性能

性能分析与优化

显示 1177-1200 / 共 2723 个技能
Bbeierle12

building-mechanics

Bbeierle12

Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).

游戏开发 8 9个月前
Bbeierle12

particles-lifecycle

Bbeierle12

Particle lifecycle management—emission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.

代码生成 8 8个月前
Bbeierle12

building-router

Bbeierle12

Router for 3D building game mechanics in Three.js. Use when creating survival games, sandbox builders, base builders, or any game with player-constructed structures. Routes to 9 specialized skills for performance, physics, multiplayer, terrain, decay, UX, platform support, and design reference. Start here for building mechanics projects.

游戏开发 8 8个月前
Bbeierle12

Building Systems Router

Bbeierle12

Creative mode: performance + terrain

游戏开发 8 9个月前
Bbeierle12

postfx-bloom

Bbeierle12

Bloom and glow effects using Three.js UnrealBloomPass with React Three Fiber. Use when implementing glow, bloom, luminance-based effects, selective bloom on specific meshes, or neon/ethereal lighting. Essential for cyberpunk aesthetics, energy effects, magic spells, and UI glow.

代码生成 8 8个月前
cuipengfei

auto-extract

cuipengfei

会话学习技能 - 分析当前会话,提取学习并持久化到三层存储(项目 CLAUDE.md、用户 CLAUDE.md、Memory MCP)

文档生成 8 7个月前
Bbeierle12

performance-at-scale

Bbeierle12

Spatial indexing and world streaming for Three.js building games with thousands of pieces. Use when optimizing building games, implementing spatial queries, chunk loading, or profiling performance. Includes spatial hash grids, octrees, chunk managers, and benchmarking tools.

代码生成 8 8个月前
Bbeierle12

particles-router

Bbeierle12

Decision framework for particle system projects. Routes to specialized particle skills (gpu, physics, lifecycle) based on task requirements. Use when building particle effects or needing guidance on which particle techniques to combine.

动画 8 8个月前
joncrangle

lang-rust

joncrangle

Rust 1.92+ development specialist covering Axum, Tokio, SQLx, and memory-safe systems programming. Use when building high-performance, memory-safe applications or WebAssembly.

数据库 8 7个月前
Bbeierle12

case-studies-reference

Bbeierle12

Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.

游戏开发 8 8个月前
cuipengfei

foundational-principles

cuipengfei

基础原则 - AI 助手的核心思维原则和指令框架概述。包含系统思维、辩证思维、创新思维和批判思维四大核心原则。

智能体 8 8个月前
sebnow

coding

sebnow

"Use when implementing code changes. Enforces production-grade principles: pragmatism, domain awareness, clarity, performance, correctness. Triggers: implementing features/fixes, refactoring, writing new code, bug fixes."

调试 8 6个月前
chaterm

troubleshooting

chaterm

性能问题排查

CLI 工具 57 7个月前
chaterm

tuning

chaterm

系统调优

CLI 工具 57 7个月前
chaterm

benchmarking

chaterm

性能基准测试

CLI 工具 57 7个月前
rebyteai-template

seo-analytics

rebyteai-template

Generate visual SEO analysis reports using Google PageSpeed Insights API. Use when user asks to analyze website performance, SEO scores, Core Web Vitals, or page speed. Outputs an interactive HTML report with charts and actionable recommendations.

性能 16 8个月前
x-cmd

jpa-patterns

x-cmd

JPA/Hibernate patterns for entity design, relationships, query optimization, transactions, auditing, indexing, pagination, and pooling in Spring Boot.

代码生成 25 7个月前
liqiongyu

engineering-culture

liqiongyu

"Build or refresh engineering culture and produce an Engineering Culture Operating System Pack (capability map, culture code, org↔architecture alignment, clock-speed/DevEx backlog, workflow contract, rollout + measurement). Use for engineering culture, DevOps capabilities, DevEx, clock speed, Conway's Law, and engineering principles. Category: Engineering."

智能体 52 7个月前
liqiongyu

evaluating-trade-offs

liqiongyu

"Evaluate trade-offs and produce a Trade-off Evaluation Pack (trade-off brief, options+criteria matrix, all-in cost/opportunity cost table, impact ranges, recommendation, stop/continue triggers). Use for tradeoff/trade-off, pros and cons, cost-benefit, opportunity cost, build vs buy, ship fast vs ship better, continue vs stop (sunk costs). Category: Leadership."

代码评审 52 7个月前
lijigang

ljg-xray-paper

lijigang

"Paper X-ray. Extracts what the paper says (problem-perspective-result) and what it means for lijigang (cognitive delta cards in ASCII art). Use when user shares an arxiv link, paper URL, PDF, or asks to analyze a research paper. Usually called via ljg-xray router. Do NOT use for blog posts or non-academic articles (use ljg-xray-article instead)."

学术 594 6个月前
kangarooking

x-filter

kangarooking

Score and filter topics for X content creation using weighted criteria. Use when user wants to evaluate collected materials, filter topics by score, or mentions "filter topics", "score materials", "x-filter", "选题筛选". Applies 10-point scoring system with customizable weights.

代码生成 323 7个月前
block

code-review

block

Comprehensive code review checklist for pull requests

代码评审 23 7个月前
fmschulz

plotly-dashboard-skill

fmschulz

Build production-ready Plotly Dash dashboards with consistent theming, clear layouts, and performant callbacks.

代码生成 7 7个月前
Ven0m0

moai-formats-data

Ven0m0

Data format specialist covering TOON encoding, JSON/YAML optimization,

数据处理 7 7个月前