SneakKestrel16

SneakKestrel16

@SneakKestrel16

GitHub
74 Skills
0 Total Stars
October 2026 Joined

Public Skills

settings

by SneakKestrel16

"View or change project config — effective merged values, or set locally in project.local.yaml."

Comments 0 1d ago

perf-profile

by SneakKestrel16

"Performance profiling — find bottlenecks, measure against budgets, produce ranked optimization recommendations."

Finance 0 1d ago

launch-checklist

by SneakKestrel16

"Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs."

File Ops 0 1d ago

smoke-check

by SneakKestrel16

"Critical-path smoke gate before QA hand-off — runs the automated suite. A failed check means the build is not QA-ready."

Game Dev 0 1d ago

quick-design

by SneakKestrel16

"Lightweight spec for small changes — tuning adjustments, minor mechanics. Embeds directly into stories; skips full GDD."

Code Review 0 1d ago

onboard

by SneakKestrel16

"Onboarding doc for a new contributor or agent — project state, conventions, priorities relevant to the specified role."

File Ops 0 1d ago

test-evidence-review

by SneakKestrel16

"Quality review of test files and evidence — goes beyond existence, evaluates assertion coverage. ADEQUATE/INCOMPLETE/MISSING/NOT ASSESSED per story."

Game Dev 0 1d ago

soak-test

by SneakKestrel16

"Soak test protocol for extended play — what to observe and log for slow leaks, fatigue, late-appearing edge cases."

Game Dev 0 1d ago

scope-check

by SneakKestrel16

"Scope creep check — current scope versus the original plan. Flags additions, quantifies bloat, recommends cuts. 'Any scope creep?'"

Automation 0 1d ago

release-checklist

by SneakKestrel16

"Pre-release checklist — build verification, certification requirements, store metadata, launch readiness."

Comments 0 1d ago

story-readiness

by SneakKestrel16

"Checks whether a story is ready to implement: clear acceptance criteria, no open questions, valid ADR and dependencies. Use when the user asks if a story, or the sprint's stories, are ready to start or build."

Code Gen 0 1d ago

create-stories

by SneakKestrel16

"Breaks one epic into implementable stories with acceptance criteria. Use when the user wants stories for an epic or the next batch of work to build. Not for turning the whole design into epics."

Code Gen 0 1d ago

architecture-decision

by SneakKestrel16

"Create an ADR documenting a technical decision: context, alternatives considered, consequences."

Agents 0 1d ago

architecture-review

by SneakKestrel16

"Traceability matrix mapping GDD requirements to ADRs. Finds gaps, cross-ADR conflicts, engine compatibility. PASS/CONCERNS/NOT ASSESSED/FAIL."

Agents 0 1d ago

review-all-gdds

by SneakKestrel16

"Holistic cross-GDD review — contradictions between systems, dominant strategies, economic imbalance, cognitive overload, pillar drift."

Agents 0 1d ago

create-epics

by SneakKestrel16

"Turns the GDDs and architecture into epics, one per architectural module. Use when the user wants to break the game into epics or plan the work before writing stories. Not for splitting one epic into stories."

Code Review 0 1d ago

sprint-plan

by SneakKestrel16

"New or updated sprint plan from the current milestone, completed work, and available capacity."

File Ops 0 1d ago

code-review

by SneakKestrel16

"Architectural code review — coding standards, SOLID, testability, performance concerns."

Game Dev 0 1d ago

prototype

by SneakKestrel16

"Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED. After /brainstorm and /setup-engine."

Design 0 1d ago

reverse-document

by SneakKestrel16

"Generate missing design or architecture docs from existing implementation — works backwards from code and prototypes."

Design 0 1d ago

story-done

by SneakKestrel16

"Closes a finished story: verifies each acceptance criterion, checks for design or ADR deviations and updates its status. Use when the user says a story is done, finished or ready to close."

Git & VCS 0 1d ago

day-one-patch

by SneakKestrel16

"Day-one launch patch — focused fix for known issues found after gold master. Mini-sprint with QA gate and rollback."

Code Gen 0 1d ago

team-live-ops

by SneakKestrel16

"Orchestrate the live-ops team — live-ops-designer, economy-designer, analytics-engineer, community-manager, writer — for a season or live event."

Agents 0 1d ago

retrospective

by SneakKestrel16

"Sprint or milestone retrospective from completed work, velocity, blockers. Actionable insights for the next iteration."

Code Gen 0 1d ago