调试

定位并修复问题,分析错误

显示 313-336 / 共 5592 个技能
affaan-m

click-path-audit

affaan-m

"Trace every user-facing button/touchpoint through its full state change sequence to find bugs where functions individually work but cancel each other out, produce wrong final state, or leave the UI in an inconsistent state. Use when: systematic debugging found no bugs but users report broken buttons, or after any major refactor touching shared state stores."

代码评审 28.7万 7个月前
affaan-m

security-review

affaan-m

Use this skill when adding authentication, handling user input, working with secrets, creating API endpoints, or implementing payment/sensitive features. Provides comprehensive security checklist and patterns.

调试 28.7万 9个月前
bobmatnyc

golang-concurrency-patterns

bobmatnyc

"Go concurrency patterns for production services: context cancellation, errgroup, worker pools, bounded parallelism, fan-in/fan-out, and common race/deadlock pitfalls"

调试 77 10个月前
thedivergentai

godot-genre-sports

thedivergentai

"Expert blueprint for sports games (FIFA, NBA 2K, Rocket League, Tony Hawk) covering physics-based ball interaction, team AI formations, contextual input, and broadcast camera systems. Use when building soccer, basketball, hockey, racing sports, or arcade sports games. Keywords ball physics, magnus effect, formation AI, team tactics, contextual controls, steering behaviors."

动画 888 8个月前
thedivergentai

godot-genre-open-world

thedivergentai

"Expert blueprint for open world games including chunk-based streaming (load/unload regions dynamically), floating origin (prevent precision jitter beyond 5000 units), HLOD (hierarchical LOD for distant meshes), persistent state (track entity changes across unloaded chunks), POI discovery systems (compass, markers), and threaded loading (prevent stutters). Use for RPGs, sandboxes, or exploration games. Trigger keywords: open_world, chunk_streaming, floating_origin, HLOD, persistent_state, POI_discovery, threaded_loading."

代码生成 888 8个月前
borghei

senior-mobile

borghei

Expert mobile development covering iOS, Android, React Native, and Flutter for native and cross-platform applications.

数据处理 973 9个月前
borghei

senior-mobile

borghei

Expert mobile development covering iOS, Android, React Native, and Flutter for native and cross-platform applications.

数据处理 973 8个月前
product-on-purpose

Release Notes

product-on-purpose

A curated collection of 24 best-practice, plug-and-play product management “agent skills” plus templates and workflow bundles for consistent, professional PM outputs.

代码生成 757 9个月前
borghei

delivery-manager

borghei

Expert delivery management covering continuous delivery, release management, deployment coordination, and service operations.

CI/CD 973 9个月前
obra

receiving-code-review

obra

Use when receiving code review feedback, before implementing suggestions, especially if feedback seems unclear or technically questionable - requires technical rigor and verification, not performative agreement or blind implementation

代码评审 30.4万 10个月前
citypaul

refactoring

citypaul

Refactoring assessment and patterns. Use after tests pass (GREEN phase) to assess improvement opportunities.

调试 755 10个月前
obra

test-driven-development

obra

Use when implementing any feature or bugfix, before writing implementation code

调试 30.4万 10个月前
longbridge

generate-component-story

longbridge

Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.

代码生成 1.9万 9个月前
citypaul

functional

citypaul

Functional programming patterns with immutable data. Use when writing logic or data transformations.

数据处理 755 10个月前
mattpocock

diagnosing-bugs

mattpocock

Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.

CLI 工具 30.2万 2个月前
superset-sh

duplicate-sweep

superset-sh

Find and merge duplicate Linear issues — group reports of the same underlying bug, pick the survivor, and move the evidence across. Use when the backlog has grown noisy, someone asks whether an issue is already reported, or you are cleaning up before planning.

调试 1.6万 1个月前
Donchitos

patch-notes

Donchitos

"Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication."

代码生成 2.7万 8个月前
Donchitos

hotfix

Donchitos

"Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly."

调试 2.7万 8个月前
Donchitos

bug-report

Donchitos

"Creates a structured bug report from a description, or analyzes code to identify potential bugs. Ensures every bug report has full reproduction steps, severity assessment, and context."

调试 2.7万 8个月前
Donchitos

changelog

Donchitos

"Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-facing versions."

调试 2.7万 8个月前
mattpocock

diagnose

mattpocock

Disciplined diagnosis loop for hard bugs and performance regressions. Reproduce → minimise → hypothesise → instrument → fix → regression-test. Use when user says "diagnose this" / "debug this", reports a bug, says something is broken/throwing/failing, or describes a performance regression.

调试 30.2万 5个月前
microsoft

caveman

microsoft

'Ultra-compressed response style that reduces output token count while preserving technical accuracy, with intensity levels and auto-clarity safety rules'

CLI 工具 1564 3个月前
affaan-m

golang-testing

affaan-m

Go testing patterns including table-driven tests, subtests, benchmarks, fuzzing, and test coverage. Follows TDD methodology with idiomatic Go practices.

代码生成 28.8万 8个月前
educlopez

clarify

educlopez

"UX copy review across buttons, errors, empty states, and form hints — critiques by default, applies only on request. Use when copy feels vague, generic, or AI-sounding, or when the user says \"fix the labels\", \"improve error messages\", or \"review the copy\". Invoke when the user asks for clarify on their UI, or mentions 'clarify' alongside design / UI / frontend work."

调试 398 2个月前