Desenvolupament de jocs

Desenvolupament de jocs i eines per a motors de joc

Skills: 481–504 de 861
verekia

ui-useframe

verekia

Sync UI elements outside the Canvas with the render loop using R3F v10's external useFrame.

Depuració 31 fa 9 mesos
verekia

verekia-architecture

verekia

Day-to-day coding style and patterns for R3F game development with Miniplex ECS.

Bases de dades 31 fa 9 mesos
verekia

smooth-interpolation

verekia

Animate values smoothly using exponential decay instead of linear interpolation.

Desenvolupament de jocs 31 fa 9 mesos
verekia

reactive-polling

verekia

Poll for changes to any value and trigger React re-renders when it changes.

Generació de codi 31 fa 9 mesos
verekia

damage-numbers

verekia

Display floating damage numbers that animate upward and fade out, with support for critical hits.

Animació 31 fa 9 mesos
verekia

r3f-setup

verekia

Set up a React Three Fiber project with WebGPU support.

Processament de dades 31 fa 9 mesos
verekia

zustand-entities

verekia

Use Zustand as a simple state store for entity management (not a true ECS).

Generació de codi 31 fa 9 mesos
xenitV1

game-development

xenitV1

Game development orchestrator. Routes to platform-specific skills based on project needs.

Desenvolupament de jocs 127 fa 9 mesos
xenitV1

3d-games

xenitV1

3D game development principles. Rendering, shaders, physics, cameras.

Desenvolupament de jocs 127 fa 9 mesos
verekia

verekia-setup

verekia

Verekia's preferred project setup with Next.js Pages Router, Tailwind 4, Prettier, and TypeScript.

Generació de codi 31 fa 9 mesos
verekia

health-bars

verekia

Display health bars above characters using CSS styling.

Processament de dades 31 fa 9 mesos
xenitV1

2d-games

xenitV1

2D game development principles. Sprites, tilemaps, physics, camera.

Desenvolupament de jocs 127 fa 9 mesos
xenitV1

multiplayer

xenitV1

Multiplayer game development principles. Architecture, networking, synchronization.

Desenvolupament de jocs 127 fa 9 mesos
verekia

miniplex

verekia

Use Miniplex for minimalistic Entity Component System with TypeScript support.

Generació de codi 31 fa 9 mesos
xenitV1

pc-games

xenitV1

PC and console game development principles. Engine selection, platform features, optimization strategies.

Desenvolupament de jocs 127 fa 9 mesos
xenitV1

mobile-games

xenitV1

Mobile game development principles. Touch input, battery, performance, app stores.

Desenvolupament de jocs 127 fa 9 mesos
verekia

pushback

verekia

Make enemies flash white and rock back and forth when receiving damage.

Animació 31 fa 9 mesos
verekia

low-health

verekia

Display a pulsing red vignette overlay when the player's health is low.

Animació 31 fa 9 mesos
xenitV1

game-audio

xenitV1

Game audio principles. Sound design, music integration, adaptive audio systems.

Desenvolupament de jocs 127 fa 9 mesos
verekia

koota

verekia

Use Koota for data-oriented Entity Component System architecture with React bindings.

Processament de dades 31 fa 9 mesos
xenitV1

game-art

xenitV1

Game art principles. Visual style selection, asset pipeline, animation workflow.

Desenvolupament de jocs 127 fa 9 mesos
verekia

weapon-trail

verekia

Create a ribbon trail effect that follows a weapon's movement.

Generació de codi 31 fa 9 mesos
Dev-GOM

auto-release-manager

Dev-GOM

Automate version updates and releases for any project type (Node.js, Python, Rust, Unity, Unreal, etc.). Detect project type, update version files, generate CHANGELOG, and handle git operations with cross-platform support.

Generació de codi 97 fa 12 mesos
andreev-danila

reanimated-skia-performance

andreev-danila

"Write and review high-performance React Native animations and 2D graphics using react-native-reanimated (v4+) and @shopify/react-native-skia (Canvas scenes, runtime effects/shaders). Use for: gesture-driven interactions, spring/timing transitions, layout/mount animations, Reanimated CSS transitions/animations, Skia drawings, animated shader uniforms, path/vector interpolation, dev-mode tuning panels (sliders), and diagnosing animation jank (JS thread stalls, excessive re-renders, per-frame allocations)."

Animació 24 fa 9 mesos