hwy-game
@hwy-game Organization
Public Skills
plugin-workbench
by hwy-game
Create, implement, build, pack, install, reload, and manage Vetta desktop plugins for non-developers. Use whenever the user wants a Vetta plugin, plugin scaffolding, apply a .vettapkg package to Vetta, edit plugin.json name/guidingWords, or debug plugin load/install. Requires the Plugin Workbench input-bar toggle (hard isolation). The plugin handbook ships inside the project's own @vetta-org/plugin-sdk; locate it with the bundled CLI's docs command.
grill-with-docs
by hwy-game
Grilling session that challenges your plan against the existing domain model, sharpens terminology, and updates documentation (CONTEXT.md, ADRs) inline as decisions crystallise. Use when user wants to stress-test a plan against their project's language and documented decisions.
handoff
by hwy-game
Compact the current conversation into a handoff document for another agent to pick up.
expo-project-structure
by hwy-game
Framework (OSS). Folder structure for a new Expo app. Use when scaffolding or laying out a new Expo project with Expo Router, or deciding where a file should live in one. For new projects only — never restructure an existing app to match.
expo-router
by hwy-game
Framework (OSS). Navigation and routing for Expo Router. Covers file-based routes, groups and dynamic routes, folder organization, Link with previews and context menus, native Stack, page titles, modals and form sheets, NativeTabs, headers and toolbars, and header search bars.
expo-overview
by hwy-game
"Framework (OSS). Entry point and router for every Expo or EAS task. Load this skill first — before writing code and before choosing another expo- / eas- skill — when the request, PRD, or spec mentions Expo, EAS, Expo Go, or an expo- package, or the project has an expo dependency in package.json. Within that gate it also covers app specs and designs to implement (tabs, stacks, maps, lists, navigation, building from a screenshot), and phrasings like 'implement a mobile app', 'make my app look native', 'add navigation', 'fetch some data', 'upgrade my SDK', 'add Expo to my existing native app', 'ship to the App Store', or 'I'm new to Expo, where do I start'. A fully specified request (SDK pinned, libraries named, layout given) still routes through here — the shared setup rules still apply. Do NOT load it when neither signal is present: a bare React Native project with no expo dependency is not Expo work. Detects the real goal, routes to the right expo- / eas-* skill, and owns the shared setup rules."
vetta-ui-design
by hwy-game
"Build and edit design documents (.vetd) on the Vetta design canvas — app screens, landing pages, slides, posters, infographics. Use when the user asks for a UI design, mockup, screen, deck, or poster, or attaches a design frame/element from the canvas. Frames are real React (TSX) routes, not pictures. Do NOT use for ordinary front-end work in the user's own codebase — building, styling or reworking pages of a real app is that repo's job, and none of the vetd_* tools or canvas rules here apply to it."
install-ability
by hwy-game
在本机 Vetta 中安装能力——插件(plugin)、Skill/场景(scene)与 MCP 服务器。用户说「装一个插件 / install plugin / 从能力市场安装 / 加一个 MCP server / 配置 MCP / 装个 skill」,或插件装完没生效、需要 reload、pending 版本没应用时使用。不用于安装 npm 依赖、IDE 插件、浏览器扩展,也不用于开发插件(那是 plugin-workbench)或创作 Skill(那是 create-skill)。
create-skill
by hwy-game
Create or update Vetta-compatible Agent Skills. Use when the user asks to create a skill, add a SKILL.md workflow, register a skill in skills-manifest.json, package a skill in a Vetta plugin, or add a built-in Vetta skill preset.
vetta-testing
by hwy-game
为 OpenVetta 的功能变更、Bug 修复、重构、公共合同和 UI 交互设计、编写或审查测试;在决定测试范围、补充回归测试、覆盖用户常见使用流程或评估测试质量时使用。纯文档或没有运行时行为变化的编辑不使用。
browser-use
by hwy-game
Install and operate the agent-browser CLI for interactive pages, forms, dashboards, and multi-account media workflows.
vetta-apple-app-dev-guide
by hwy-game
Build Apple apps inside Vetta — drive the iOS Simulator shown in the Vetta panel (boot, build, install, launch, read the screen through the accessibility tree, tap, swipe, type), and write or review SwiftUI with the bundled guides for components and navigation, Liquid Glass on iOS 26+, and performance audits. Use whenever the task involves an iOS/iPadOS/macOS app, an Xcode or SwiftPM project, SwiftUI code, or a Simulator.
operate-content-workflow
by hwy-game
Inspect, diagnose, create, edit, connect, and run Vetta content-creation node workflows. Use when the user asks to build or modify a content workflow, refers to selected canvas nodes, wants to understand workflow or generation status, needs an image/video generation failure diagnosed, or asks the agent to operate the content-creation canvas.
release-checklist
by hwy-game
Use when reviewing whether a change is ready to release.
evidence-review
by hwy-game
Use when claims must be checked against concrete evidence before reporting a conclusion.
direct-video-creation
by hwy-game
Turn creative intent into a production-ready AI video brief, treatment, script/beat plan, shot cards, animatic/keyframe plan, node workflow, and model-profile prompts. Use for text-to-video, image-to-video, multi-shot or dialogue scenes, reference-video transformation, video editing or continuation, product/logo/jewelry/fashion/social/UGC films, fight scenes, character stories, cooking tutorials, music videos, award or freeze effects, talking-character clips, drone or one-shot footage, long-form-to-short clipping plans, storyboards, prompt audits, camera/light/sound direction, race/chase/kinetic montage, or improving a video-generation node.
create-content-campaign
by hwy-game
Plan and build a coherent multi-asset image/video content campaign from a brief, including concept candidates, authority assets, hero selection, derivative assets, shots, and delivery formats. Use for product launches, brand or logo systems, ecommerce listing packs, ad creative sets, social packs, character or portrait packs, cinematic product films, UGC-style ads, storyboard-to-video work, or any request with several related deliverables.
review-content-quality
by hwy-game
Evaluate generated images and videos against their creative brief, delivery requirements, continuity rules, and technical quality, then propose the smallest evidence-based repair. Use when the user asks whether an output is good, requests critique or selection among variants, reports weak or broken media, or before expanding an approved direction into more assets.
direct-image-creation
by hwy-game
Turn a creative request into a production-ready AI image brief, reference plan, node workflow, and model-profile prompt. Use for text-to-image, surgical editing, exact text or infographics, image analysis and style transfer, logos and brand kits, ads and publishing assets, ecommerce listing sets, product/food/fashion/portrait imagery, virtual try-on and identity-preserving effects, interiors and floor plans, UI mockups, character sheets, presentation visuals, social covers and thumbnails, multi-panel grids, storyboards, visual variants, composition changes, or improving an image-generation node.
develop-creative-concept
by hwy-game
Develop a vague content request into a reviewable creative strategy, big idea, treatment, script spine, visual system, and acceptance criteria before image or video production. Use when the user has a goal, product, theme, or audience but no concrete image, scene, campaign concept, narrative, or production-ready brief; also use to compare creative directions before building a workflow.
remotion-video
by hwy-game
Create, modify, and render Remotion React video projects in the current Vetta conversation workspace. Use for requests to make programmatic videos, motion graphics, animated explainers, social videos, data videos, or to edit an existing Remotion composition and export it as MP4.
publish-ability
by hwy-game
Publish a skill, scene, MCP server, plugin, or bundle to the Vetta ability marketplace. Use when the user asks to upload/publish/submit an ability, put a plugin on the marketplace, share a skill with other users, or migrate an existing package into Vetta.
fiction-outline
by hwy-game
Build or revise a compact novel outline, including premise, cast, conflicts, chapters, and continuity notes.
chart-renderer
by hwy-game
创建适用于图表渲染插件的 Chart.js 图表。当用户要求把数据做成图表、可视化趋势、比较分类或展示占比时使用。