interaeronav
@interaeronav
Public Skills
tee-usage
by interaeronav
Drive TEE's lanes - Blender or Unreal scenes, partkiln mechanical CAD, seamkiln garments, and the headless point-cloud, PDF, extraction and sense lanes - through the TEE MCP server with minimal tokens; the macro-first, diff-based operating procedure. Use whenever a TEE server (tee_* tools) is connected and you are modelling, drafting, measuring, extracting, furnishing, or verifying anything it serves.
uefn
by interaeronav
Build for Fortnite/UEFN through TEE - digest-grounded Verse, Scene-Graph-first world building, budget-conformant Blender exports, and honest automation boundaries. Use when asked to make a Fortnite island, write Verse, export assets to UEFN, or plan for UE6.
game-design
by interaeronav
Design games from evidence with TEE's design module - motivation-vector audiences, percentile benchmarks, market positioning, and the machine-verifiable tee-design/1 spec checked by a formal battery. Use when asked to design a game, write a GDD, evaluate a game concept, balance an economy, or plan retention/monetization.
context-aware-assets
by interaeronav
Furnish and dress a TEE-managed scene with free, license-safe assets that fit the site's real dimensions, style, and sunlight. Use when asked to furnish rooms, dress a scene, find/place assets, or match materials and lighting to site photos and briefs.