Design
UI/UX direction, visual design, and design systems
brainstorming-designs
by memyselfandm
Facilitates interactive design brainstorming sessions for UI/UX concepts. Use when exploring visual designs, user flows, component architecture, or creative solutions before implementation.
component-library
by shipshitdev
Expert React/Next.js component architect specializing in creating consistent, reusable, and maintainable components for monorepo projects
ask-export-svg-typescript
by OpenSourceAGI
Guide to export-svg-typescript (packages/export-svg-icons-typescript), the CLI that turns a folder of SVGs into a tree-shakable TypeScript barrel of icon functions — the -i / -o flags, the generated function options (colors, size, width, height, raw), JSDoc tooltip previews, and regenerating after adding icons. Use when working with export-svg-typescript or troubleshooting it — icons that don't recolor, an index.ts written to the wrong place, camelCase export names you can't guess, missing icons after adding files, or SVG strings rendering as text in JSX.
ask-shadcn-theme-menu
by OpenSourceAGI
Guide to shadcn-theme-menu (packages/shadcn-theme-menu), the shadcn/ui theme switcher — wiring ThemeProvider, ThemeToggle, ThemeDropdown, CinematicThemeSwitcher and SidebarUserMenu, importing themes.css, the 25 OKLCH color themes, setting themes programmatically, and injecting your own Button/DropdownMenu. Use when working with shadcn-theme-menu or troubleshooting it — a flash of the wrong theme on load, colors that don't change when the theme does, dark mode not applying, hydration mismatch warnings, or the dropdown rendering unstyled.
dashboard-ui
by macaron-software
"Next.js 14 dashboard components for Finary-style wealth management. Dark theme design system extracted from Finary production CSS. Covers net worth, portfolio, budget views with Recharts, TanStack Query, Zustand, Tailwind CSS."
ai-loading-ux
by shipshitdev
Design AI loading, thinking, and progress indicator UX. Use when explicitly asked to improve AI waiting states, add thinking indicators, or design loading UX for AI interfaces. Covers reasoning display (chain-of-thought), progress steps, streaming states, and the "elevator mirror effect" for reducing perceived wait time.
ux-lean-ux
by geekatron
"Lean UX hypothesis-driven design sub-skill for the /user-experience parent skill. Facilitates Build-Measure-Learn cycles using Jeff Gothelf and Josh Seiden's Lean UX methodology (3rd ed. 2021). Produces hypothesis backlogs, assumption maps, MVP experiment designs, and validated learning logs. Invoke when teams need hypothesis-driven iteration, assumption mapping, experiment design, or validated learning documentation. Invoked by ux-orchestrator during Wave 2 lifecycle-stage routing or when user intent is \"testing hypotheses\" during the \"During design\" stage. Triggers: lean UX, hypothesis, assumption mapping, build-measure-learn, MVP experiment, validated learning, experiment design, hypothesis backlog."
ux-atomic-design
by geekatron
"Atomic Design component taxonomy sub-skill for the /user-experience parent skill. Implements Brad Frost's 5-level component hierarchy (Atoms, Molecules, Organisms, Templates, Pages) for design system architecture. Produces component inventories, design token audits, composition rules, and Storybook coverage reports. Invoke when teams need component taxonomy construction, design system architecture, Storybook integration, design token consistency analysis, or component reuse auditing. Invoked by ux-orchestrator during Wave 3 lifecycle-stage routing or when user intent is \"Building component system\" during the \"During design\" stage. Triggers: atomic design, component taxonomy, design tokens, Storybook, atoms molecules organisms, design system, component inventory, component library."
ux-ai-first-design
by geekatron
"AI-first interaction design sub-skill (CONDITIONAL) for the /user-experience parent skill. Provides trust-calibrated AI interaction design guidance using Yang et al.'s trust-risk and error-risk classification framework. Produces interaction pattern recommendations, trust calibration assessments, feedback loop designs, and progressive disclosure strategies for AI-powered features. CONDITIONAL: requires WSM >= 7.80 AND enabler research (FEAT-020) complete; otherwise routes to /ux-heuristic-eval with PAIR protocol. Invoke when teams need to design AI-powered interactions, calibrate user trust in AI outputs, classify AI error risks, design human-AI handoff patterns, or audit existing AI interfaces for trust and safety. Triggers: AI-first design, AI interaction, trust calibration, AI UX, conversational UX, AI interface, LLM interface, agentic UX, human-AI interaction, AI transparency, AI error handling, AI onboarding, progressive AI disclosure, trust-risk, error-risk."
ux-heuristic-eval
by geekatron
"Nielsen heuristic evaluation sub-skill for the /user-experience parent skill. Evaluates interfaces against Nielsen's 10 usability heuristics, produces severity-rated findings on a 0-4 scale (Cosmetic to Catastrophic), and generates remediation recommendations with effort estimates. Invoke when teams need structured usability evaluation, interface review, heuristic audit, or severity-rated UX findings. Invoked by ux-orchestrator during Wave 1 lifecycle-stage routing or CRISIS mode triage. Triggers: heuristic evaluation, usability audit, Nielsen heuristics, interface review, severity rating, usability inspection, UX evaluation."
ux-behavior-design
by geekatron
"Fogg Behavior Model B=MAP bottleneck diagnosis sub-skill for the /user-experience parent skill. Diagnoses why users fail to take desired actions by analyzing the three B=MAP factors (Motivation, Ability, Prompt) and identifying which factor falls below the action threshold. Produces bottleneck diagnoses, factor-level assessments, and intervention recommendations with synthesis confidence gates. Invoke when teams need to understand why users are not completing a specific action, diagnose behavioral bottlenecks, design behavior change interventions, or analyze post-launch user inaction patterns. Invoked by ux-orchestrator during Wave 4 lifecycle-stage routing or when user intent is \"Users not completing action\" during the \"After launch\" stage. Triggers: behavior design, B=MAP, Fogg model, behavior bottleneck, motivation analysis, ability analysis, prompt design, why users don't, user inaction, behavior diagnosis, tiny habits, action threshold."
ux-inclusive-design
by geekatron
"Inclusive design and WCAG 2.2 accessibility evaluation sub-skill for the /user-experience parent skill. Performs WCAG 2.2 compliance audits across Perceivable, Operable, Understandable, and Robust principles (conformance levels A, AA, AAA) and applies Microsoft Inclusive Design methodology including Persona Spectrum analysis (permanent, temporary, situational disabilities). Produces accessibility audit reports and persona spectrum analyses. Invoke when teams need accessibility compliance evaluation, WCAG conformance auditing, screen reader compatibility assessment, color contrast analysis, cognitive load evaluation, or inclusive design review. Invoked by ux-orchestrator during Wave 3 lifecycle-stage routing or when user intent is \"Check accessibility\" at any lifecycle stage. Triggers: accessibility, WCAG, ARIA, screen reader, contrast, cognitive load, inclusive, a11y, inclusive design, WCAG 2.2, persona spectrum."
frontend-design
by jdrhyne
Expert frontend design guidelines for creating beautiful, modern UIs. Use when building landing pages, dashboards, or any user interface.
Skill: create-architecture
by fnayou
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ai-desk-card
by op7418
Drive a physical e-ink desk card (M5Paper 540×960) sitting next to the user's monitor. Use whenever the user wants to: - show / push / display ANYTHING on their card / 卡片 / 副屏 / 墨水屏 / e-ink display / desk card / glanceable display / secondary display - set up the device for the first time (flash firmware, pair, provision Wi-Fi) — phrases like "刚拿到 M5Paper", "怎么装卡片", "first-time setup", "刷固件", "卡片没反应" - schedule recurring pushes / "每小时刷一次" / "工作时间显示日历" / "auto-refresh every 30 min" - configure what the card shows (weather, todos, calendar, inbox, PR queue, AI status, focus, scratch, deadlines, messages, now-playing, git-status, system, next-meeting, break-reminder, ai-tasks) - put the device to sleep / show business card / "息屏" / "睡眠" Single Skill, agent-agnostic: probes current state, then routes to the right sub-flow. Never asks "is the daemon running" — it checks.
UI/UX Pro Max - Design Intelligence
by diegosouzapw
Repositorio Publico, agregador de skills
browser-workflow-generator
by neonwatty
Generates, creates, or updates browser workflow files. Use this when the user says "generate browser workflows", "create browser workflows", "update browser workflows", or "iterate on browser workflows". Thoroughly explores the app's codebase to discover all user-facing features, routes, and interactions. Creates comprehensive numbered workflows with substeps that cover the full user experience.
prototype-prompt-generator
by stellarlinkco
This skill should be used when users need to generate detailed, structured prompts for creating UI/UX prototypes. Trigger when users request help with "create a prototype prompt", "design a mobile app", "generate UI specifications", or need comprehensive design documentation for web/mobile applications. Works with multiple design systems including WeChat Work, iOS Native, Material Design, and Ant Design Mobile.
apple-design
by SamGu-NRX
Cross-platform UI/UX design reviewer grounded in Apple's Human Interface Guidelines (123 pages pulled from developer.apple.com, including 57 component pages) plus a design-craft lens for distinctive, non-templated work. Use it to audit, review, critique, or improve any mobile app (iOS, Flutter, React Native) or desktop app (macOS, Tauri, Electron) design: design review, UI audit, HIG compliance, accessibility audit, dark mode, Liquid Glass or glassmorphism, navigation structure, iPhone Duo or foldable layouts, Apple Pay buttons and marks, widgets and Live Activities, onboarding, forms, app icons, generative AI UX, App Review rejections over design or branding, or requests like "make this look less generic". Also use whenever the user shares screenshots, mockups, wireframes, Figma exports, or UI code and wants feedback, even if they only say "review my design" or "is this good UI", or asks to audit a codebase or pull request. Works for SwiftUI, UIKit, AppKit, Flutter, React Native, Tauri, and Electron.
html-generator
by camoa
Use when generating branded HTML pages and components from a design system. Creates standalone HTML components and composes them into full pages with embedded CSS, responsive design, and brand integration.
team-uidesign
by catlog22
Unified team skill for UI design team. All roles invoke this skill with --role arg for role-specific execution. CP-9 Dual-Track design+implementation.
team-frontend
by catlog22
Unified team skill for frontend development team. All roles invoke this skill with --role arg. Built-in ui-ux-pro-max design intelligence. Triggers on "team frontend".
digital-allies-design
by Digital-Allies
Use this skill to generate well-branded interfaces and assets for Digital Allies — a Kingman, AZ one-person technology shop — either for production or for throwaway prototypes/mocks. Contains the brand voice, color and type tokens, fonts, logo and icon assets, recreated UI components, and slide templates needed to design on-brand work.
horror-design
by Jv1337x
恐怖类型视觉设计预设。触发词:恐怖、鬼、怪物、惊悚、灵异、凶宅、丧尸。本 Skill 仅供应可观察的镜头、色彩、空间、动作、材质、连续性参数,输出 style_route 与 style_module。