JasonXuDeveloper

JasonXuDeveloper

@JasonXuDeveloper

GitHub
5 Skills
11080 Total Stars
March 2026 Joined

Public Skills

editor-ui

by JasonXuDeveloper

JEngine Editor UI component library with theming. Triggers on: custom inspector, editor window, Unity editor UI, UIElements, VisualElement, JButton, JStack, JCard, JTextField, JDropdown, JTabView, tab view, tabbed container, design tokens, dark theme, light theme, editor styling, themed button, form layout, progress bar, status bar, toggle button, button group

Code Gen 2.2K 3mo ago

jaction

by JasonXuDeveloper

JAction fluent chainable task system for Unity. Triggers on: sequential tasks, delay, timer, repeat loop, WaitUntil, WaitWhile, async workflow, zero-allocation async, coroutine alternative, scheduled action, timed event, polling condition, action sequence, ExecuteAsync, parallel execution

Code Gen 2.2K 4mo ago

game-patterns

by JasonXuDeveloper

Zero-GC game patterns with JEngine using modern C# 9+. Triggers on: game loop, spawn system, wave spawner, cooldown, ability timer, damage over time, DoT, health regen, bullet pool, enemy pool, object pool pattern, projectile system, combat system, zero allocation, no GC, performance optimization

Code Gen 2.2K 4mo ago

jobjectpool

by JasonXuDeveloper

JObjectPool thread-safe object pooling for Unity. Triggers on: object pool, GC optimization, reusable instances, bullet pool, enemy pool, effect pool, spawn pool, reduce garbage collection, memory optimization, pool prewarm, Rent Return pattern, lock-free pool

Code Gen 2.2K 4mo ago

messagebox

by JasonXuDeveloper

MessageBox async modal dialogs for Unity with UniTask. Triggers on: confirmation dialog, modal popup, prompt, alert, user confirmation, yes/no dialog, OK/Cancel, async dialog, await user input, delete confirmation, save confirmation

API Dev 2.2K 4mo ago