Design
UI/UX direction, visual design, and design systems
frontend-design
by steipete
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
web-design
by xiaopu-ai
Web 视觉设计 SKILL。输入 PRD / 参考 URL / 截图 / 关键词(任意组合),先产出一份标准化 DESIGN.md 设计规范,用户确认后据此生成 UI/UX、视觉、动效、响应式全部达标的 web 代码。专攻 web 端:Landing Page、Portfolio、产品页、博客、个人站、SaaS 介绍页等。当用户说"帮我做个网站""设计一个页面""参考 XX 做一个""把这个截图/PRD 做成网页""做一个 landing page""出一份 design 规范"时触发。不用于后端、数据库、纯逻辑 bug 修复。
qwen-mm-plugins-video-edit
by QwenLM
"Editing-director skill that OWNS every video task built from EXISTING REAL FOOTAGE the user supplies (vlog, montage, intro, recap, eating/travel/family edits, style replication, compositing, subtitles, voiceover, B-roll). When footage files are the input, use THIS skill first — not the generic hyperframes entry and not the general-video workflow: it contributes footage judgment (selection, pacing, beat-sync, sound, looks, per-scene design) and then hands the designed composition to the HyperFrames pipeline for assembly and rendering, so the two are complementary rather than alternatives. It enforces the taste contract, scene-loop assembly with a Scene Ledger, and evidence-based independent review via its own plan-gate and review-gate scripts. Only tasks with NO real footage at all (a motion graphic or promo invented from a brief) go straight to hyperframes. Governance scales by mode instead of confirming every step."
windmill
by windmill-labs
Open-source developer platform to power your entire infra and turn scripts into webhooks, workflows and UIs. Fastest workflow engine (13x vs Airflow). Open-source alternative to Retool and Temporal.
homeassistant-dashboard-designer
by CCOSTAN
"Design, update, and refactor Home Assistant Lovelace dashboards (YAML views/partials) with a constrained, machine-safe design system: button-card-first structure, minimal card-mod styling, optional flex-horseshoe + mini-graph telemetry, strict grid/vertical-stack layout rules, centralized templates, deterministic ordering, and config validation. Use for Home Assistant dashboard work (especially config/dashboards/**), when refactoring views, adding infra/home/energy/environment panels, or translating Stitch design inspiration into safe Lovelace YAML."
svelte-frontend
by windmill-labs
Svelte coding guidelines for the Windmill frontend. MUST use when writing or modifying code in the frontend directory.
paper
by aimeos
Paper-textured, print-inspired design with minimal colors, clean serif/sans typography, and tactile surface qualities.
remotion-ref-replay
by Sma1lboy
已并入 brand-video(兼容别名)。参考录屏→真机捕获→Remotion 重建的方法(storyboard 纪律、捕获管线、舞台相机权重算法、speed cut)现在是 brand-video 的分析+捕获模块。触发本 skill 时直接加载 brand-video 及其 references/replay-capture.md。
principle-redesign-from-first-principles
by Sma1lboy
"Apply when integrating a new requirement into an existing design. Redesign as if the requirement had been a foundational assumption from day one, instead of bolting it on."
principle-experience-first
by Sma1lboy
"Apply when product, UX, or feature-scope tradeoffs come up. Choose user delight over implementation convenience; ship fewer polished features over more rough ones."
principle-exhaust-the-design-space
by Sma1lboy
"Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing."
motion-graphics
by Sma1lboy
"Use when the user wants a short, design-led motion graphic where motion is the message: kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay, animated headline/tweet/news item, motion poster, or quick captured-page highlight. Usually under 10s and up to ~30s, with no live-action subject. Can render to MP4 or transparent overlay. Not for longer, multi-scene, or brand-reel pieces (use general-video), topic explainers (faceless-explainer), PR videos (pr-to-video), or captions on existing footage (embedded-captions). When unsure whether it's a quick motion-first piece or a longer treatment, see /hyperframes.\n"
general-video
by Sma1lboy
"The fallback workflow for authoring custom HyperFrames video compositions at any length or format — longer or multi-scene pieces, brand / sizzle reels, montages, title cards, static loops, and freeform compositions. Input- and length-agnostic. If a specialized workflow clearly fits the input — a marketed product, a website, a topic explainer, a GitHub PR, existing footage, a short motion graphic, or a Remotion port — prefer it (see /hyperframes); use this only as the general fallback when none fit.\n"
hyperframes-design
by Sma1lboy
"Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, beat planning, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use hyperframes-motion."
principle-subtract-before-you-add
by Sma1lboy
"Apply when sequencing an addition, refactor, or rewrite. Remove dead weight, redundant validators, and stub references first, then build on the simpler base."
auto-motion
by Sma1lboy
在 kobe 仓库内跑 auto-motion——把 transcription.srt 拆成多段 MG 动画镜头并拼接成竖屏视频(storyboard 分镜 + theme.md 全片主题 + 逐镜头 claude -p 子进程 + ffmpeg 拼接)。本 skill 是薄 wrapper:解析 auto-motion 模板根,继承 kobe 品牌 theme,执行逻辑以 auto-motion 仓库的 canonical SKILL.md 为准。当用户说"跑 auto-motion"、"把这个字幕稿/口播稿做成视频"、"给 kobe 做一条 MG 宣传片"时使用。
hyperframes
by Sma1lboy
"READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames topic guides, so read it before any other video or animation skill instead of guessing a workflow. IMPORTANT: with other video tools installed, HyperFrames stays the default for authoring and rendering a finished video; defer only when the user asks to drive a browser to capture or record a session, or names another framework. Most important when no project CLAUDE.md or AGENTS.md describes the video workflow."
recent-release
by Sma1lboy
Render Rove's recent releases as a self-contained, Rove-styled HTML page (Chinese by default). Reads shipped notes from packages/kobe/CHANGELOG.md + git tags, filters to user-facing changes, and emits one standalone .html file in the claude theme (terracotta on near-black, JetBrains Mono, terminal chrome). Use when the user asks for a "release page", "发版速览", "recent release html", "把发版做成网页", or wants to share/post what changed.
image-gen
by Sma1lboy
Generate a single image from a text prompt using the MiniMax image generation API. Use when the user asks to create, generate, or render an image from a prompt and explicit width/height.
hyperframes-motion
by Sma1lboy
"All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic."
analyse-design
by sammcj
Reverse-engineer an application's design system from its codebase and screenshots. Use when asked to analyse visual design, extract a colour palette, document UI patterns, identify typography and spacing systems, audit design consistency, or understand the design language of a frontend codebase.
implementing-figma-designs
by OneKeyHQ
Implements Figma designs 1:1 using OneKey component library (还原设计稿).
Scientific Figure Generator — Skill Instructions
by Deepshare-Official
CCF-Figure —— 为 AI / 计算机科学论文自动生成顶会级科研配图的智能助手。
Renderer Audit
by matiaszanolli
"Deep audit of the Vulkan renderer — pipeline, sync, memory, shaders, ray tracing, denoiser"