数据处理
数据转换、清洗与 ETL
browser-navigate
openakita
Navigate browser to specified URL to open a webpage. When you need to open webpages or start web automation. PREREQUISITE - must call before browser_click/type operations. Auto-starts browser if not running.
desktop-screenshot
openakita
Capture Windows desktop screenshot with automatic file saving. When you need to show desktop state, capture application windows, or record operation results. IMPORTANT - must actually call this tool, never say 'screenshot done' without calling. Returns file_path for deliver_artifacts.
datetime-tool
openakita
获取当前时间、格式化日期、计算日期差值、时区转换。 当用户询问时间、日期、时区相关问题时使用此技能。 关键词: 时间, 日期, 时区, 今天, 现在, 星期, 几点
desktop-wait
openakita
Wait for UI element or window to appear. When you need to wait for dialog to open, loading to complete, or synchronize with application state before next action. Default timeout is 10 seconds.
SpeedTree Subsystem Audit
matiaszanolli
"Audit the SpeedTree (.spt) TLV walker (crates/spt), the placeholder-billboard import, and the TREE→billboard/wind wiring for Oblivion / FO3 / FNV"
Tooling and Host-Contract Audit
matiaszanolli
"Audit of tooling and host-facing contracts — SDK (Studio snapshots, typed commands, StorageUtil compat), debug server + protocol + byro-dbg, debug-ui panels, launcher/boot-request/settings-io handoff, install detection, byro-detect, texture-upscale"
Scripting Runtime Audit (M30 / M47.0–M47.3)
matiaszanolli
"Deep audit of the M30/M47 scripting runtime — AST→ECS recognizer chain (decline-on-unmodeled), fragment/quest-stage dispatch, ECS event/timer/condition/trigger systems, cell-loader script attach, scene/package/cinematic playback, legacy ObScript quest execution (M47.3), extender-compat provider layer. Compiler frontends (.pex decompiler, .psc parser) are /audit-papyrus"
UI Audit: Scaleform (R4 + M48) and MenuXml (M48.4-M48.7)
matiaszanolli
"Deep audit of the game UI tracks — Scaleform/SWF (Ruffle host bridge, AVM1/AVM2 profiles, ABC adapter injection, archive navigator, offscreen wgpu readback, overlay upload, input routing) and the Oblivion/FO3/FNV MenuXml track (eval, layout, raster) with both HUD drivers"
Parser Discipline Audit (archives, materials, packfiles, sidecars)
matiaszanolli
"Parser-discipline audit of the non-NIF, non-ESM readers of untrusted game-archive input — BSA/BA2/CSG archives, BGSM/BGEM, Starfield CDB, Havok HKX packfiles, FaceGen sidecars, MenuXml parse side, Steam VDF/ACF"
Performance Audit
matiaszanolli
"Audit GPU/CPU performance — hot paths, allocations, draw batching, GPU memory pressure, SSBO sizing, telemetry"
Papyrus Frontend Audit (crates/pex + crates/papyrus)
matiaszanolli
"Deep audit of the Papyrus compiler frontends — .pex reader + 5-phase decompiler (Champollion port, crates/pex) and the .psc lexer/Pratt parser (crates/papyrus): untrusted-input bounds, decompiler soundness, depth caps"
Flow Tracer
matiaszanolli
"Trace a data flow through the engine — from ECS to GPU or from file to entity"
Tech-Debt Audit
matiaszanolli
"Audit accumulated technical debt — stale markers, dead code, duplication, magic numbers, stub impls, doc rot, oversized files"
Physics / PHYSAL Audit
matiaszanolli
"Deep audit of PHYSAL — the Havok→Rapier physics layer: collider classification, fixed-step determinism + explosion recovery, 4-phase ECS sync, ragdoll articulation, character/NPC kinematic controller, WATAL buoyancy sink"
Oblivion Compatibility Audit
matiaszanolli
"Per-game audit of Oblivion (TES4) compatibility — NIF v20.0.0.4 + the v10.x NetImmerse family, BSA v103, live ESM path"
Starfield Compatibility Audit
matiaszanolli
"Per-game audit of Starfield compatibility — BA2 v2/v3 + LZ4 block, CDB materials, BSGeometry .mesh resolution, walkable Cydonia interior"
NIFAL Audit — Canonical Translation Layer
matiaszanolli
"Deep audit of NIFAL — the NIF Abstraction Layer (canonical translation tier): Imported* → translate() → Canonical, single-boundary / no-fabrication / no-render-time-fallback"
mysql
sanjay3290
"Execute read-only SQL queries against multiple MySQL databases. Use when: (1) querying MySQL databases, (2) exploring database schemas/tables, (3) running SELECT queries for data analysis, (4) checking database contents. Supports multiple database connections with descriptions for intelligent auto-selection. Blocks all write operations (INSERT, UPDATE, DELETE, DROP, etc.) for safety."
engineering
markdown-viewer
Create professional engineering diagrams using drawio XML format with industry-standard symbols. Best for electrical schematics, P&ID (Piping & Instrumentation), rack diagrams, fault tree analysis, PLC ladder logic, and logic gate diagrams. Built on drawio with engineering-specific stencils. NOT for simple flowcharts (use mermaid) or network topology (use network skill).
claude-code-plugins
melodic-software
"Cite which project depends on which from build manifests, with the file and declaration on every edge. Use when: 'map dependencies', 'project reference graph', 'dependency graph', 'what references what', 'internal dependencies', 'package references', 'which projects depend on which'. Skip when: the question is which repositories exist, which is /architecture:map-landscape, shallow modules, which is /architecture:improve, or source imports and call graphs."
dataviz
youlianvr
Choose and produce an appropriate chart/dashboard/visual explanation from data, with legible encodings and source/assumption notes.
disk-formatting
youlianvr
Format, repartition and mount disks/partitions on Fedora Linux (ext4, btrfs, NTFS, FAT32, exFAT). Use when the user asks to format a disk, create a partition, fix a read-only NTFS drive, wipe a disk, make a USB stick, or mount a formatted disk with fstab.
android-adb-automation
youlianvr
Dump+parse UI hierarchy, tap/type/swipe, handle MIUI security restrictions, read SMS from inbox, open incognito tabs. Use when the user wants to automate, control, or drive an Android phone/tablet via USB (form filling, app flows, SMS codes, signup flows), or when adb shell input fails with SecurityException/INJECT_EVENTS on MIUI/Xiaomi devices.
gta4-wine-fix
youlianvr
'Playbook for fixing GTA IV (repack/Complete Edition) under Wine: RGL error, FusionFix, DXVK, shaders, windowed. Diagnostics + verified fixes.'