Responsive

Responsive design and mobile-first

Showing 169-192 of 636 skills
dirnbauer

ipados-design-guidelines

by dirnbauer

Apple Human Interface Guidelines for iPad. Use when building iPad-optimized interfaces, implementing multitasking, pointer support, keyboard shortcuts, or responsive layouts. Triggers on tasks involving iPad, Split View, Stage Manager, sidebar navigation, or trackpad support.

File Ops 29 3mo ago
nguyenthienthanh

lazy-agent-loader

by nguyenthienthanh

"Load agent definitions on-demand to reduce context usage. Only loads full agent when needed."

Agents 18 3mo ago
nguyenthienthanh

design-expert

by nguyenthienthanh

"UI/UX design expertise - component design, design systems, responsive design, Figma analysis"

Design 18 3mo ago
nguyenthienthanh

nativewind-generator

by nguyenthienthanh

"Generate React Native components styled with NativeWind (Tailwind CSS)."

Email 18 6mo ago
Mindrally

bootstrap

by Mindrally

Bootstrap development guidelines for responsive layouts, components, and utility-first styling.

Monitoring 131 4mo ago
travisjneuman

frontend-enhancer

by travisjneuman

This skill should be used when enhancing the visual design and aesthetics of web applications. It provides modern UI components, design patterns, color palettes, animations, and layout templates. REQUIRES ui-research skill first. Use this skill for tasks like improving styling, creating responsive designs, implementing modern UI patterns, adding animations, selecting color schemes, or building aesthetically pleasing frontend interfaces.

Academic 58 4mo ago
mrmps

mobile-design

by mrmps

Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.

Performance 1.2K 3mo ago
mrmps

mobile-design

by mrmps

Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.

Performance 1.2K 3mo ago
mrmps

tailwind-design-system

by mrmps

Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.

Processing 1.2K 3mo ago
mrmps

tailwind-design-system

by mrmps

Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.

Processing 1.2K 3mo ago
neonwatty

ios-workflow-to-playwright

by neonwatty

Translates iOS workflow markdown files into Playwright E2E tests for CI using WebKit with mobile viewport. Use this when the user says "convert ios workflows to playwright", "translate ios workflows to CI", or wants to promote refined iOS/mobile workflows to automated CI tests.

Automation 13 4mo ago
brunoborges

jdb-debugger

by brunoborges

Debug Java applications in real time using JDB (Java Debugger CLI). Attach to running JVMs or launch new ones under JDB, set breakpoints, step through code, inspect variables, analyze threads, and diagnose exceptions. Use when debugging Java programs, investigating runtime behavior, or diagnosing production issues on JVMs with JDWP enabled.

CLI Tools 53 3mo ago
camoa

html-generator

by camoa

Use when generating branded HTML pages and components from a design system. Creates standalone HTML components and composes them into full pages with embedded CSS, responsive design, and brand integration.

Design 24 3mo ago
mfscpayload-690

moviemonk-ai

by mfscpayload-690

"Full build and safety test workflow for MovieMonk UX/Component changes. Validates that UI modifications maintain type safety, component consistency, responsive behavior, and test coverage before deployment. Runs linting, unit tests, integration tests, and regression checks with automated validation of component consistency patterns. WHEN: after making UI component changes, before deploying UX improvements, validating movie/show/person display consistency, ensuring responsive behavior is preserved, testing ambiguity modal or hero metadata changes."

Responsive 23 17d ago
ancoleman

implementing-navigation

by ancoleman

Implements navigation patterns and routing for both frontend (React/TS) and backend (Python) including menus, tabs, breadcrumbs, client-side routing, and server-side route configuration. Use when building navigation systems or setting up routing.

Accessibility 371 6mo ago
ancoleman

displaying-timelines

by ancoleman

Displays chronological events and activity through timelines, activity feeds, Gantt charts, and calendar interfaces. Use when showing historical events, project schedules, social feeds, notifications, audit logs, or time-based data. Provides implementation patterns for vertical/horizontal timelines, interactive visualizations, real-time updates, and responsive designs with accessibility (WCAG/ARIA).

Accessibility 371 6mo ago
ancoleman

building-tables

by ancoleman

Builds tables and data grids for displaying tabular information, from simple HTML tables to complex enterprise data grids. Use when creating tables, implementing sorting/filtering/pagination, handling large datasets (10-1M+ rows), building spreadsheet-like interfaces, or designing data-heavy components. Provides performance optimization strategies, accessibility patterns (WCAG/ARIA), responsive designs, and library recommendations (TanStack Table, AG Grid).

Accessibility 371 6mo ago
ancoleman

designing-layouts

by ancoleman

Designs layout systems and responsive interfaces including grid systems, flexbox patterns, sidebar layouts, and responsive breakpoints. Use when structuring app layouts, building responsive designs, or creating complex page structures.

Docker 371 6mo ago
ancoleman

debugging-techniques

by ancoleman

Debugging workflows for Python (pdb, debugpy), Go (delve), Rust (lldb), and Node.js, including container debugging (kubectl debug, ephemeral containers) and production-safe debugging techniques with distributed tracing and correlation IDs. Use when setting breakpoints, debugging containers/pods, remote debugging, or production debugging.

Debugging 371 6mo ago
neonwatty

mobile-browser-workflow-to-playwright

by neonwatty

Translates mobile browser workflow markdown files into Playwright E2E tests for CI using Chromium with mobile viewport. Use this when the user says "convert mobile browser workflows to playwright", "translate mobile browser workflows to CI", or wants to promote refined mobile browser workflows to automated CI tests.

Automation 14 3mo ago
tebjan

vvvv-debugging

by tebjan

"Set up debugging for vvvv gamma C# node projects -- generate VS Code launch.json and tasks.json configurations, attach debugger to running vvvv, configure Visual Studio debug profiles, and use debugging best practices. Use when setting up a debugger for vvvv, creating launch configurations, attaching to vvvv process, or troubleshooting breakpoints in C# nodes. Supports multiple launch configs for different test scenarios/patches."

Code Gen 24 3mo ago
leegonzales

playwright-browser-automation

by leegonzales

Complete browser automation with Playwright. Auto-detects dev servers, writes clean test scripts to /tmp. Test pages, fill forms, take screenshots, check responsive design, validate UX, test login flows, check links, automate any browser task. Use when user wants to test websites, automate browser interactions, validate web functionality, or perform any browser-based testing.

Automation 29 6mo ago
JochenYang

developer

by JochenYang

Comprehensive full-stack development for web, mobile, and game projects. Handles frontend (React/Vue/Angular), backend (Node.js/Python/Go/Java), mobile (Flutter/React Native/Swift/Kotlin), and game development (Unity/Unreal/Godot). Covers architecture design, implementation, optimization, and deployment.

Game Dev 20 3mo ago
JochenYang

threejs-builder

by JochenYang

Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for: "Create a threejs scene/app/showcase" or when user wants 3D web content. Supports ES modules, modern Three.js r150+ APIs.

Code Gen 20 3mo ago