peytoncasper
@peytoncasper
Public Skills
fusion-cam-2d
by peytoncasper
Create 2D/2.5D milling operations in Fusion 360 — contour, pocket, adaptive, drilling, face, engrave, trace, slot, chamfer, and miter clearing. Use when the user asks to create CAM toolpaths for flat or prismatic parts, cut profiles, clear pockets, drill holes, engrave text, make V-bit miter cuts, or manage 2D operation parameters.
fusion-cam-3d
by peytoncasper
Create 3D surface machining operations in Fusion 360 — adaptive clearing, pocket, parallel, scallop, pencil, contour (waterline), steep & shallow, horizontal, radial, spiral, morphed spiral, and flow. Use when the user asks to machine complex 3D surfaces, create finishing toolpaths, rough 3D geometry, use ball end mills, set scallop height, do rest machining, or create multi-axis style operations.
fusion-cam-setup
by peytoncasper
Manage Fusion 360 CAM setups, stock, WCS, cutting tools, post-processing, and simulation. Use when the user asks to create a CAM setup, configure stock dimensions, set work coordinate system, manage tool libraries, post-process G-code, simulate toolpaths, estimate cycle time, or switch to the Manufacturing workspace.
fusion-assembly
by peytoncasper
Manage Fusion 360 assembly structure — components, hierarchy, body organization, visibility, occurrence transforms, and joints. Use when the user asks to create components, organize bodies into components, move/copy/rename components or bodies, show/hide parts, position component instances, create joints between components, or query the assembly tree.
fusion-nav
by peytoncasper
Query and maintain spatial awareness in Fusion 360 — STATE snapshots, incremental PATCH diffs, LOCAL_GRAPH entity neighborhoods, reference frames, entity resolution, and structured ACTION execution. Use whenever you need to know what's happening in the Fusion model, where entities are, what changed, or you want to execute a high-level modeling operation.
fusion-sketch
by peytoncasper
Create and edit sketches in Fusion 360 using the fusion-sketch CLI. Use when the user asks to sketch, draw geometry, create profiles, add constraints, dimensions, patterns, or work with 2D geometry in Fusion 360.
fusion-solid
by peytoncasper
Create and modify 3D bodies in Fusion 360 using the fusion-solid CLI. Use when the user asks to extrude, revolve, loft, sweep, boolean, fillet, chamfer, shell, split, create primitives (box/cylinder/sphere/hole), query bodies/edges/faces, copy/move/mirror/pattern bodies, or work with construction planes.
fusion-camera
by peytoncasper
Control the Fusion 360 viewport camera, take screenshots, and export designs. Use when the user asks to change the view, orbit, zoom, pan, take a screenshot, capture an image, save a render, or export to STL/STEP/IGES/F3D.
fusion-timeline
by peytoncasper
Read, navigate, and modify the Fusion 360 parametric timeline. Use when the user asks to list features, roll back/forward, suppress/unsuppress features, delete features, reorder timeline items, edit feature parameters, check feature health, create timeline groups, or analyze feature dependencies.
fusion-construction
by peytoncasper
Create and manage construction geometry in Fusion 360 — planes, axes, points, and measurements. Use when the user asks to create reference geometry, offset planes, angled planes, midplanes, construction axes, construction points, measure distances, measure angles, or query body properties.