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Math
Mathematical computations, formulas, statistics
r3f-loaders
by EnzeD
React Three Fiber asset loading - useGLTF, useLoader, Suspense patterns, preloading. Use when loading 3D models, textures, HDR environments, or managing loading states.
r3f-lighting
by EnzeD
React Three Fiber lighting - light types, shadows, Environment component, IBL. Use when adding lights, configuring shadows, setting up environment lighting, or optimizing lighting performance.
r3f-fundamentals
by EnzeD
React Three Fiber fundamentals - Canvas, hooks (useFrame, useThree), JSX elements, events, refs. Use when setting up R3F scenes, creating components, handling the render loop, or working with Three.js objects in React.
geospatial-visualization
by uw-ssec
Master geographic and mapping visualizations with GeoViews. Use this skill when creating interactive maps, visualizing point/polygon/line geographic data, building choropleth maps, performing spatial analysis (joins, buffers, proximity), working with coordinate reference systems, or integrating tile providers and basemaps.
xlsx
by ArcaneOrion
"Comprehensive spreadsheet creation, editing, and analysis with support for formulas, formatting, data analysis, and visualization. When Claude needs to work with spreadsheets (.xlsx, .xlsm, .csv, .tsv, etc) for: (1) Creating new spreadsheets with formulas and formatting, (2) Reading or analyzing data, (3) Modify existing spreadsheets while preserving formulas, (4) Data analysis and visualization in spreadsheets, or (5) Recalculating formulas"
high-dividend-strategy
by Geeksfino
分析A股高股息策略,评估红利股的收益可持续性与长期回报。当用户询问高股息股票、红利策略、A股分红分析、现金分红覆盖率、中证红利指数成分股、股息率排名或长期收入型投资时使用此技能。
math-tools
by ananddtyagi
Deterministic mathematical computation using SymPy. Use for ANY math operation requiring exact/verified results - basic arithmetic, algebra (simplify, expand, factor, solve equations), calculus (derivatives, integrals, limits, series), linear algebra (matrices, determinants, eigenvalues), trigonometry, number theory (primes, GCD/LCM, factorization), and statistics. Ensures mathematical accuracy by using symbolic computation rather than LLM estimation.
threejs-builder
by JochenYang
Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for: "Create a threejs scene/app/showcase" or when user wants 3D web content. Supports ES modules, modern Three.js r150+ APIs.
gtm-pricing
by ScientiaCapital
"B2B go-to-market strategy, pricing models, ICP development, positioning, and competitive intelligence. Use when planning GTM strategy, setting pricing, defining ICP, or evaluating opportunities."
procedural-clouds
by CK42BB
Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks. Covers all 10 major cloud genera (cumulus, stratus, cirrus, cumulonimbus, stratocumulus, altocumulus, altostratus, nimbostratus, cirrostratus, cirrocumulus) with physically-inspired lighting including silver linings, god rays, sunset coloring, and Mie/Rayleigh scattering approximation. Provides volumetric raymarching, billboard impostor, and mesh-cluster rendering paths with animated drift, morphing, and dynamic formation/dissipation. Use when building skies, cloudscapes, weather systems, flight scenes, atmospheric backgrounds, or any scene requiring clouds. Triggers: "procedural clouds", "cloud rendering", "volumetric clouds", "skybox clouds", "cloudscape", "cumulus", "cirrus", "storm clouds", "cloud shader", "cloud billboard", "raymarched clouds", "cloud lighting", "god rays", "sky rendering".
camera-shake
by verekia
Shake the camera when the player takes damage or on impacts for visual feedback.
smooth-interpolation
by verekia
Animate values smoothly using exponential decay instead of linear interpolation.
LP Calculator & Validator
by 0xAxiom
Use --current-tick to override with latest value
weapon-trail
by verekia
Create a ribbon trail effect that follows a weapon's movement.
camsnap
by EthanAlgoX
Capture frames or clips from RTSP/ONVIF cameras.
openhue
by EthanAlgoX
Control Philips Hue lights/scenes via the OpenHue CLI.
tooyoung:threejs-builder
by shiqkuangsan
"Creates simple Three.js web apps with scene setup, lighting, geometries, materials, animations, and responsive rendering. Use for 'Create a threejs scene/app/showcase' or when user wants 3D web content. Supports ES modules, modern Three.js r170+ APIs."
math-teacher
by jamesrochabrun
Interactive math teacher that instantly generates playful, gamified learning experiences. Creates visual playgrounds, interactive artifacts, and engaging games for kids and adults to learn math concepts from basic arithmetic to advanced calculus.
r3f-interaction
by EnzeD
React Three Fiber interaction - pointer events, controls, gestures, selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
r3f-shaders
by EnzeD
React Three Fiber shaders - GLSL, shaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
r3f-textures
by EnzeD
React Three Fiber textures - useTexture, texture loading, environment maps, texture configuration. Use when loading images, working with PBR texture sets, cubemaps, HDR environments, or optimizing texture usage.
r3f-geometry
by EnzeD
React Three Fiber geometry - built-in shapes, BufferGeometry, instancing with Drei. Use when creating 3D shapes, custom meshes, point clouds, lines, or optimizing with instanced rendering.
clustering-analyzer
by dkyazzentwatwa
Cluster data using K-Means, DBSCAN, hierarchical clustering. Use for customer segmentation, pattern discovery, or data grouping.
ninja-patterns
by lgbarn
NinjaTrader 8 NinjaScript indicator scaffold and patterns. Provides C# structure guidance and triggers doc-researcher for API verification. Use when developing NinjaTrader indicators.