create high-quality animated explainer visuals for essays and blog posts. Use when the user wants to visualize concepts, processes, data, or ideas with interactive web animations. Triggers on requests like "create a visual for", "animate this concept", "make an explainer", "visualize this idea", "diagram this process", "show this data", or when essay content would benefit from visual explanation. Handles abstract concepts (mental models, frameworks), technical processes (algorithms, systems), and data visualization (trends, comparisons). Outputs self-contained HTML/CSS/JS that embeds directly in web content.
frontend-design
by futuregerald
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
sablier-design
by PaulRBerg
Create distinctive, production-grade React interfaces aligned with Sablier's dark-theme aesthetic. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that leverages the Sablier theme.
interactive-study-guide
by petekp
"Transform a codebase study guide into a polished interactive web experience. This skill should be used when the user has a completed study guide markdown file (from codebase-study-guide or similar) and wants to turn it into an interactive pedagogical app. Triggers on requests like \"make this study guide interactive\", \"turn this into an interactive experience\", \"visualize this study guide\", \"create an interactive version\", or when a user has a study guide .md file and wants a richer presentation. Produces a Vite-served single-page app with scroll-driven storytelling, interactive architecture diagrams, animated code walkthroughs, and progressive disclosure."
tuning-panel
by petekp
Create visual parameter tuning panels for iterative adjustment of animations, layouts, colors, typography, physics, or any numeric/visual values. Use when the user asks to "create a tuning panel", "add parameter controls", "build a debug panel", "tweak parameters visually", "fine-tune values", "dial in the settings", or "adjust parameters interactively". Also triggers on mentions of "leva", "dat.GUI", or "tweakpane".
algorithmic-art
by ngxtm
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems.