类型

类型检查与类型生成

显示 1369-1392 / 共 6622 个技能
epicweb-dev

epic-ui-guidelines

epicweb-dev

Guide on UI/UX guidelines, accessibility, and component usage for Epic Stack

无障碍 5539 8个月前
epicweb-dev

epic-testing

epicweb-dev

Guide on testing with Vitest and Playwright for Epic Stack

认证鉴权 5539 8个月前
epicweb-dev

epic-react-patterns

epicweb-dev

Guide on React patterns, performance optimization, and code quality for Epic

数据处理 5539 8个月前
epicweb-dev

epic-forms

epicweb-dev

Guide on forms with Conform and validation with Zod for Epic Stack

邮件 5539 8个月前
epicweb-dev

epic-auth

epicweb-dev

Guide on authentication, sessions, OAuth, 2FA, and passkeys for Epic Stack

认证鉴权 5539 8个月前
epicweb-dev

epic-routing

epicweb-dev

Guide on routing with React Router and react-router-auto-routes for Epic Stack

代码生成 5539 8个月前
aj-geddes

autoscaling-configuration

aj-geddes

Configure autoscaling for Kubernetes, VMs, and serverless workloads based on metrics, schedules, and custom indicators.

代码生成 371 11个月前
stacksjs

stacks-error-handling

stacksjs

Use when implementing error handling in Stacks - the Result type (Ok/Err), handleError function, error page rendering (development with stack traces, production with friendly messages), ErrorHandler class, ModelNotFoundException, HTTP error mapping, log file writing, or error configuration. Covers @stacksjs/error-handling and config/errors.ts.

调试 636 15天前
stacksjs

stacks-env

stacksjs

Use when working with environment variables in Stacks - the typed env proxy with auto-coercion, .env file loading, X25519 and AES-256-GCM encryption/decryption of env values, runtime/platform detection, CI provider detection, or the env CLI commands. Covers @stacksjs/env, config/env.ts, and .env files.

CLI 工具 636 8天前
stacksjs

stacks-configuration

stacksjs

Use when setting up or modifying Stacks project-level configuration - bunfig.toml preload order, the tsconfig chain and TypeScript 7 / tsgo type checking, workspace configuration, .env setup, package.json scripts, system requirements (Bun >= 1.3.0, SQLite >= 3.47.2), or the project bootstrap process. For individual feature configs (database, email, auth, etc.), see the specific package skills instead.

数据库 636 1个月前
stacksjs

stacks-faker

stacksjs

Use when working with fake data generation in a Stacks application - seeding databases, generating test data, model factories, or using faker utilities. Covers @stacksjs/faker (wrapper around ts-mocker) and its integration with the database seeder.

数据库 636 15天前
aRustyDev

cloud-cloudflare-workers-dev

aRustyDev

Cloudflare Workers development guide for building serverless edge applications. Use this skill when creating Workers, configuring wrangler.toml, using D1/KV/R2 storage, implementing Durable Objects, deploying to Cloudflare, or building edge functions with TypeScript.

代码生成 8 8个月前
aRustyDev

convert-elm-haskell

aRustyDev

Bidirectional conversion between Elm and Haskell. Use when migrating projects between these languages in either direction. Extends meta-convert-dev with Elm↔Haskell specific patterns. Use when migrating Elm frontend code to Haskell, translating Elm patterns to idiomatic Haskell, or refactoring Elm codebases. Extends meta-convert-dev with Elm-to-Haskell specific patterns.

数据处理 8 8个月前
stacksjs

stacks-datetime

stacksjs

Use when working with dates and times in Stacks - the DateTime class with Carbon-like API (add/sub, comparison, formatting, start/end of day/month/year), date parsing, format tokens, timezone handling, wall-clock times in a named zone across DST, or YYYY-MM-DD calendar dates (today in a zone, day arithmetic, ISO weeks). Covers @stacksjs/datetime.

数据处理 636 7天前
stacksjs

stacks-cron

stacksjs

Use when working with cron expressions in a Stacks application - parsing cron syntax, registering OS-level cron jobs, or low-level scheduling. Covers @stacksjs/cron. For higher-level scheduling, see stacks-scheduler.

自动化 636 15天前
wwwzhouhui

dify-dsl-generator

wwwzhouhui

专业的 Dify 工作流 DSL/YML 文件生成器,根据用户业务需求自动生成完整的 Dify 工作流配置文件,支持各种节点类型和复杂工作流逻辑

API 开发 285 11个月前
tebjan

vvvv-fileformat

tebjan

"Describes the .vl XML file format used by vvvv gamma — document structure, element hierarchy, ID system (base62 GUIDs), NodeReference/Choice patterns, Pins, Pads (IOBoxes), Links, ProcessDefinition/Fragment lifecycle, regions (If/ForEach/Cache), type definitions, TypeAnnotations, and property serialization. Use when generating, parsing, or modifying .vl files programmatically, or when understanding the structure of vvvv patches at the XML level."

代码生成 34 8个月前
tebjan

vvvv-shaders

tebjan

Helps write SDSL shaders for Stride and vvvv gamma — TextureFX, shader mixins, compute shaders, and ShaderFX composition. Use when writing or debugging .sdsl shader files, creating visual effects, working with the Stride rendering pipeline, or composing shader mixins.

代码生成 34 8个月前
tebjan

vvvv-channels

tebjan

Helps work with vvvv gamma's Channel system from C# — IChannelHub, public channels, [CanBePublished] attributes, hierarchical data propagation, channel subscriptions, bang channels, and spread sub-channels. Use when reading or writing public channels from C# nodes, publishing .NET types as channels, working with IChannelHub, subscribing to channel changes, or managing hierarchical channel state.

代码生成 34 8个月前
proflead

db-migration-reviewer

proflead

Review database migrations for safety and rollback. Use when a mid-level developer needs validation of schema changes.

代码评审 162 9个月前
xuiltul

tool-creator

xuiltul

AnimaWorks向けPython外部ツールモジュールを作成するメタスキル。core/tools連携・get_credential・permissionsを扱う。 Use when: core/toolsへ新規モジュール追加、Web APIラッパー実装、animaworks-toolから呼ぶカスタムツール開発が必要なとき。

CLI 工具 268 2个月前
tenequm

solana-security

tenequm

Audit Solana programs (Anchor or native Rust) for security vulnerabilities. Use when reviewing smart contract security, finding exploits, analyzing attack vectors, performing security assessments, or when explicitly asked to audit, review security, check for bugs, or find vulnerabilities in Solana programs.

代码评审 40 11个月前
pluginagentmarketplace

game-design-theory

pluginagentmarketplace

Comprehensive game design theory covering MDA framework, player psychology, balance principles, and progression systems. Master why games are fun.

游戏开发 45 9个月前
apconw

schema-exploration

apconw

用于发现和理解数据库结构、表、列和关系

数据库 2255 9个月前