代码生成
生成代码、脚手架和模板
gpd-build-lifecycle
rudrankriyam
Track build processing, status, and retention for Google Play using gpd publish commands. Use when waiting on processing or managing releases.
asc-ppp-pricing
rudrankriyam
Set territory-specific pricing for subscriptions and in-app purchases using purchasing power parity (PPP). Use when adjusting prices by country or implementing localized pricing strategies.
gpd-id-resolver
rudrankriyam
Resolve Google Play identifiers (package, tracks, version codes, products, subscriptions) using gpd. Use when commands require IDs or exact values.
asc-release-flow
rudrankriyam
End-to-end release workflows for TestFlight and App Store using asc publish, builds, versions, and submit commands. Use when asked to upload a build, distribute to TestFlight, or submit to App Store.
asc-notarization
rudrankriyam
Archive, export, and notarize macOS apps using xcodebuild and asc. Use when you need to prepare a macOS app for distribution outside the App Store with Developer ID signing and Apple notarization.
asc-subscription-localization
rudrankriyam
Bulk-localize subscription and in-app purchase display names across all App Store locales using asc. Use when you want to fill in subscription/IAP names for every language without clicking through App Store Connect manually.
asc-signing-setup
rudrankriyam
Set up bundle IDs, capabilities, signing certificates, and provisioning profiles with the asc cli. Use when onboarding a new app or rotating signing assets.
Resume Tailor
Paramchoudhary
Customize resume for specific job postings while maintaining truthfulness
Resume Version Manager
Paramchoudhary
Track different resume versions, maintain master resume, manage tailored versions
Interview Prep Generator
Paramchoudhary
Generate STAR stories, practice questions, and talking points from resume
Offer Comparison Analyzer
Paramchoudhary
Compare multiple job offers side-by-side with total compensation analysis
Career Changer Translator
Paramchoudhary
Translate skills from one industry to another, identify transferable skills
Resume Bullet Writer
Paramchoudhary
Transform weak resume bullets into achievement-focused statements with metrics and impact
Cover Letter Generator
Paramchoudhary
Create personalized, compelling cover letters from resume and job description
Resume Quantifier
Paramchoudhary
Find opportunities to add metrics and estimate numbers when exact data unavailable
constitutional-ai-prompts
a5c-ai
Constitutional AI and safety guardrail prompts for aligned LLM behavior
file-organizer
langchain-ai
Intelligently organizes your files and folders across your computer by understanding context, finding duplicates, suggesting better structures, and automating cleanup tasks. Reduces cognitive load and keeps your digital workspace tidy without manual effort.
threejs-materials
CloudAI-X
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
threejs-animation
CloudAI-X
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
threejs-postprocessing
CloudAI-X
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
threejs-lighting
CloudAI-X
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
threejs-loaders
CloudAI-X
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
threejs-shaders
CloudAI-X
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
threejs-fundamentals
CloudAI-X
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.