UI 组件

基于代码的 UI 组件生成与样式实现

显示 145-168 / 共 8207 个技能
rsmdt

pattern-detection

rsmdt

Identify existing codebase patterns (naming conventions, architectural patterns, testing patterns) to maintain consistency. Use when generating code, reviewing changes, or understanding established practices. Ensures new code aligns with project conventions.

代码生成 508 6个月前
rsmdt

architecture-selection

rsmdt

System architecture patterns including monolith, microservices, event-driven, and serverless, with C4 modeling, scalability strategies, and technology selection criteria. Use when designing system architectures, evaluating patterns, or planning scalability.

缓存 508 6个月前
deanpeters

epic-hypothesis

deanpeters

Frame epics as testable hypotheses using an if/then structure that articulates the action or solution, the target beneficiary, the expected outcome, and how you'll validate success. Use this to manage

测试 6676 7个月前
deanpeters

ai-shaped-readiness-advisor

deanpeters

Assess whether your product work is AI-first or AI-shaped. Score 5 competencies and recommend the next capability to build.

智能体 6676 6个月前
deanpeters

discovery-interview-prep

deanpeters

Guide product managers through preparing for customer discovery interviews by asking adaptive questions about research goals, customer segments, constraints, and methodologies. Use this to design effe

学术 6676 6个月前
Prat011

domain-name-brainstormer

Prat011

Generates creative domain name ideas for your project and checks availability across multiple TLDs (.com, .io, .dev, .ai, etc.). Saves hours of brainstorming and manual checking.

代码评审 1696 10个月前
Prat011

brand-guidelines

Prat011

Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

设计 1696 10个月前
Prat011

canvas-design

Prat011

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

代码生成 1696 10个月前
Prat011

artifacts-builder

Prat011

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.

CLI 工具 1696 10个月前
getsentry

brand-guidelines

getsentry

Write copy following Sentry brand guidelines. Use when writing UI text, error messages, empty states, onboarding flows, 404 pages, documentation, marketing copy, or any user-facing content. Covers both Plain Speech (default) and Sentry Voice tones.

调试 954 7个月前
wondelai

drive-motivation

wondelai

'Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isn''t working", "team incentives", "autonomy", "mastery", or "purpose-driven". Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.'

自动化 2024 6个月前
wondelai

traction-eos

wondelai

'Implement the Entrepreneurial Operating System (EOS) to align vision and execution across a company. Use when the user mentions "EOS", "V/TO", "quarterly rocks", "Level 10 meetings", "accountability chart", or "IDS process". Covers the six EOS components: Vision, People, Data, Issues, Process, Traction. For team motivation design, see drive-motivation. For lean experimentation, see lean-startup.'

代码评审 2024 6个月前
wondelai

domain-driven-design

wondelai

'Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. Use when the user mentions "domain modeling", "bounded context", "aggregate root", "ubiquitous language", or "anti-corruption layer". Covers entities vs value objects, domain events, and context mapping strategies. For architecture layers, see clean-architecture. For complexity, see software-design-philosophy.'

国际化 2024 6个月前
wondelai

lean-ux

wondelai

'Apply lean thinking to UX: hypothesis-driven design, collaborative sketching, and rapid experiments instead of heavy deliverables. Use when the user mentions "Lean UX", "design hypothesis", "UX experiment", "collaborative design", or "outcome over output". Covers hypothesis statements, MVPs for UX, and cross-functional collaboration. For Build-Measure-Learn, see lean-startup. For usability audits, see ux-heuristics.'

学术 2024 6个月前
wondelai

ios-hig-design

wondelai

'Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", or "HIG compliance". Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For affordance design, see design-everyday-things.'

无障碍 2024 6个月前
wondelai

high-perf-browser

wondelai

'Optimize web performance through network protocols, resource loading, and browser rendering internals. Use when the user mentions "page load speed", "Core Web Vitals", "HTTP/2", "resource hints", "network latency", or "render blocking". Covers TCP/TLS optimization, caching strategies, WebSocket/SSE, and protocol selection. For UI visual performance, see refactoring-ui. For font loading, see web-typography.'

API 开发 2024 6个月前
wondelai

design-sprint

wondelai

'Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate in a week", "rapid prototype", "test with users", or "de-risk before building". Covers mapping, sketching, deciding, prototyping, and testing. For ongoing experimentation, see lean-startup. For customer job analysis, see jobs-to-be-done.'

代码评审 2024 6个月前
wondelai

system-design

wondelai

'Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues. Use when the user mentions "system design", "scale this", "high availability", "rate limiter", or "design a URL shortener". Covers common system designs and back-of-the-envelope estimation. For data fundamentals, see ddia-systems. For resilience, see release-it.'

缓存 2024 6个月前
wondelai

web-typography

wondelai

'Select, pair, and implement typefaces for web projects. Use when the user mentions "font pairing", "which typeface", "line height", "responsive typography", "web font loading", or "type hierarchy". Covers readability evaluation, CSS implementation, and performance optimization. For overall UI design systems, see refactoring-ui. For dramatic typographic experiences, see top-design.'

设计 2024 6个月前
wondelai

microinteractions

wondelai

'Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", or "interaction polish". Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.'

动画 2024 6个月前
wondelai

design-everyday-things

wondelai

'Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", or "fault tolerance". Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.'

调试 2024 6个月前
wondelai

software-design-philosophy

wondelai

'Manage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", or "strategic vs tactical". Covers deep vs shallow modules, red flags for complexity, and comments as design documentation. For code quality, see clean-code. For boundaries, see clean-architecture.'

注释 2024 6个月前
wondelai

improve-retention

wondelai

'Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users drop off", "activation rate", "onboarding friction", "retention metrics", or "why users don''t complete". Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.'

智能体 2024 6个月前
wondelai

refactoring-ui

wondelai

'Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off", "fix the design", "Tailwind styling", "color palette", or "visual hierarchy". Covers grayscale-first workflow, constrained design scales, shadows, and component styling. For typeface selection, see web-typography. For usability audits, see ux-heuristics.'

数据处理 2024 6个月前