动画
UI 动画与过渡效果
tutor-general
wangyendt
通用的知识教学视频制作技能,生成带配音的 Motion Canvas 动画视频。 核心工作流:内容分析 → 分镜脚本 → TTS音频 → 验证更新 → Motion Canvas代码 → 渲染验证 触发条件:需要制作任何主题的教学视频、科普讲解、技术原理演示
frontend-design
fairchild
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
design
mcouthon
"Use when building dashboards, SaaS UIs, admin interfaces, or any interface needing polished professional design. Covers design direction, craft principles, and 9-phase implementation. Triggers on: 'use design mode', 'design system', 'design system upgrade'. Full access mode."
vueuse-motion-skilld
harlan-zw
"ALWAYS use when writing code importing \"@vueuse/motion\". Consult for debugging, best practices, or modifying @vueuse/motion, vueuse/motion, vueuse motion, motion."
motion-v-skilld
harlan-zw
"ALWAYS use when writing code importing \"motion-v\". Consult for debugging, best practices, or modifying motion-v, motion v, motion-vue, motion vue."
mailchimp-ui-skills
ihlamury
Mailchimp's UI design system. Use when building interfaces inspired by Mailchimp's aesthetic - light mode, Inter font, 4px grid.
matter-ui-skills
ihlamury
Matter's UI design system. Use when building interfaces inspired by Matter's aesthetic - dark mode, Inter font, 4px grid.
capacitor-splash-screen
Cap-go
Guide to configuring splash screens in Capacitor apps including asset generation, animation, and programmatic control. Use this skill when users need to customize their app launch experience.
animejs
BowTiedSwan
Comprehensive skill for Anime.js v4 - a fast and flexible JavaScript animation library. This skill should be used when implementing web animations, creating timelines, working with SVG animations, scroll-based animations, draggable elements, staggered effects, or any JavaScript-based animation on the web. Triggers on: "anime.js", "animejs", "animate elements", "CSS animation with JS", "timeline animation", "stagger animation", "SVG morphing", "motion path", "scroll animation", "draggable", "spring animation", "keyframe animation".
HyperFrames Keyframes
topcheer
"Use when a HyperFrames composition needs seek-safe 2D/3D keyframes, GSAP timelines, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or hyperframes keyframes diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.\n"
hyperframes-core
topcheer
The HyperFrames composition contract — build one renderable project. Use for composition structure, the data-* timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.
Cut the Curve — the technique catalog
topcheer
"The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]"
HyperFrames Core
topcheer
"The HyperFrames composition contract — build one renderable project. Use for composition structure, the data-* timing attributes, class=\"clip\", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML."
motion-doctrine
topcheer
"GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]"
Motion Doctrine (Gateway)
topcheer
"GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]"
hyperframes-keyframes
topcheer
Use when a HyperFrames composition needs seek-safe 2D/3D keyframes, GSAP timelines, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or hyperframes keyframes diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.
frontend-design
AutoForgeAI
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
frontend-philosophy
kdcokenny
Visual & UI philosophy (The 5 Pillars of Intentional UI). Understand deeply to avoid "AI slop" and create distinctive, memorable interfaces.
frontend-philosophy
kdcokenny
Visual & UI philosophy (The 5 Pillars of Intentional UI). Understand deeply to avoid "AI slop" and create distinctive, memorable interfaces.
ghost-ui-skills
ihlamury
Ghost's UI design system. Use when building interfaces inspired by Ghost's aesthetic - dark mode, Inter font, 4px grid.
n26-ui-skills
ihlamury
N26's UI design system. Use when building interfaces inspired by N26's aesthetic - dark mode, Inter font, 4px grid.
mercury-ui-skills
ihlamury
Mercury's UI design system. Use when building interfaces inspired by Mercury's aesthetic - light mode, Inter font, 4px grid.
descript-ui-skills
ihlamury
Descript's UI design system. Use when building interfaces inspired by Descript's aesthetic - dark mode, Inter font, 4px grid.
🎨 UI/UX Pro Max - Design Intelligence System
Dokhacgiakhoa
Created by Antigravity Orchestrator - Based on Premium Design Frameworks.