调试

定位并修复问题,分析错误

显示 265-288 / 共 5592 个技能
fusengine

laravel-queues

fusengine

Implement background jobs with queues, workers, batches, chains, middleware, and failure handling. Use when processing async tasks or handling long-running operations.

智能体 33 8个月前
ruvnet

Pair Programming

ruvnet

AI-assisted pair programming with multiple modes (driver/navigator/switch), real-time verification, quality monitoring, and comprehensive testing. Supports TDD, debugging, refactoring, and learning sessions. Features automatic role switching, continuous code review, security scanning, and performance optimization with truth-score verification.

代码生成 7.9万 12个月前
sandeco

reversa-debugger-fix

sandeco

'Corretor de bugs do Reversa: reproduz, investiga causa raiz, oferece debate opt-in, cria testes de reprodução e regressão, aplica o change set em dois gates aprovados, dá o veredito de spec e fecha pela closure policy. Exige bug registrado via /reversa-debugger.'

调试 1788 2个月前
warpdotdev

fix-errors

warpdotdev

Fix compilation errors, linting issues, and test failures in the warp Rust codebase. Covers presubmit checks, WASM-specific errors, and running specific tests. Use when the user hits build errors, clippy or fmt failures, test failures, or needs to run or interpret presubmit before a PR.

CLI 工具 629 5个月前
warpdotdev

diagnose-ci-failures

warpdotdev

Diagnose CI failures for a PR using the GitHub CLI, extract error logs, and generate a plan to fix them. Use when the user asks to check CI status, pull CI issues, triage test failures, or investigate PR build failures.

代码评审 629 2个月前
brycewang-stanford

anti-hallucination

brycewang-stanford

ALWAYS activate this skill. Apply these rules to every task regardless of domain. This skill governs how Claude Code verifies information, writes code, references documentation, and avoids fabricating functions, arguments, APIs, file paths, data structures, or facts. These rules override any inclination to guess.

调试 4760 6个月前
brycewang-stanford

event-study

brycewang-stanford

Use this skill whenever the user wants to conduct an event study, create event study plots, test for parallel trends, implement difference-in-differences designs, or work with any panel data estimation that involves pre/post treatment comparisons. Trigger on phrases like "event study", "parallel trends", "pre-trends", "dynamic treatment effects", "leads and lags", "TWFE", "two-way fixed effects", "staggered adoption", "staggered treatment", "difference-in-differences", "DiD", "Sun and Abraham", "Callaway and Sant'Anna", "de Chaisemartin", "Borusyak", "did_multiplegt", "fixest", "did2s", "bacon decomposition", or any reference to plotting coefficients around a treatment event. Also trigger when the user uploads panel data and wants to estimate treatment effects with variation in treatment timing. All code is in R.

数据处理 4760 4个月前
BuilderIO

address-feedback

BuilderIO

Triage feedback from docs, issues, Slack threads, or pasted notes into verified bugs, UX proposals, unclear questions, and skipped noise. Use when a user asks you to address product feedback or investigate a reported workflow.

代码评审 7495 1个月前
ynulihao

joke-engineering

ynulihao

Diagnose and improve humor using systems thinking. Use when jokes fall flat, when humor feels forced, when punchlines don't land, or when you want to systematically enhance comedic writing. Treats jokes as engineerable connection systems.

代码生成 618 9个月前
rivet-dev

rivetkit-client-swift

rivet-dev

"RivetKit Swift client guidance. Use for Swift clients that connect to Rivet Actors with RivetKitClient, create actor handles, call actions, or manage connections."

API 开发 35 8个月前
elie222

write-tests

elie222

Write focused unit tests for backend and utility logic

调试 1.3万 8个月前
elie222

ui-components

elie222

UI component and styling guidelines using Shadcn UI, Radix UI, and Tailwind

调试 1.3万 8个月前
tao12345666333

python-expert

tao12345666333

Python development best practices and advanced patterns

调试 52 9个月前
thedivergentai

godot-genre-horror

thedivergentai

"Expert blueprint for horror games including tension pacing (sawtooth wave: buildup/peak/relief), Director system (macro AI controlling pacing), sensory AI (vision/sound detection), sanity/stress systems (camera shake, audio distortion), lighting atmosphere (volumetric fog, dynamic shadows), and \"dual brain\" AI (cheating director + honest senses). Use for psychological horror, survival horror, or atmospheric games. Trigger keywords: horror_game, tension_pacing, director_system, sensory_perception, sanity_system, volumetric_fog, AI_reaction_time."

数据库 888 8个月前
thedivergentai

godot-export-builds

thedivergentai

"Expert patterns for multi-platform exports including export templates (Windows/Linux/macOS/Android/iOS/Web), command-line exports (headless mode), platform-specific settings (codesign, notarization, Android SDK), feature flags (OS.has_feature), CI/CD pipelines (GitHub Actions), and build optimization (size reduction, debug stripping). Use for release preparation or automated deployment. Trigger keywords: export_preset, export_template, headless_export, platform_specific, feature_flag, CI_CD, build_optimization, codesign, Android_SDK."

CI/CD 888 8个月前
thedivergentai

godot-genre-survival

thedivergentai

"Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building."

数据处理 888 8个月前
thedivergentai

godot-genre-educational

thedivergentai

"Expert blueprint for educational games including gamification loops (learn/apply/feedback/adapt), progress tracking (student profiles, mastery %), adaptive difficulty (target 70% success rate), spaced repetition, curriculum trees (prerequisite system), and visual feedback (confetti, XP bars). Use for learning apps, training simulations, or edutainment. Trigger keywords: educational_game, gamification, adaptive_difficulty, spaced_repetition, student_profile, curriculum_tree, mastery_tracking."

调试 888 8个月前
thedivergentai

godot-genre-moba

thedivergentai

"Expert blueprint for MOBA games including lane logic (minion wave spawning every 30s), tower aggro priority (hero attacking ally over minion over hero), click-to-move controls (RTS-style raycasting), hero ability systems (QWER cooldowns, mana cost), fog of war (SubViewport projections), and authoritative networking (server validates damage). Use for competitive 5v5 or arena games. Trigger keywords: MOBA, lane_manager, minion_waves, tower_aggro, click_to_move, ability_cooldowns, fog_of_war, comeback_mechanics."

调试 888 8个月前
thedivergentai

godot-genre-battle-royale

thedivergentai

"Expert blueprint for Battle Royale games including shrinking zone/storm mechanics (phase-based, damage scaling), large-scale networking (relevancy, tick rate optimization), deployment systems (plane, freefall, parachute), loot spawning (weighted tables, rarity), and performance optimization (LOD, occlusion culling, object pooling). Use for multiplayer survival games or last-one-standing formats. Trigger keywords: battle_royale, zone_shrink, storm_damage, deployment_system, loot_spawn, networking_optimization, relevancy_system, snapshot_interpolation."

代码生成 888 8个月前
thedivergentai

godot-genre-romance

thedivergentai

"Expert blueprint for romance games and dating sims (Tokimeki Memorial, Monster Prom, Persona social links) focusing on affection systems, multi-stat relationships, dated events, and route branching. Use when building relationship-centric games, social simulations, or otome games. Keywords romance, dating sim, affection system, relationship stats, date events, character routes, love interest."

调试 888 8个月前
thedivergentai

godot-debugging-profiling

thedivergentai

"Expert debugging workflows including print debugging (push_warning, push_error, assert), breakpoints (conditional breakpoints), Godot Debugger (stack trace, variables, remote debug), profiler (time profiler, memory monitor), error handling patterns, and performance optimization. Use for bug fixing, performance tuning, or development diagnostics. Trigger keywords: breakpoint, print_debug, push_error, assert, profiler, remote_debug, memory_leak, orphan_nodes, Performance.get_monitor."

调试 888 8个月前
pbakaus

harden

pbakaus

Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready.

调试 8.6万 7个月前
pbakaus

critique

pbakaus

Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.

代码评审 8.6万 7个月前
pbakaus

polish

pbakaus

Final quality pass before shipping. Fixes alignment, spacing, consistency, and detail issues that separate good from great.

调试 8.6万 7个月前