代码生成
生成代码、脚手架和模板
map-systems
Donchitos
"Decompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index."
tech-debt
Donchitos
"Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt register, and recommends repayment scheduling."
team-narrative
Donchitos
"Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design."
playtest-report
Donchitos
"Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis."
reverse-document
Donchitos
"Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs."
sprint-plan
Donchitos
"Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs."
design-system
Donchitos
"Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through each required section collaboratively, cross-references dependencies, and writes incrementally to file."
estimate
Donchitos
"Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels."
brainstorm
Donchitos
"Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration."
start
Donchitos
"First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions."
lifecycle
posit-dev
Guidance for managing R package lifecycle according to tidyverse principles using the lifecycle package. Use when: (1) Setting up lifecycle infrastructure in a package, (2) Deprecating functions or arguments, (3) Renaming functions or arguments, (4) Superseding functions, (5) Marking functions as experimental, (6) Understanding lifecycle stages (stable, experimental, deprecated, superseded), or (7) Writing deprecation helpers for complex scenarios.
email-digest
QuixiAI
Digest and ingest emails into memory, surfacing important threads and action items
self-reflection
QuixiAI
Guidelines for autonomous self-reflection during heartbeats
meeting-prep
QuixiAI
Prepare briefings for upcoming calendar events with attendee context and relevant memories
crm-lookup
QuixiAI
Search, view, update, and merge contacts in the local CRM
image-gen
QuixiAI
Generate images from text descriptions using DALL-E or compatible providers
review-pr
freekmurze
Review and merge GitHub pull requests for Spatie packages. Use when asked to review a PR, review a pull request, merge a PR, or when given a GitHub PR URL to review. Also triggers on 'review this PR,' 'check this pull request,' 'merge this,' or '/review-pr'. Uses gh CLI for all GitHub operations.
typefully
freekmurze
Create, schedule, and manage social media posts via Typefully. ALWAYS use this skill when asked to draft, schedule, post, or check tweets, posts, threads, or social media content for Twitter/X, LinkedIn, Threads, Bluesky, or Mastodon.
social-content
freekmurze
"When the user wants help creating, scheduling, or optimizing social media content for LinkedIn, Twitter/X, Instagram, TikTok, Facebook, or other platforms. Also use when the user mentions 'LinkedIn post,' 'Twitter thread,' 'social media,' 'content calendar,' 'social scheduling,' 'engagement,' or 'viral content.' This skill covers content creation, repurposing, and platform-specific strategies."
paywall-upgrade-cro
freekmurze
When the user wants to create or optimize in-app paywalls, upgrade screens, upsell modals, or feature gates. Also use when the user mentions "paywall," "upgrade screen," "upgrade modal," "upsell," "feature gate," "convert free to paid," "freemium conversion," "trial expiration screen," "limit reached screen," "plan upgrade prompt," or "in-app pricing." Distinct from public pricing pages (see page-cro) — this skill focuses on in-product upgrade moments where the user has already experienced value.
pricing-strategy
freekmurze
"When the user wants help with pricing decisions, packaging, or monetization strategy. Also use when the user mentions 'pricing,' 'pricing tiers,' 'freemium,' 'free trial,' 'packaging,' 'price increase,' 'value metric,' 'Van Westendorp,' 'willingness to pay,' or 'monetization.' This skill covers pricing research, tier structure, and packaging strategy."
marketing-psychology
freekmurze
"When the user wants to apply psychological principles, mental models, or behavioral science to marketing. Also use when the user mentions 'psychology,' 'mental models,' 'cognitive bias,' 'persuasion,' 'behavioral science,' 'why people buy,' 'decision-making,' or 'consumer behavior.' This skill provides 70+ mental models organized for marketing application."
spark-app-template
github
Comprehensive guidance for building web apps with opinionated defaults for tech stack, design system, and code standards. Use when user wants to create a new web application, dashboard, or interactive interface. Provides tech choices, styling guidance, project structure, and design philosophy to get users up and running quickly with a fully functional, beautiful web app.
personalization-6-buckets
sachacoldiq
Complete 6 Buckets of Personalization framework from Flip The Script - Self-Authored Content, Engaged Content, Self-Identified Traits, Junk Drawer, Background Centric, and Company Level. Use when researching prospects, choosing personalization angles, or building personalized outreach.