UI 组件

基于代码的 UI 组件生成与样式实现

显示 73-96 / 共 8602 个技能
OneKeyHQ

1k-ui-recipes

OneKeyHQ

Reference-only catalog of UI workaround recipes. Do NOT auto-load — invoke ONLY when the user explicitly asks for "1k-ui-recipes" or a specific recipe by name (iOS tab bar scroll offset, collapsible tab horizontal scroll, Android bottom tab touch intercept, keyboard avoidance, iOS overlay navigation freeze, web keyboardDismissMode, iOS modal Fabric frame animation, Android background thread timers/microtasks).

动画 2474 1个月前
OneKeyHQ

1k-implementing-figma-designs

OneKeyHQ

Implements Figma designs 1:1 using OneKey component library (还原设计稿).

设计 2474 7个月前
PostHog

implementing-mcp-ui-apps

PostHog

'Guide for adding MCP UI apps — interactive visualizations that render tool results in MCP clients like Claude Desktop. Use when adding a new detail or list view for an MCP tool, creating view components in products/*/mcp/apps/, or linking tools to UI apps via YAML.'

类型 4万 3个月前
anthropics

applying-brand-guidelines

anthropics

This skill applies consistent corporate branding and styling to all generated documents including colors, fonts, layouts, and messaging

设计 5.4万 12个月前
PostHog

building-html-canvases

PostHog

Author a PostHog canvas with semantic HTML, CSS, and direct browser APIs — documents, articles, generative graphics, 2D canvas and WebGL experiences, and focused experiments where React components add no useful structure. Use after building-canvases has routed a canvas request to a plain-HTML/browser-API implementation. Covers the thin component wrapper the current runtime requires, styling and theming without Quill, drawing surfaces, and animation/cleanup patterns.

设计 4万 1个月前
PostHog

building-canvases

PostHog

Create or edit a PostHog freeform canvas — a sandboxed browser application (data board, document, form, small tool, graphics experiment) stored in PostHog and rendered by the desktop/web app. Use when a task asks to build, generate, update, or fix a standalone canvas app, or when a freeform canvas id is given as the publish target. For grid/home canvases, widget placements, or reusable components, use composing-grid-canvases instead. Covers resolving or creating the target canvas, choosing an implementation approach (React + Quill vs plain HTML/browser APIs), the read → edit → validate → publish → build loop, and which companion canvas skills to load for the details.

UI 组件 4万 1个月前
PostHog

placing-product-frontend-code

PostHog

Decide which tree a frontend file belongs in — products/<name>/frontend/ or frontend/src/scenes/<name>/ — and explain why the boundary is real rather than stylistic. Use when adding a new scene, component, or logic file for a product; when creating a new directory under frontend/src/scenes/; when a product has UI in both trees and you need to know which side to extend; or when moving a scene into its product. Covers the merge-queue lane cost of the split, the measurement showing a dependency graph cannot substitute for the path signal, and a report script that shows how far each product's move has gone.

文件操作 4万 2个月前
PostHog

writing-kea-logics

PostHog

Guide for writing or reviewing PostHog kea logic files (*Logic.ts / *Logic.tsx). Use when creating a new logic, adding actions/reducers/selectors/listeners/loaders/forms/router bindings, choosing between reducer vs selector vs cache, deciding between listeners and kea-subscriptions, wiring React with useValues/useActions/BindLogic, or onboarding to kea conventions. Read keajs.org for upstream API; this skill captures PostHog-specific conventions and idioms.

API 开发 4万 2个月前
lobehub

modal

lobehub

'LobeHub imperative modal conventions. Use when creating or migrating modals, dialogs, popups, confirm flows, ModalHost wiring, createModal, confirmModal, useModalContext, or base-ui modal APIs.'

UI 组件 8.3万 2个月前
lobehub

typescript

lobehub

'LobeHub TypeScript style and type-safety guide. Use when editing TS/TSX/MTS, fixing types, choosing interface vs type, avoiding any/object, import type, async flow, or ts-expect-error.'

设计 8.3万 2个月前
lobehub

testing

lobehub

'Vitest testing guide. Use when writing or updating tests, fixing failing tests, improving coverage, debugging test issues, or setting up mocks.'

测试 8.3万 1个月前
lobehub

project-overview

lobehub

'LobeHub open-source monorepo architecture map. Use when locating code layers, understanding apps/packages/src layout, business stubs, project structure, or onboarding to the repository.'

国际化 8.3万 2个月前
lobehub

react

lobehub

'LobeHub React component conventions. Use when editing TSX UI, choosing base-ui vs @lobehub/ui vs antd, styling with antd-style, component boundaries, local state, layouts, render performance, or memoization.'

设计 8.3万 2个月前
OneKeyHQ

1k-architecture

OneKeyHQ

OneKey monorepo architecture, project structure, package relationships, and import hierarchy rules.

UI 组件 2474 7个月前
OneKeyHQ

1k-cross-platform

OneKeyHQ

OneKey cross-platform patterns, platform files, platformEnv, and supported OS/SDK requirements.

文件操作 2474 3个月前
openclaw

block-kit

openclaw

"Use proactively for structured or interactive Slack replies, and when asked to author or validate native Slack Block Kit JSON."

UI 组件 39.3万 1个月前
openai

figma-implement-design

openai

"Translate Figma nodes into production-ready code with 1:1 visual fidelity using the Figma MCP workflow (design context, screenshots, assets, and project-convention translation). Trigger when the user provides Figma URLs or node IDs, or asks to implement designs or components that must match Figma specs. Requires a working Figma MCP server connection."

自动化 2.8万 8个月前
openai

figma

openai

Use the Figma MCP server to fetch design context, screenshots, variables, and assets from Figma, and to translate Figma nodes into production code. Trigger when a task involves Figma URLs, node IDs, design-to-code implementation, or Figma MCP setup and troubleshooting.

自动化 2.8万 8个月前
openclaw

meme-maker

openclaw

Search meme templates, suggest formats, and generate local or hosted image memes.

设计 39.3万 1个月前
openclaw

discord

openclaw

"Discord messaging workflows through OpenClaw's message tool."

社交媒体 39.3万 1个月前
openclaw

solid

openclaw

Write, refactor, review, or test Solid 2 UI in OpenClaw (Control UI, plugin views, Canvas hosts), including state ownership, native custom elements, overlays, testing, performance, and lessons learned.

代码评审 39.3万 1天前
coder

react-effects

coder

Guidelines for when to use (and avoid) useEffect in React components

数据处理 2063 9个月前
elizaOS

canvas

elizaOS

"Display, present, and render HTML content on connected Otto nodes (Mac app, iOS, Android). Show on device, preview on mobile, push to screen, or navigate to a URL on any connected node. Use for games, visualizations, dashboards, interactive demos, and live-reloading development previews. Supports presenting, hiding, navigating, evaluating JavaScript, and capturing screenshots of canvas content across Mac, iOS, and Android devices."

文件操作 2万 4个月前
getsentry

generate-snapshot-tests

getsentry

Generate snapshot test files for Sentry frontend React components. Use when asked to "generate snapshot tests", "add snapshot tests", "create visual snapshots", "write snapshot tests", "add visual regression tests", or "snapshot this component". Accepts an optional component path or name via $ARGUMENTS.

设计 4.6万 6个月前