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Math
Mathematical computations, formulas, statistics
xlsx-offline
by okwinds
Excel 表格离线读写与公式校验:创建/修改 xlsx,保持公式可复算,输出必须零公式错误;附带 LibreOffice 重算与错误扫描脚本(依赖安装可能需要网络)。
xlsx
by ImGoodBai
"Comprehensive spreadsheet creation, editing, and analysis with support for formulas, formatting, data analysis, and visualization. When Claude needs to work with spreadsheets (.xlsx, .xlsm, .csv, .tsv, etc) for: (1) Creating new spreadsheets with formulas and formatting, (2) Reading or analyzing data, (3) Modify existing spreadsheets while preserving formulas, (4) Data analysis and visualization in spreadsheets, or (5) Recalculating formulas"
tooyoung:threejs-builder
by shiqkuangsan
"Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for 'Create a threejs scene/app/showcase' or when user wants 3D web content. Supports ES modules, modern Three.js r170+ APIs."
test-calculate
by bdambrosio
Tests calculate tool with arithmetic, trig, and variable substitution
Excalidraw Generation
by rhuss
This skill should be used when the user asks to "create excalidraw diagram", "generate excalidraw", "hand-drawn diagram", "sketch diagram", "whiteboard style diagram", or when informal, spatial, annotated diagrams would best convey conceptual relationships. Expert in both presentation design AND artistic Excalidraw JSON creation.
camera-shake
by verekia
Shake the camera when the player takes damage or on impacts for visual feedback.
smooth-interpolation
by verekia
Animate values smoothly using exponential decay instead of linear interpolation.
weapon-trail
by verekia
Create a ribbon trail effect that follows a weapon's movement.
3d-graphics
by samhvw8
"3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators."
particles-lifecycle
by Bbeierle12
Particle lifecycle management—emission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.
particles-gpu
by Bbeierle12
GPU-based particle systems using instanced rendering, buffer attributes, Points geometry, and custom shaders. Use when rendering thousands to millions of particles efficiently, creating particle effects like snow, rain, stars, or abstract visualizations.
particles-physics
by Bbeierle12
Physics simulation for particle systems—forces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need realistic or artistic motion, swarm behavior, or field-based animation.
audio-analysis
by Bbeierle12
Audio analysis with Tone.js and Web Audio API including FFT, frequency data extraction, amplitude measurement, and waveform analysis. Use when extracting audio data for visualizations, beat detection, or any audio-reactive features.
math-tools
by ananddtyagi
Deterministic mathematical computation using SymPy. Use for ANY math operation requiring exact/verified results - basic arithmetic, algebra (simplify, expand, factor, solve equations), calculus (derivatives, integrals, limits, series), linear algebra (matrices, determinants, eigenvalues), trigonometry, number theory (primes, GCD/LCM, factorization), and statistics. Ensures mathematical accuracy by using symbolic computation rather than LLM estimation.
math-teacher
by jamesrochabrun
Interactive math teacher that instantly generates playful, gamified learning experiences. Creates visual playgrounds, interactive artifacts, and engaging games for kids and adults to learn math concepts from basic arithmetic to advanced calculus.
multiversx-defi-math
by multiversx
Financial math patterns for MultiversX smart contracts — precision management, half-up rounding, safe rescaling, and percentage calculations. Use when building any DeFi contract that handles financial calculations, fees, rates, or token math.
mvx_defi_math
by multiversx
Financial math for MultiversX DeFi — precision management, half-up rounding, safe rescaling, percentage calculations.
numerical-methods
by Data-Wise
Numerical algorithms and computational techniques for statistics
cross-disciplinary-ideation
by Data-Wise
Field connection mapping and systematic ideation for method transfer
methods-paper-writer
by Data-Wise
JASA/Biometrika manuscript structure with VanderWeele notation standards
log-analyzer
by AIDotNet
解析和分析日志文件,支持模式匹配、过滤、统计和错误检测。
git-stats
by AIDotNet
分析Git仓库统计信息,包括提交、贡献者和代码变更。
xlsx
by doomclouds
"Comprehensive spreadsheet creation, editing, and analysis with support for formulas, formatting, data analysis, and visualization. When Claude needs to work with spreadsheets (.xlsx, .xlsm, .csv, .tsv, etc) for: (1) Creating new spreadsheets with formulas and formatting, (2) Reading or analyzing data, (3) Modify existing spreadsheets while preserving formulas, (4) Data analysis and visualization in spreadsheets, or (5) Recalculating formulas"
threejs-builder
by JochenYang
Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for: "Create a threejs scene/app/showcase" or when user wants 3D web content. Supports ES modules, modern Three.js r150+ APIs.