性能
性能分析与优化
decay-upkeep
Bbeierle12
Building decay and upkeep systems for survival games. Use when implementing timer-based decay, Tool Cupboard patterns (Rust-style protection radius), resource upkeep costs, or server performance management through automatic cleanup. Balances gameplay and server health.
building-mechanics
Bbeierle12
Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).
memory-bank
cuipengfei
记忆库 - 跨会话知识持久化管理。作为项目上下文的唯一真实来源。
particles-lifecycle
Bbeierle12
Particle lifecycle management—emission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.
Building Systems Router
Bbeierle12
Creative mode: performance + terrain
knowledge-fetch
cuipengfei
知识召回技能 - 从 Project CLAUDE.md、User CLAUDE.md 和 Memory MCP 查询历史知识
postfx-bloom
Bbeierle12
Bloom and glow effects using Three.js UnrealBloomPass with React Three Fiber. Use when implementing glow, bloom, luminance-based effects, selective bloom on specific meshes, or neon/ethereal lighting. Essential for cyberpunk aesthetics, energy effects, magic spells, and UI glow.
auto-extract
cuipengfei
会话学习技能 - 分析当前会话,提取学习并持久化到三层存储(项目 CLAUDE.md、用户 CLAUDE.md、Memory MCP)
sql-performance-review
hubert-dudek
Review and improve Databricks SQL queries for correctness, readability, and performance (joins, filters, aggregations, partition pruning). Use when someone pastes a SQL query, asks why it is slow, or requests a rewrite/optimization in Databricks SQL.
performance-at-scale
Bbeierle12
Spatial indexing and world streaming for Three.js building games with thousands of pieces. Use when optimizing building games, implementing spatial queries, chunk loading, or profiling performance. Includes spatial hash grids, octrees, chunk managers, and benchmarking tools.
goal-delegation-patterns
kzinmr
"Effective delegate_task goal patterns for 7 categories of autonomous work — QA overnight, research, migrations, batch processing, docs, perf, and specs. Based on @0xsero's goal delegation best practices."
particles-router
Bbeierle12
Decision framework for particle system projects. Routes to specialized particle skills (gpu, physics, lifecycle) based on task requirements. Use when building particle effects or needing guidance on which particle techniques to combine.
kanban-orchestrator
kzinmr
Decomposition playbook + specialist-roster conventions + anti-temptation rules for an orchestrator profile routing work through Kanban. The "don't do the work yourself" rule and the basic lifecycle are auto-injected into every kanban worker's system prompt; this skill is the deeper playbook when you're specifically playing the orchestrator role.
flutter-testing
MADTeacher
Comprehensive Flutter testing guidance covering unit tests, widget tests, and integration tests. Use when working with Flutter applications to write unit tests for functions/methods/classes, create widget tests to verify UI components, develop integration tests for end-to-end testing, mock dependencies and plugin interactions, debug common testing errors, test Flutter plugins with native code, and run tests in different build modes (debug, profile, release)
review-perf
mgiovani
Perform comprehensive performance review analyzing database queries,
lang-rust
joncrangle
Rust 1.92+ development specialist covering Axum, Tokio, SQLx, and memory-safe systems programming. Use when building high-performance, memory-safe applications or WebAssembly.
case-studies-reference
Bbeierle12
Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.
foundational-principles
cuipengfei
基础原则 - AI 助手的核心思维原则和指令框架概述。包含系统思维、辩证思维、创新思维和批判思维四大核心原则。
PEFT (Parameter-Efficient Fine-Tuning)
openamer
The self-improving, self-learning open-source AI agent. Background Computer-Use, A2A Swarm, Vector Memory, Plugin System, Voice, Smart Approvals - 100/100 Score. Windows-native.
coding
sebnow
"Use when implementing code changes. Enforces production-grade principles: pragmatism, domain awareness, clarity, performance, correctness. Triggers: implementing features/fixes, refactoring, writing new code, bug fixes."
performance-profiler
k1lgor
Use this when the user asks about performance, slowness, optimization, or wants to make code more efficient. Focus on hot paths, unnecessary work, and algorithmic complexity.
work-management
ajshedivy
"Query, monitor, and analyze jobs on IBM i using SQL table functions via ibmi-mcp-server. Use when user asks about: (1) finding jobs by status, user, subsystem, or type, (2) monitoring active job performance (CPU, I/O, memory), (3) detecting long-running SQL statements, (4) analyzing lock contention, (5) checking job queues, (6) replacing WRKACTJOB, WRKUSRJOB, WRKSBSJOB, WRKSBMJOB commands, or (7) any IBM i work management task."
vercel-react-best-practices
ocrbase-hq
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.
sre-principles
incidentfox
Core SRE behavioral principles for incident response. Guides intellectual honesty, evidence-based reasoning, and communication standards.