UI Components

Code-based UI component generation and styling

Showing 625-648 of 8608 skills
geekatron

ux-design-sprint

by geekatron

"AJ&Smart Design Sprint 2.0 facilitation sub-skill for the /user-experience parent skill. Facilitates a structured four-day rapid prototyping and validation process compressed from the Google Ventures five-day Design Sprint (Knapp, Zeratsky & Kowitz, 2016; Courtney, 2019). Produces sprint artifacts including challenge maps, solution sketches, storyboards, realistic prototypes, and structured user interview findings with synthesis confidence gates. Invoke when teams need to rapidly validate a product concept, solve a critical design challenge through structured prototyping, test ideas with real users before committing to development, or explore solution directions when they do not know what to build. Triggers: design sprint, GV sprint, rapid prototyping, sprint week, map sketch decide test, 4-day sprint, design sprint 2.0, AJ Smart sprint, validate prototype, test with users, sprint facilitation."

Agents 37 7mo ago
0xDarkMatter

tailwind-patterns

by 0xDarkMatter

"Quick reference for Tailwind CSS utility patterns, responsive design, and configuration. Triggers on: tailwind, utility classes, responsive design, tailwind config, dark mode css, tw classes."

Docker 75 10mo ago
0xDarkMatter

rest-patterns

by 0xDarkMatter

"Quick reference for RESTful API design patterns, HTTP semantics, caching, and rate limiting. Triggers on: rest api, http methods, status codes, api design, endpoint design, api versioning, rate limiting, caching headers."

API Dev 75 10mo ago
CharlesWiltgen

axiom-axe-ref

by CharlesWiltgen

Use when automating iOS Simulator UI interactions beyond simctl capabilities. Reference for AXe CLI covering accessibility-based tapping, gestures, text input, screenshots, video recording, and UI tree inspection.

Accessibility 1.2K 8mo ago
CharlesWiltgen

axiom-accessibility-diag

by CharlesWiltgen

Use when fixing VoiceOver issues, Dynamic Type violations, color contrast failures, touch target problems, keyboard navigation gaps, or Reduce Motion support - comprehensive accessibility diagnostics with WCAG compliance, Accessibility Inspector workflows, and App Store Review preparation for iOS/macOS

Accessibility 1.2K 8mo ago
NousResearch

p5js

by NousResearch

"Production pipeline for interactive and generative visual art using p5.js. Creates browser-based sketches, generative art, data visualizations, interactive experiences, 3D scenes, audio-reactive visuals, and motion graphics — exported as HTML, PNG, GIF, MP4, or SVG. Covers: 2D/3D rendering, noise and particle systems, flow fields, shaders (GLSL), pixel manipulation, kinetic typography, WebGL scenes, audio analysis, mouse/keyboard interaction, and headless high-res export. Use when users request: p5.js sketches, creative coding, generative art, interactive visualizations, canvas animations, browser-based visual art, data viz, shader effects, or any p5.js project."

Animation 256.6K 6mo ago
rfxlamia

imagine

by rfxlamia

Prepare detailed, professional prompts for Google Imagen 3/4 image generation. Supports character, environment, and object prompts using natural language with technical photography specifications. Extensible support for multiple art styles via reference files.

i18n 102 8mo ago
wondelai

drive-motivation

by wondelai

'Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isn''t working", "team incentives", "autonomy", "mastery", or "purpose-driven". Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.'

Automation 2.5K 8mo ago
wondelai

traction-eos

by wondelai

'Implement the Entrepreneurial Operating System (EOS) to align vision and execution across a company. Use when the user mentions "EOS", "V/TO", "quarterly rocks", "Level 10 meetings", "accountability chart", or "IDS process". Covers the six EOS components: Vision, People, Data, Issues, Process, Traction. For team motivation design, see drive-motivation. For lean experimentation, see lean-startup.'

Code Review 2.5K 8mo ago
wondelai

domain-driven-design

by wondelai

'Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. Use when the user mentions "domain modeling", "bounded context", "aggregate root", "ubiquitous language", or "anti-corruption layer". Covers entities vs value objects, domain events, and context mapping strategies. For architecture layers, see clean-architecture. For complexity, see software-design-philosophy.'

i18n 2.5K 8mo ago
wondelai

lean-ux

by wondelai

'Apply lean thinking to UX: hypothesis-driven design, collaborative sketching, and rapid experiments instead of heavy deliverables. Use when the user mentions "Lean UX", "design hypothesis", "UX experiment", "collaborative design", or "outcome over output". Covers hypothesis statements, MVPs for UX, and cross-functional collaboration. For Build-Measure-Learn, see lean-startup. For usability audits, see ux-heuristics.'

Academic 2.5K 8mo ago
wondelai

high-perf-browser

by wondelai

'Optimize web performance through network protocols, resource loading, and browser rendering internals. Use when the user mentions "page load speed", "Core Web Vitals", "HTTP/2", "resource hints", "network latency", or "render blocking". Covers TCP/TLS optimization, caching strategies, WebSocket/SSE, and protocol selection. For UI visual performance, see refactoring-ui. For font loading, see web-typography.'

API Dev 2.5K 8mo ago
wondelai

design-sprint

by wondelai

'Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate in a week", "rapid prototype", "test with users", or "de-risk before building". Covers mapping, sketching, deciding, prototyping, and testing. For ongoing experimentation, see lean-startup. For customer job analysis, see jobs-to-be-done.'

Code Review 2.5K 8mo ago
wondelai

system-design

by wondelai

'Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues. Use when the user mentions "system design", "scale this", "high availability", "rate limiter", or "design a URL shortener". Covers common system designs and back-of-the-envelope estimation. For data fundamentals, see ddia-systems. For resilience, see release-it.'

Caching 2.5K 8mo ago
wondelai

web-typography

by wondelai

'Select, pair, and implement typefaces for web projects. Use when the user mentions "font pairing", "which typeface", "line height", "responsive typography", "web font loading", or "type hierarchy". Covers readability evaluation, CSS implementation, and performance optimization. For overall UI design systems, see refactoring-ui. For dramatic typographic experiences, see top-design.'

Design 2.5K 8mo ago
wondelai

microinteractions

by wondelai

'Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", or "interaction polish". Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.'

Animation 2.5K 8mo ago
wondelai

design-everyday-things

by wondelai

'Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", or "fault tolerance". Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.'

Debugging 2.5K 8mo ago
wondelai

software-design-philosophy

by wondelai

'Manage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", or "strategic vs tactical". Covers deep vs shallow modules, red flags for complexity, and comments as design documentation. For code quality, see clean-code. For boundaries, see clean-architecture.'

Comments 2.5K 8mo ago
wondelai

improve-retention

by wondelai

'Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users drop off", "activation rate", "onboarding friction", "retention metrics", or "why users don''t complete". Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.'

Agents 2.5K 8mo ago
wondelai

refactoring-ui

by wondelai

'Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off", "fix the design", "Tailwind styling", "color palette", or "visual hierarchy". Covers grayscale-first workflow, constrained design scales, shadows, and component styling. For typeface selection, see web-typography. For usability audits, see ux-heuristics.'

Processing 2.5K 8mo ago
wondelai

lean-startup

by wondelai

'Design MVPs, validated learning experiments, and pivot-or-persevere decisions using Build-Measure-Learn. Use when the user mentions "MVP scope", "validated learning", "pivot or persevere", "vanity metrics", or "test assumptions". Covers innovation accounting and actionable metrics. For 5-day prototype testing, see design-sprint. For customer motivation analysis, see jobs-to-be-done.'

Design 2.5K 8mo ago
wondelai

top-design

by wondelai

'Create award-winning, immersive web experiences at the level of Awwwards-featured agencies. Use when the user mentions "premium website", "portfolio site", "scroll animations", "Awwwards quality", or "brand experience". Covers dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation. For foundational UI, see refactoring-ui. For type selection, see web-typography.'

Animation 2.5K 8mo ago
rivet-dev

rivetkit-client-react

by rivet-dev

"RivetKit React client guidance. Use for React apps that connect to Rivet Actors with @rivetkit/react, create hooks with createRivetKit, or manage realtime state with useActor."

API Dev 43 8mo ago
vercel-labs

vercel-react-best-practices

by vercel-labs

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

Caching 33K 9mo ago