Performance

Performance profiling and optimization

Showing 1177-1200 of 2723 skills
Bbeierle12

building-mechanics

by Bbeierle12

Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).

Game Dev 8 9mo ago
Bbeierle12

particles-lifecycle

by Bbeierle12

Particle lifecycle management—emission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.

Code Gen 8 8mo ago
Bbeierle12

building-router

by Bbeierle12

Router for 3D building game mechanics in Three.js. Use when creating survival games, sandbox builders, base builders, or any game with player-constructed structures. Routes to 9 specialized skills for performance, physics, multiplayer, terrain, decay, UX, platform support, and design reference. Start here for building mechanics projects.

Game Dev 8 8mo ago
Bbeierle12

Building Systems Router

by Bbeierle12

Creative mode: performance + terrain

Game Dev 8 9mo ago
Bbeierle12

postfx-bloom

by Bbeierle12

Bloom and glow effects using Three.js UnrealBloomPass with React Three Fiber. Use when implementing glow, bloom, luminance-based effects, selective bloom on specific meshes, or neon/ethereal lighting. Essential for cyberpunk aesthetics, energy effects, magic spells, and UI glow.

Code Gen 8 8mo ago
cuipengfei

auto-extract

by cuipengfei

会话学习技能 - 分析当前会话,提取学习并持久化到三层存储(项目 CLAUDE.md、用户 CLAUDE.md、Memory MCP)

Docs Gen 8 7mo ago
Bbeierle12

performance-at-scale

by Bbeierle12

Spatial indexing and world streaming for Three.js building games with thousands of pieces. Use when optimizing building games, implementing spatial queries, chunk loading, or profiling performance. Includes spatial hash grids, octrees, chunk managers, and benchmarking tools.

Code Gen 8 8mo ago
Bbeierle12

particles-router

by Bbeierle12

Decision framework for particle system projects. Routes to specialized particle skills (gpu, physics, lifecycle) based on task requirements. Use when building particle effects or needing guidance on which particle techniques to combine.

Animation 8 8mo ago
joncrangle

lang-rust

by joncrangle

Rust 1.92+ development specialist covering Axum, Tokio, SQLx, and memory-safe systems programming. Use when building high-performance, memory-safe applications or WebAssembly.

Database 8 7mo ago
Bbeierle12

case-studies-reference

by Bbeierle12

Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.

Game Dev 8 8mo ago
cuipengfei

foundational-principles

by cuipengfei

基础原则 - AI 助手的核心思维原则和指令框架概述。包含系统思维、辩证思维、创新思维和批判思维四大核心原则。

Agents 8 8mo ago
sebnow

coding

by sebnow

"Use when implementing code changes. Enforces production-grade principles: pragmatism, domain awareness, clarity, performance, correctness. Triggers: implementing features/fixes, refactoring, writing new code, bug fixes."

Debugging 8 6mo ago
chaterm

troubleshooting

by chaterm

性能问题排查

CLI Tools 57 7mo ago
chaterm

tuning

by chaterm

系统调优

CLI Tools 57 7mo ago
chaterm

benchmarking

by chaterm

性能基准测试

CLI Tools 57 7mo ago
rebyteai-template

seo-analytics

by rebyteai-template

Generate visual SEO analysis reports using Google PageSpeed Insights API. Use when user asks to analyze website performance, SEO scores, Core Web Vitals, or page speed. Outputs an interactive HTML report with charts and actionable recommendations.

Performance 16 8mo ago
x-cmd

jpa-patterns

by x-cmd

JPA/Hibernate patterns for entity design, relationships, query optimization, transactions, auditing, indexing, pagination, and pooling in Spring Boot.

Code Gen 25 7mo ago
liqiongyu

engineering-culture

by liqiongyu

"Build or refresh engineering culture and produce an Engineering Culture Operating System Pack (capability map, culture code, org↔architecture alignment, clock-speed/DevEx backlog, workflow contract, rollout + measurement). Use for engineering culture, DevOps capabilities, DevEx, clock speed, Conway's Law, and engineering principles. Category: Engineering."

Agents 52 7mo ago
liqiongyu

evaluating-trade-offs

by liqiongyu

"Evaluate trade-offs and produce a Trade-off Evaluation Pack (trade-off brief, options+criteria matrix, all-in cost/opportunity cost table, impact ranges, recommendation, stop/continue triggers). Use for tradeoff/trade-off, pros and cons, cost-benefit, opportunity cost, build vs buy, ship fast vs ship better, continue vs stop (sunk costs). Category: Leadership."

Code Review 52 7mo ago
lijigang

ljg-xray-paper

by lijigang

"Paper X-ray. Extracts what the paper says (problem-perspective-result) and what it means for lijigang (cognitive delta cards in ASCII art). Use when user shares an arxiv link, paper URL, PDF, or asks to analyze a research paper. Usually called via ljg-xray router. Do NOT use for blog posts or non-academic articles (use ljg-xray-article instead)."

Academic 594 6mo ago
kangarooking

x-filter

by kangarooking

Score and filter topics for X content creation using weighted criteria. Use when user wants to evaluate collected materials, filter topics by score, or mentions "filter topics", "score materials", "x-filter", "选题筛选". Applies 10-point scoring system with customizable weights.

Code Gen 323 7mo ago
block

code-review

by block

Comprehensive code review checklist for pull requests

Code Review 23 7mo ago
fmschulz

plotly-dashboard-skill

by fmschulz

Build production-ready Plotly Dash dashboards with consistent theming, clear layouts, and performant callbacks.

Code Gen 7 7mo ago
Ven0m0

moai-formats-data

by Ven0m0

Data format specialist covering TOON encoding, JSON/YAML optimization,

Processing 7 7mo ago