动画
UI 动画与过渡效果
用途与选择建议
这类技能用于界面实现与体验改进。比较框架支持、键盘交互和响应式行为;生成组件后,使用真实内容分别检查窄屏与宽屏布局。
cut-the-curve
heygen-com
"The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]"
blender-mcp
NousResearch
Control Blender directly from Hermes via socket connection to the blender-mcp addon. Create 3D objects, materials, animations, and run arbitrary Blender Python (bpy) code. Use when user wants to create or modify anything in Blender.
hyperframes
NousResearch
Create HTML-based video compositions, animated title cards, social overlays, captioned talking-head videos, audio-reactive visuals, and shader transitions using HyperFrames. HTML is the source of truth for video. Use when the user wants a rendered MP4/WebM from an HTML composition, wants to animate text/logos/charts over media, needs captions synced to audio, wants TTS narration, or wants to convert a website into a video.
hyperframes-registry
heygen-com
About 450 ready-made HyperFrames blocks and components installed as editable source - transitions, overlays, titles, kinetic type, captions, charts, map overlays, 3D, camera moves. Use it before hand-building any named visual (CRT scanlines, glitch, film grain, a chart); also for hyperframes add and catalog.
figma
heygen-com
Bring Figma into a HyperFrames video - rendered assets, brand tokens, components, storyboard frames as reconstructed motion (frames read as states, not slides), shaders and connector-assisted motion. Use when the person pastes a figma.com link or asks to use a Figma design, frame, logo or brand.
review-animations
emilkowalski
Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.
animation-vocabulary
emilkowalski
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
fixing-motion-performance
ibelick
Audit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects. Use when animations stutter, transitions jank, or reviewing CSS/JS animation performance.
slack-gif-creator
BerriAI
Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."
slack-gif-creator
anthropics
Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."
r3f-animation
zebbern
React Three Fiber animation - useFrame, useAnimations, spring physics, keyframes. Use when animating objects, playing GLTF animations, creating procedural motion, or implementing physics-based movement.
1k-ui-recipes
OneKeyHQ
Reference-only catalog of UI workaround recipes. Do NOT auto-load — invoke ONLY when the user explicitly asks for "1k-ui-recipes" or a specific recipe by name (iOS tab bar scroll offset, collapsible tab horizontal scroll, Android bottom tab touch intercept, keyboard avoidance, iOS overlay navigation freeze, web keyboardDismissMode, iOS modal Fabric frame animation, Android background thread timers/microtasks).
camsnap
elizaOS
Capture frames or clips from RTSP/ONVIF cameras. Grabs snapshots, video clips, and motion events from IP cameras, security cameras, and video streams. Use when the user wants to take a snapshot from a camera, record a clip from an RTSP stream, monitor motion on a security camera, discover ONVIF devices on the network, or configure camera access for automated surveillance capture.
emil-design-eng
hushh-labs
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
animate
hushh-labs
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
improve-animations
hushh-labs
Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.
find-animation-opportunities
hushh-labs
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
compose-state-deferred-reads
vitorpamplona
Use when Jetpack Compose code reads scroll, animation, gesture, or other frame-rate State in composition, passes changing values across composable boundaries, or uses value-form layout/draw modifiers. Technique-layer skill — complements the codebase-specific compose-expert.
frontend-dev
MiniMax-AI
Full-stack frontend development combining premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and visual art. Builds complete, visually striking web pages with real media, advanced motion, and compelling copy. Use when: building landing pages, marketing sites, product pages, dashboards, generating media assets (image/video/audio/music), writing conversion copy, creating generative art, or implementing cinematic scroll animations.
remotion-video
levVan2
使用 Remotion 框架以编程方式创建视频。Remotion 让你用 React 组件定义视频内容,支持动画、字幕、音乐可视化等。 触发词: - "用代码做视频"、"编程视频"、"React 视频" - "Remotion"、"remotion" - "/remotion-video" 适用场景: - 程序化视频:(1) 批量生成 (2) 数据驱动(如年度总结)(3) 音乐可视化 (4) 自动字幕 - 教程讲解视频:(5) 技术概念可视化(如 CNN、算法)(6) 分层递进讲解 (7) AI 配音教程 - 3D 视频:(8) 产品展示/模型动画 (9) 卡通角色讲解 (10) 3D 数据可视化 (11) Logo 动画
audio-director
simplebusiness26
Direct dialogue, narration, music, sound effects, timing, and voice continuity for Animation Factory episodes using zero-cost/open-source routes by default.
vue-debug-guides
vuejs-ai
Vue 3 debugging and error handling for runtime errors, warnings, async failures, and SSR/hydration issues. Use when diagnosing or fixing Vue issues.
animation-performance-retro
TheOrcDev
Optimize 8-bit animations for smooth performance. Apply when creating animated pixel art, game UI effects, or any retro-styled animations.
hyperframes-keyframes
heygen-com
Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or hyperframes keyframes diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.