arjun988
@arjun988
Public Skills
genre-racing-sports
by arjun988
Art direction for racing and sports games in Blender with track landmarks, stadium kits, and high-speed readability.
hair-groom
by arjun988
Hair and fur grooming in Blender using curves, particle hair, geometry nodes, and game hair-card workflows. Use for characters, creatures, and real-time hair cards via MCP.
genre-open-world-sandbox
by arjun988
Art direction for open world and sandbox games in Blender with biome landmarks, traversable scale, and discovery props.
genre-stealth
by arjun988
Art direction for stealth-game spaces in Blender with shadow volumes, patrol-friendly layouts, and concealment materials.
godot-export
by arjun988
Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.
dream-surreal-mood
by arjun988
Dreamlike, surreal, mysterious, mystical, hopeful, and chaotic mood direction for Blender scenes.
apocalypse-worlds
by arjun988
Apocalyptic and dystopian world art direction for Blender including post-apocalyptic, zombie, alien invasion, post-human, dystopian, and utopian contrast sets.
compositing
by arjun988
Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP.
dream-weirdcore-style
by arjun988
Dreamcore, weirdcore, and traumacore-inspired art direction for Blender with nostalgic wrongness, liminal nostalgia, and surreal childhood spaces.
frutiger-aero-style
by arjun988
Frutiger Aero art direction for Blender with glossy skeuomorphism, aqua UI cues, nature-tech optimism, and mid-2000s futurism.
hand-painted-style
by arjun988
Hand-painted texture art direction for Blender with brushwork albedo, soft value transitions, and stylized PBR restraint.
genre-survival
by arjun988
Art direction for survival and survival-horror gameplay spaces in Blender emphasizing resource props, crafting readability, and tension routes.
fantasy-worlds
by arjun988
Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.
genre-rpg
by arjun988
Art direction for RPG, JRPG, CRPG, ARPG, and MMORPG worlds in Blender including loot rarity reads and region identity.
cartoon-style
by arjun988
Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.
genre-card-party-idle
by arjun988
Art direction for card games, deck builders, party games, idle/incremental, educational, and rhythm game presentational spaces in Blender.
genre-shooter
by arjun988
Art direction for FPS, TPS, shooter, battle royale, and extraction-shooter maps and props in Blender with sightline and cover language.
biome-worlds
by arjun988
Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.
genre-metroidvania-roguelike
by arjun988
Art direction for metroidvania, roguelike, and roguelite games in Blender with biome gates, room modules, and run-readable props.
character-archetypes
by arjun988
Character archetype art direction for Blender covering fantasy races, horror creatures, roles (knight, assassin, detective), and body types (mecha, android, chibi, etc.).
genre-action-combat
by arjun988
Art direction for action, hack-and-slash, beat 'em up, and fighting-game readable combat spaces and prop language in Blender.
cozy-wholesome-mood
by arjun988
Cozy, cute, wholesome, relaxing, and peaceful mood direction for Blender assets and scenes.
anime-style
by arjun988
Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.
dark-gritty-mood
by arjun988
Dark, grim, gritty, rusty, abandoned, decayed, industrial, lonely, and melancholic mood direction for Blender.