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cache
jeremylongshore
Use when the user wants to view, search, add, edit, prune, archive, or clear hyperflow memory entries. CRUD interface for .hyperflow/memory/ — never modifies source code, only memory files. Trigger with /hyperflow:cache, "show memory", "search memory for X", "clear memory", "what does hyperflow remember about Y".
draft
jeremylongshore
UX designer — user flows, information architecture, wireframes, and interaction design.
terraform-module-creator
jeremylongshore
Create terraform module creator operations. Auto-activating skill for DevOps Advanced. Triggers on: terraform module creator, terraform module creator Part of the DevOps Advanced skill category. Use when working with terraform module creator functionality. Trigger with phrases like "terraform module creator", "terraform creator", "terraform".
aiox-ux-design-expert
SynkraAI
UX/UI Designer & Design System Architect (Uma). Complete design workflow - user research, wireframes, design systems, token extraction, component building, and quality assurance
research-add-fields
Weizhena
Add field definitions to existing research outline.
deslop
rohitg00
Remove AI-generated code slop, unnecessary comments, and over-engineering from the current branch diff. Use after completing changes and before committing.
threejs-qa-release
majidmanzarpour
"Verify and release Three.js browser games. Combines playtest QA, automated bot playtests, mobile/responsive checks, production builds, preview verification, static-hosting base paths, debug gating, bundle review, screenshots, visual test harness decisions, packaged canvas-pixel inspection with measured metrics, console checks, and release risk reports."
threejs-gameplay-systems
majidmanzarpour
"Build and iterate playable Three.js game systems. Combines starter scaffold creation, architecture, game design, level design, gameplay implementation, combat/encounter design, and game-feel tuning (hitstop, screenshake, easing, impact feedback). Use for first playable slices, new Vite/TypeScript/Three.js game setup, design briefs, core loops, level/arena/track/wave/hole/puzzle design, game loops, entity systems, input, collision/physics, scoring, objectives, audio hooks, camera, controls, difficulty, feedback, juice, and maintainable structure."
graphql-design
rohitg00
GraphQL schema design, resolver patterns, subscriptions, DataLoader for N+1 prevention, and error handling
datamodellm
nimbalyst
Create visual data models for database schemas using Nimbalyst's DataModelLM editor. Use when the user wants to design a data model, database schema, entity relationship diagram, or Prisma schema.
typescript-advanced
rohitg00
Advanced TypeScript patterns including generics, conditional types, mapped types, template literals, and type guards
python-best-practices
rohitg00
Pythonic code with modern type hints, dataclasses, async patterns, packaging, and testing
chdb-datastore
chdb-io
Use when the user has tabular data (pandas DataFrame, parquet, csv, Arrow, json) and wants to filter, group, aggregate, join, or speed up slow pandas. Provides chDB DataStore — same pandas API, ClickHouse engine underneath. Also handles reading from S3, MySQL, PostgreSQL, MongoDB, ClickHouse Cloud, Iceberg, Delta Lake as DataFrames and joining across sources. TRIGGER when: user mentions DataFrame, parquet, csv, "fast pandas", "speed up pandas", or cross-source DataFrame joins; user imports chdb.datastore or from datastore import DataStore. SKIP this skill for raw SQL syntax (use chdb-sql instead), ClickHouse server administration, or non-Python DataStore API work.
chdb-sql
chdb-io
Use when the user wants to run SQL — especially analytical SQL — on local files (parquet/csv/json), URLs, S3 paths, or remote databases (Postgres, MySQL, MongoDB, ClickHouse Cloud, Iceberg, Delta Lake) without setting up a server. Provides chDB — embedded ClickHouse SQL in Python with 1000+ functions, Session for stateful multi-step pipelines, parametrized queries, and cross-source joins via s3(), mysql(), postgresql(), iceberg(), deltaLake(), remoteSecure() table functions. TRIGGER when: user wants SQL on parquet/csv/files or across remote analytical sources; uses ClickHouse SQL features (window functions, windowFunnel, geoToH3, JSON path ops, Session, parametrized queries); imports chdb or calls chdb.query(). SKIP this skill for pandas-style DataFrame method-chaining (use chdb-datastore instead) or ClickHouse server administration.
datachain-core
datachain-ai
Use ONLY for abstract DataChain SDK questions — API usage, method signatures, or code patterns — when no specific dataset or bucket is referenced. If the request mentions creating, saving, listing, exploring datasets or buckets, use datachain-knowledge instead.
datachain-knowledge
datachain-ai
Use whenever datasets, cloud storage buckets, or data pipelines are mentioned — creating, saving, querying, listing, exploring, deleting, or processing data in S3, GCS, Azure Blob, or local storage. Also use when running any script that may create datasets as a side effect. Maintains a knowledge base at dc-knowledge/ (JSON + markdown). ALWAYS use this skill when the user creates a dataset, saves pipeline output, runs a data script, or references any storage bucket.
beautify-github-readme
oil-oil
Redesign GitHub README homepages or create project-native pure SVG, hybrid SVG-composed PNG/WebP, and opt-in animated GIF assets. Use when a user asks to beautify, redesign, rebrand, visually upgrade, simplify, or audit a GitHub README; create only a hero, section headers, diagrams, badges, motion graphics, showcase modules, or other README assets; or turn a repository homepage into a cohesive visual story. If whole-README work versus asset-only work is unclear, ask which scope the user wants. For hero-like assets where pure SVG and generated raster material are both viable, explain the tradeoffs and confirm the implementation before creating the asset.
1k-i18n
OneKeyHQ
OneKey i18n and Lokalise workflow for module copy, full-language translation create/update, bilingual previews, confirmed upload, pull, and verification. Never edit generated translations.
1k-defi-module-integration
OneKeyHQ
Implement and debug OneKey Earn, Borrow, Staking, and DeFi Portfolio flows, including protocol actions, approval, positions, settlement, and refresh.
1k-trade-swap-market
OneKeyHQ
Implement and debug OneKey Swap, Bridge, Limit, and Stock/Market trades, including quotes, review, execution, fees, and history. Excludes Perps and chart communication.
1k-ui-recipes
OneKeyHQ
Reference-only catalog of UI workaround recipes. Do NOT auto-load — invoke ONLY when the user explicitly asks for "1k-ui-recipes" or a specific recipe by name (iOS tab bar scroll offset, collapsible tab horizontal scroll, Android bottom tab touch intercept, keyboard avoidance, iOS overlay navigation freeze, web keyboardDismissMode, iOS modal Fabric frame animation, Android background thread timers/microtasks).
1k-patch-package-workflow
OneKeyHQ
"Create or regenerate patch-package patches, including resolutions failures and build-artifact verification."
1k-worktree-clean
OneKeyHQ
Use when the user wants to audit local git worktrees against origin/x, choose by number or A, and decide whether stale worktree directories, already-merged worktrees, or no-delta worktrees can be cleaned up. Triggers on "worktree clean", "worktree 合并到 x", "检测哪些 worktree 已进 x".
1k-perps-module
OneKeyHQ
"Use for OneKey Perps/Hyperliquid development/review: views/Perp, ServiceHyperLiquid, 永续合约, 订单簿, orderbook, TWAP, scale, Chase, Relay/Unifold deposits, signing, charts or layouts. Excludes generic Swap/Market."