laurigates
@laurigates
Public Skills
blueprint-migration
by laurigates
Versioned migration procedures for upgrading blueprint structure between format versions
blueprint-prp-execute
by laurigates
"Execute a PRP with validation loop, TDD workflow, and quality gates"
api-tests
by laurigates
Check and configure API contract testing with Pact, OpenAPI validation, and schema testing
blog-post
by laurigates
Create a blog post about your work with guided prompts and templates
blueprint-adr-validate
by laurigates
"Validate ADR relationships, detect orphaned references, and check domain consistency"
agents-analyze
by laurigates
Analyze all plugins for sub-agent opportunities. Identifies skills with verbose output, gaps in agent coverage, and model selection improvements.
blueprint-prp-create
by laurigates
"Create a PRP (Product Requirement Prompt) with systematic research, curated context, and validation gates"
blueprint-derive-tests
by laurigates
"Derive test regression plans from git history by identifying fix and feature commits lacking corresponding tests. Use when you need to find untested bug fixes, coverage gaps, or generate a test backlog from commit analysis."
blueprint-curate-docs
by laurigates
"Curate library or project documentation for ai_docs to optimize AI context"
blueprint-derive-rules
by laurigates
"Derive Claude rules from git commit log decisions. Newer commits override older decisions when conflicts exist."
blueprint-derive-plans
by laurigates
"Derive PRDs, ADRs, and PRPs from git history, codebase structure, and existing documentation"
blueprint-development
by laurigates
"Generate project-specific rules and commands from PRDs for Blueprint Development methodology. Use when generating behavioral rules for architecture patterns, testing strategies, implementation guides, or quality standards from requirements documents."
blueprint-init
by laurigates
"Initialize Blueprint Development structure in current project"
blueprint-derive-prd
by laurigates
"Derive PRD from existing project documentation, README, and codebase analysis"
blueprint-derive-adr
by laurigates
"Derive Architecture Decision Records from existing project structure, dependencies, and documentation"
blueprint-sync-ids
by laurigates
"Scan all blueprint documents and assign IDs to those missing them, update manifest registry"
blueprint-feature-tracker-sync
by laurigates
"Synchronize feature tracker with TODO.md and PRDs, manage tasks"
bevy-ecs-patterns
by laurigates
Advanced Bevy ECS patterns including complex queries, system scheduling, change detection, entity relationships, and performance optimization. Use when working on advanced Bevy game architecture, optimizing ECS performance, or implementing complex game systems.
custom-agent-definitions
by laurigates
Write and configure custom agent definitions in Claude Code's agents/ directory. Use when you want to create a new agent .md file, define a specialized agent with its own system prompt and tools, set up an agent with isolated context, or configure agent capabilities and restrictions in your project's .claude/ configuration.
blueprint-feature-tracker-status
by laurigates
"Display feature tracker statistics and completion summary"
confidence-scoring
by laurigates
"Assess quality of PRPs and work-orders using systematic confidence scoring. Use when evaluating readiness for execution or subagent delegation."
blueprint-promote
by laurigates
"Move generated artifact to custom layer to preserve modifications"
bevy-game-engine
by laurigates
Bevy game engine development including ECS architecture, rendering, input handling, asset management, and game loop design. Use when building games with Bevy, working with entities/components/systems, or when the user mentions Bevy, game development in Rust, or 2D/3D games.
blueprint-generate-rules
by laurigates
"Generate project-specific rules from PRDs. Supports path-specific rules with paths frontmatter and brace expansion."