kirvin

kirvin

@kirvin

GitHub
15 Skills
0 Total Stars
September 2026 Joined

Public Skills

session-close

by kirvin

End-of-session protocol. Saves in-progress context to beads issues, pushes all work to remote, and prints a handoff block for resuming the next session. Invoke before /clear or exiting Claude Code.

Git & VCS 0 29d ago

secure-sdlc

by kirvin

Security reference library for this stack. Covers threat modeling (STRIDE), security requirements (EARS), pre-merge security review checklist, and incident response playbooks. Load when designing integrations, reviewing security-sensitive PRs, or responding to incidents.

Design 0 5mo ago

report-toolkit-issue

by kirvin

File a GitHub issue in the agent-dev-harness repo directly from conversation. Use when a developer reports a bug in a skill or rule, requests a new feature in the toolkit, or wants to flag a workflow problem. Collects structured details and creates the issue via gh CLI.

Code Gen 0 5mo ago

security-sweep

by kirvin

Retrospective security analysis of a PR or branch. Detects the project stack, loads matching finding patterns, scans changed files across seven categories, triages by severity, and creates beads tasks for remediation. Use after code is written to catch what proactive review missed.

Git & VCS 0 6mo ago

figma-to-spec

by kirvin

Convert a Figma design URL into a structured feature spec following the spec-first layer model. Produces user stories, acceptance criteria, and implementation notes. Activate before frontend-design and design-taste-frontend when a Figma URL is the starting point for a build task.

Design 0 6mo ago

intake-report

by kirvin

Maintainer intake protocol for bug reports received directly in conversation. Extracts structured details from a pasted error log or verbal description, creates a beads issue, then begins the fix. Prevents the common failure mode of starting a fix without a traceable issue.

Debugging 0 6mo ago

spec-first

by kirvin

Spec-first development methodology for capturing requirements and architecture before writing code. Use when starting a new project, scoping a new feature, writing ADRs, documenting system invariants, or creating implementation plans. Covers the full sequence from product context through Gherkin acceptance criteria.

Code Gen 0 6mo ago

task-completion

by kirvin

Task close protocol for beads issues. Extends ce:verification-before-completion with a lessons-learned mini-retro. Use when closing any major beads issue (feature, bug, task with non-trivial code changes).

Automation 0 6mo ago

retro

by kirvin

Comprehensive retrospective over a span of work (epic, session, timeframe). Gathers git log and beads closed-issue data, delegates pattern analysis to ce:post-mortem, and converts findings into actionable beads improvement issues. Use when the user asks for a retro, retrospective, or review over multiple tasks.

Code Gen 0 6mo ago

repo-knowledge-audit

by kirvin

Audit a repository's documentation for agent efficiency — coverage gaps, stale references, token bloat, and missing quick-lookup content. Produces a prioritized findings report. No file writes. Use before kf:repo-knowledge-architect to design fixes.

Database 0 6mo ago

repo-knowledge-architect

by kirvin

Design and implement agent-optimized knowledge structure for a code repository. Applies the five-layer progressive disclosure model, creates reference lookup docs, adds summary tables to long docs, and wires entry-point cross-links. Use after kf:repo-knowledge-audit to apply findings.

Design 0 6mo ago

ui-ux-pro-max

by kirvin

"UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples."

Design 0 6mo ago

ui-animation

by kirvin

Creates, reviews, and debugs UI motion and animation implementations. Covers springs, gestures, drag interactions, clip-path reveals, easing, timing, and animation review. Use when designing, implementing, or reviewing motion, CSS transitions, keyframes, framer-motion, spring animations, asking "add animations to", "make this feel smooth", "review my animations", "should this animate", or "add a swipe gesture"

Animation 0 6mo ago

stitch-design-taste

by kirvin

Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.

Design 0 6mo ago

ui-ux-pro-max

by kirvin

"UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples."

Design 0 6mo ago