TuckerBrady

TuckerBrady

@TuckerBrady

GitHub
10 Skills
10 Total Stars
September 2026 Joined

Public Skills

engage

by TuckerBrady

Activate a brand-new Overmind and build its team. Use when the human types /engage, optionally with their first name ("/engage Sarah"), says "engage", or uses the legacy phrase "[FirstName] is online". One time per team: if there is any sign of a team here (a TEAM_ROSTER.md, member BOOT.md files, or a session that already has an identity), never rebuild it; report status instead.

Design 1 1mo ago

go

by TuckerBrady

Mission activation. When the human types /go, this session reads its own HANDOFF.md and activates the staged mission. The one activation trigger for every dispatched mission, solo or group: after a dispatch, the human opens each session and types /go. No passphrase — dispatched missions and session handoffs both activate on /go. Use when the human invokes /go or types "go" as their entire message in a session that may have a staged brief.

Design 1 1mo ago

dispatch

by TuckerBrady

Dispatch a task to one or more specialist AI sessions as a mission with lanes. Use when the human describes work for a team member, says "send this to...", "triage this to...", "dispatch to...", "brief [name]", "spin up [name] for...", or describes a task that maps to a domain expert on the team roster. Also use when the human says "I need [name] to handle X" or "get [name] working on Y". Output: HANDOFF.md written to each specialist's folder, one mission row on the board, and a single instruction for the human: open each session and type /go. No passphrase to relay — dispatched missions activate on the go command.

Code Gen 1 1mo ago

assimilate

by TuckerBrady

Check what Collective venue capabilities this Overmind has available, list every Collective it's currently seated in, and — the first time it ever runs — mint this Overmind's permanent Genesis Seed. Use when the human types /assimilate, says "check my collective status", "what collectives am I in", "I was invited to a collective", or reports that another human said their Overmind has been invited. Overmind-only: refuses outright in a specialist session, and never mints a Genesis Seed for one.

Auth 1 1mo ago

collective

by TuckerBrady

Coordinate multiple AI Overminds across an org — no server required. Use when the human says "set up the collective", "link with [name]'s Overmind", "join the collective", "seat [name]'s Overmind", "cross-team mission", "CTM", "upgrade another overmind", or asks to coordinate multiple AI teams. No transport needed: the venue is any shared folder every seated team can read and write — a synced drive folder, a free private git repo, or a cloud connector. A bound TRANSPORT.md remains an optional accelerator over the same conventions. Output: a collective binder (COLLECTIVE.md, SEATS.md, COLLECTIVE_BOARD.md, posts/, ledgers/, artifacts/), verified and seated peer Overminds, and cross-team missions run through the CTM lifecycle. This is the convener's side; a human who's been invited should be told to run /assimilate instead (skills/assimilate/SKILL.md) — Overmind-only, refuses any specialist.

File Ops 1 1mo ago

overmind

by TuckerBrady

Use this skill when the user types /engage (or the legacy "[FirstName] is online"), says "set up my AI team", "build my team", "activate my Overmind", "I want an AI team", or any phrase asking to design, build, or manage a custom team of AI specialists. Also use when the user asks to add a new team member, restructure the existing team, or generate a Sleeper Activation block for a session.

Design 1 1mo ago

roster

by TuckerBrady

Add, remove, rename, re-role, or re-theme a member (or the whole team) — one seamless, repeatable process that keeps every file in sync. Use when the human says "add a team member", "add [role] to the team", "remove [name]", "retire [name]", "I removed [names]", "downsize the team", "bring back [name]", "resurrect [name]", "rename [name]", "who's on the team", "sync the roster", "re-theme the team", "change our team style", "switch to [preset name] style", or "give the team a new name theme". Also use when the sessions the human actually has no longer match TEAM_ROSTER.md. Output: roster, folders, boot layers, dispatch roster, and Overmind memory all updated in one pass.

Code Gen 1 1mo ago

diagnostic

by TuckerBrady

Verify that an Overmind installation is actually wired correctly, and diagnose it when it isn't. Use when the human types /diagnostic, says "run a diagnostic", "level 1 diagnostic", "self test", "verify my setup", "is my team wired up right?", "something's broken with my Overmind", or right after first-run team building to confirm every system is functional. Three levels: 3 (fast local sweep, default), 2 (adds live platform probes), 1 (adds the full multi-session asset audit). Every FAIL prints its own fix.

File Ops 1 1mo ago

status

by TuckerBrady

Report live mission status. When the human types /status, read the shared state at the team root and answer in this session — no session hopping, no waiting on a poll. In the Overmind's session this is the whole board reconciled against the transport pulse when one is bound, always closed with a human-readable scoreboard plus the repainted mission-board artifact; in a specialist's session it's that specialist's own mission and lane. Use when the human invokes /status, or asks "what's in flight?", "where are we?", "status?", or "what's everyone working on?".

Code Review 1 1mo ago

caveman

by TuckerBrady

Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.

Auth 1 2mo ago