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显示 49-72 / 共 196 个技能
AtomiCloud

writing-plugin-python

AtomiCloud

Write or modify CyanPrint plugin code in Python. Use when the user asks to add validation rules, change plugin behavior, modify the entry point, run commands from a plugin, or mutate files. Covers entry point (start_plugin_with_fn), native filesystem I/O (pathlib), and command execution (subprocess). Plugins receive { directory, config } and use native OS operations.

文件操作 0 5个月前
AtomiCloud

writing-plugin-javascript

AtomiCloud

Write or modify CyanPrint plugin code in JavaScript. Use when the user asks to add validation rules, change plugin behavior, modify the entry point, run commands from a plugin, or mutate files. Covers entry point (StartPluginWithLambda), native filesystem I/O (fs), and command execution (child_process). Plugins receive { directory, config } and use native OS operations.

文件操作 0 5个月前
AtomiCloud

writing-plugin-dotnet

AtomiCloud

Write or modify CyanPrint plugin code in C#. Use when the user asks to add validation rules, change plugin behavior, modify the entry point, run commands from a plugin, or mutate files. Covers entry point (CyanEngine.StartPlugin), native filesystem I/O (System.IO), and command execution (System.Diagnostics.Process). Plugins receive { Directory, Config } and use native OS operations.

文件操作 0 5个月前
AtomiCloud

testing-plugin

AtomiCloud

Test this CyanPrint plugin. Use when the user asks to write plugin tests, add test cases, update snapshots, or debug plugin test failures. Covers test.cyan.yaml format with input directories, config, validate commands, and expected output.

文件操作 0 5个月前
AtomiCloud

documenting-plugin

AtomiCloud

Document this CyanPrint plugin into README.MD. Use when the user asks to document the plugin, write a README, explain plugin configuration, or describe what the plugin validates or transforms. Reads cyan.yaml and entry point code to extract config schema and behavior.

模板 0 5个月前
AtomiCloud

writing-template-typescript

AtomiCloud

Write or modify CyanPrint template code in TypeScript. Use when the user asks to add prompts, change template logic, modify the entry point, add processors/plugins/resolvers, or change generated output for a TypeScript template. Covers IInquirer question types (text, select, checkbox, confirm, password, dateSelect), processor configuration, and IDeterminism for non-deterministic values.

文件操作 0 5个月前
AtomiCloud

upgrade

AtomiCloud

Upgrade all CyanPrint SDK packages and Docker runtime versions across templates, plugins, and processors (TypeScript, JavaScript, Python, .NET), then run tests to validate. Use when upgrading dependencies, updating SDK versions, refreshing packages, updating Docker images, or running /upgrade.

Docker 0 7个月前
AtomiCloud

testing-template

AtomiCloud

Test this CyanPrint template. Use when the user asks to write tests, add test cases, update snapshots, or debug template test failures. Covers test.cyan.yaml format with answer_state, deterministic_state, validate commands, and expected output.

代码生成 0 5个月前
AtomiCloud

taskfile-conventions

AtomiCloud

Taskfile conventions. Use when creating or modifying Taskfile.yaml or tasks/.

自动化 0 6个月前
AtomiCloud

shell-conventions

AtomiCloud

Shell script conventions. Use when writing or modifying shell scripts in scripts/.

CLI 工具 0 6个月前
AtomiCloud

service-tree

AtomiCloud

Service Tree (LPSM) naming conventions. Use when naming resources, labels, tags, or when terms like LPSM, landscape, platform, service, module appear.

Kubernetes 0 6个月前
AtomiCloud

semantic-release

AtomiCloud

Semantic release configuration and workflow. Use when configuring releases or understanding versioning.

智能体 0 6个月前
AtomiCloud

nix

AtomiCloud

Use for ALL Nix flake configuration questions. This includes file structure (flake.nix, nix/, .envrc), adding/removing packages or binaries, PATH configuration, development shells, pre-commit hooks, formatters, linters, enforcers, environment variables, adding registries, and how the Nix template structure works. Use when user asks about nix, flake, packages, binaries, shells, PATH, formatting, linting, git hooks, or registries.

CLI 工具 0 7个月前
AtomiCloud

linting

AtomiCloud

Linting conventions. Use when running or configuring linting.

Git 与版本控制 0 6个月前
AtomiCloud

fix-meta-template-test

AtomiCloud

Debug and fix failing meta-template test cases for the CyanPrint ketone.new-cyanprint repository. Use when a test case fails and you need to trace the root cause back through the meta-template layer. Use when running /fix-meta-template-test.

调试 0 5个月前
AtomiCloud

ecosystem-upgrade

AtomiCloud

Drive a whole CyanPrint template-chain (ketone) through an ecosystem upgrade — baseline bump (e.g. nixos-26.05 + nix-registry/v3), modern nix-based generated CI, and republish — safely, in dependency order, and to a fixed point. Use when running /ecosystem-upgrade, performing a chain-wide baseline/registry bump across the ketone templates, upgrading the template ecosystem, or re-running the chain upgrade.

模板 0 2个月前
AtomiCloud

documenting-template

AtomiCloud

Document this CyanPrint template into README.MD. Use when the user asks to document the template, write a README, explain how to use the template, or add usage documentation. Reads cyan.yaml and entry point code to generate accurate, artifact-specific docs.

代码生成 0 5个月前
AtomiCloud

docker-push

AtomiCloud

Docker image build and push to container registry. Use when adding or modifying Docker image builds and pushes to GHCR.

CI/CD 0 6个月前
AtomiCloud

conventional-commits

AtomiCloud

Conventional commit conventions. Use when writing commit messages.

Git 与版本控制 0 6个月前
AtomiCloud

ci-cd-workflows

AtomiCloud

CI/CD workflow patterns. Use when creating or modifying GitHub Actions workflows.

CI/CD 0 6个月前
arabold

godot-mcp

arabold

Use when working on this Godot 4.7 C# project's scenes, GridMaps, mesh libraries, or .tres/.tscn resources — including hand-authoring or validating resources, fixing UID/import issues, and editor or headless game smoke checks. Covers this machine's Godot and dotnet binary paths, the build->import->validate workflow, and a headless GDScript validation harness. Not needed for pure C# logic changes where dotnet build alone verifies the work.

游戏开发 4 2个月前
arabold

assets

arabold

Use when discovering, downloading, or adding new 3D/2D/audio assets to this game from curated free sources (KayKit, Quaternius, Kenney, Poly Pizza) or generating our own via image-to-3D. Covers the two automation channels (KayKit GitHub + Poly Pizza API), the download->manifest->import workflow, licensing/style rules, and the experimental AI authoring path. Policy and the asset manifest live in assets/AGENTS.md; this skill is the how-to and the scripts. Not needed for editing assets already in the repo.

设计 4 2个月前
scs0209

impeccable

scs0209

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

设计 0 6天前
scs0209

impeccable

scs0209

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

设计 0 6天前