Skills en tendència

Els skills que estan guanyant popularitat a la comunitat.

Skills: 2209–2232 de 2400
matiaszanolli

source-command-audit-save-skill

matiaszanolli

Deep audit of the M45 save/load subsystem — full-ECS-snapshot capture, type-erased SaveRegistry, FORMAT_MAJOR schema discipline, atomic disk writes and the quicksave ring, save-side refusal and validation gates, and the M45.1 live load-apply (cell reload, FormId-keyed deltas, player-pose restore). Use when the user requests a save/load, snapshot, save-corruption, quicksave-ring, or load-apply audit.

Analítica 28 fa 1 mes
matiaszanolli

source-command-audit-ui-skill

matiaszanolli

Deep audit of the ByroRedux game UI tracks — Scaleform/SWF (Ruffle host bridge, AVM1/AVM2 profiles, ABC adapter injection, catalog and AVM1 scanner, resource navigator, offscreen wgpu readback, overlay upload, input routing) and the Oblivion/FO3/FNV MenuXml track (eval, layout, raster) with both HUD drivers. Use when the user requests a UI, Scaleform, HUD, MenuXml, or Ruffle audit.

Agents 28 fa 1 mes
matiaszanolli

source-command-audit-tooling-skill

matiaszanolli

Audit ByroRedux tooling and host-facing contracts — the SDK (Studio snapshots, typed commands, StorageUtil compat), debug server, debug protocol and byro-dbg, debug-ui panels, launcher boot/settings handoff, install detection, byro-detect, and texture-upscale. Use when the user requests a tooling, SDK, debug-server, launcher, or host-contract audit.

Agents 28 fa 1 mes
matiaszanolli

source-command-audit-speedtree-skill

matiaszanolli

Audit the SpeedTree (.spt) TLV walker in crates/spt, the placeholder-billboard import, and the TREE-to-billboard and wind wiring for Oblivion, FO3, and FNV. Use when the user requests a SpeedTree, .spt, tree billboard, or tree wiring audit.

Agents 28 fa 1 mes
matiaszanolli

source-command-audit-nif-skill

matiaszanolli

Audit ByroRedux's NIF parser (crates/nif) for byte-accurate correctness across the Oblivion → Starfield span — stream-position drift, version gating, block dispatch coverage, geometry/import handoff, collision + shader block parsing, allocation hygiene. Use when the user requests a NIF parser or NIF byte-format audit.

Processament de dades 28 fa 1 mes
matiaszanolli

source-command-audit-oblivion-skill

matiaszanolli

Audit Oblivion (TES4) per-game compatibility — NIF v20.0.0.4 plus the v10.x NetImmerse tail, BSA v103, the live ESM path, ObScript quests, and the MenuXml HUD against real game data. Use when the user requests an Oblivion or TES4 per-game compatibility audit.

Agents 28 fa 1 mes
matiaszanolli

Gameplay Audit (P2/P3 slice, M41–M42)

matiaszanolli

"Deep audit of the gameplay layer in byroredux/src — inventory/equipment, interaction/locks/loot persistence, consumables, combat + death, NPC spawn → AI packages → locomotion, player feedback, gameplay-state save coverage and stage order"

Desenvolupament de jocs 28 fa 12 d
matiaszanolli

source-command-audit-runtime-skill

matiaszanolli

Audit ByroRedux runtime telemetry by driving a headless engine on per-game cells, diffing stats against checked-in baselines, and reporting the state of the smoke / golden-frame gate matrix. Use when the user requests a runtime telemetry, capture, or gate-matrix audit.

Agents 28 fa 1 mes
matiaszanolli

source-command-audit-severity

matiaszanolli

Unified severity scale for ByroRedux audit findings — CRITICAL/HIGH/MEDIUM/LOW definitions, special rules, and the decision tree. Use when assigning or reviewing the severity of an audit finding.

Revisió de codi 28 fa 19 d
matiaszanolli

Concurrency and Synchronization Audit

matiaszanolli

"Audit Vulkan queue/AS sync, ECS lock ordering, scheduler access declarations, RwLock patterns, deadlock potential"

Processament de dades 28 fa 12 d
matiaszanolli

source-command-audit-fnv-skill

matiaszanolli

Audit Fallout New Vegas compatibility — the reference title covering cell load, ESM/NIF data, ragdoll, ambient AI and dialogue, consumables, and HUD profile. Use when the user requests a Fallout New Vegas or FNV compatibility audit.

Generació de codi 28 fa 14 d
matiaszanolli

source-command-audit-owners

matiaszanolli

The ByroRedux audit ownership map — path prefix to owning audit(s) and risk floor, used for incremental routing, suite coverage, and validator gap detection. Use when routing a changed file to its audit, checking audit coverage of a path, or editing ownership rows.

Revisió de codi 28 fa 19 d
matiaszanolli

Legacy Compatibility Audit

matiaszanolli

"Audit compatibility gaps between Gamebryo 2.3 and Redux — what's mapped, what's missing"

Desenvolupament de jocs 28 fa 14 d
matiaszanolli

Audio Subsystem Audit (M44)

matiaszanolli

"Deep audit of the M44 audio subsystem — kira backend, spatial sub-tracks, listener/unit seam, reverb send, underwater filter, streaming music — plus its engine callers (footsteps, water audio, reverb zones, REGN ambient music)"

Revisió de codi 28 fa 12 d
matiaszanolli

source-command-audit-performance-skill

matiaszanolli

Audit ByroRedux GPU/CPU performance — CPU hot paths, per-frame allocation churn, draw batching and instancing, GPU memory pressure and eviction thrash, SSBO sizing and upload cost, pass cost, streaming stalls, and telemetry. Use when the user requests a performance, frame-time, hot-path, GPU-cost, or bench audit.

Agents 28 fa 1 mes
matiaszanolli

source-command-audit-incremental-skill

matiaszanolli

Audit only recently changed ByroRedux code for new bugs, regressions, contract breaks, unsafe deltas, and missing tests. Use when the user requests an incremental, delta, working-tree, commit-range, or since-date audit.

Agents 28 fa 1 mes
matiaszanolli

source-command-audit-gameplay-skill

matiaszanolli

Audit ByroRedux's gameplay layer in byroredux/src — inventory/equipment, interaction/locks/loot persistence, consumables, combat + death, NPC spawn → AI packages → locomotion, player feedback, gameplay-state save coverage and stage order. Use when the user requests a gameplay, combat, inventory, or AI-package audit.

Desenvolupament de jocs 28 fa 1 mes
PostHog

announcing-behavior-changes

PostHog

Decides whether a behavior-changing fix needs an in-app notice, then builds one that reaches only the affected users and can be removed later. Use when a change alters what an existing user sees without them doing anything — a metric moves, a chart shifts, a count drops, a date range resolves differently, a matcher matches differently — and when adding, reviewing, or removing such a notice. Trigger terms: behavior change, breaking change, semantics change, "results may differ", change notice, deprecation banner, migration banner. Carries the gate (narrow to the affected users with a tested predicate, or do not ship a notice at all), the pattern from SqlInsightDateFilterNotice, where to anchor the notice, and the flag-based removal path. Not for new features (use the changelog), not for permanent per-object warnings computed by the backend, and not for the wording itself (see /writing-user-facing-copy).

Comentaris 40,4 k fa 1 mes
PostHog

triaging-merge-queue-failures

PostHog

Decision procedure for a PR that failed or was removed from the Trunk merge queue: classify the kick (superseded by a newer commit, not mergeable, a gate that failed on a cancelled run, real failure, one-off flake, or repo-wide flaky/infra issue) and take the matching action (wait, hold and fix, requeue once, or escalate instead of spam-retrying). Use when a PR is kicked from the queue, Trunk reports a failed queue attempt on a PR, someone asks "why was my PR removed from the queue" or "should I requeue", or when running as the scheduled merge queue triage sweep. Trigger terms: merge queue kicked, removed from queue, queue failure, requeue, trunk merge failed. Operators setting up the automation itself: see references/routine-setup.md.

Comentaris 40,4 k fa 1 mes
aAAaqwq

api-provider-setup

aAAaqwq

添加和配置第三方 API 中转站供应商到 OpenClaw。当用户需要添加新的 API 供应商、配置中转站、设置自定义模型端点时使用此技能。支持 Anthropic 兼容和 OpenAI 兼容的 API 格式。

Desenvolupament d’API 111 fa 8 mesos
openclaw

openclaw-update

openclaw

"Route routine updates of an existing local or remote OpenClaw Gateway to its installation owner, with automatic session recovery. Defer to deployment-specific skills when available."

Automatització 392,9 k fa 1 mes
chujianyun

agent-md-advisor

chujianyun

AGENTS.md / CLAUDE.md 最佳实践顾问。用于用户询问 agents markdown、AGENTS.md、CLAUDE.md、Claude Code memory、AI coding agent 指令文件的格式、结构、最佳实践;也用于审查、诊断、重写、优化或从零创建 AGENTS.md、CLAUDE.md、CLAUDE.local.md、.claude/rules 等 agent 指令文件。不适用于通用 README 写作,除非目标是给 AI coding agent 提供项目上下文。

Generació de documentació 749 fa 5 mesos
melodic-software

claude-code-plugins

melodic-software

"Report the Claude Code permission state in effect: merges every settings scope into the effective allow/ask/deny set, each rule with its source and precedence, and flags allow rules auto mode drops. Report-only. Use when: 'what permissions are actually in effect', 'show me my effective permissions', 'which of my rules survive auto mode', 'is my managed policy being read', or before changing a rule whose source is unknown. A rule ignored for its shape: audit-permission-grants."

Eines de línia d’ordres 28 fa 24 d
melodic-software

claude-code-plugins

melodic-software

"Validate the discipline plugin's configuration, the posture-batch overlay and do-your-research-deep's verification depth, and explain how to change it through Claude Code's plugin configuration prompt. Use when: 'set up discipline', 'configure discipline', 'discipline setup', 'is discipline configured', 'what's in my posture batch', 'what's my deep-research depth', or the user wants to adjust which correctors the batch runs or how deeply the research fan-out verifies. Actions: check (read-only verification, default and only action. This plugin's entire configuration is native userConfig, so there is nothing an apply could write)."

Instruccions per a IA 28 fa 25 d