germanfndez
@germanfndez
Public Skills
fivem-security
by germanfndez
Best practices and rules for securing FiveM resources against cheaters and exploits. Use this skill when writing or reviewing server-side and client-side code to ensure malicious events, unauthorized entity creations, and client trust issues are prevented. Focuses on strict server authority and safe event handling.
fivem-basics
by germanfndez
FiveM resource structure, fxmanifest, client/server scripting, events. Use when creating or editing FiveM resources or Lua scripts, or when the user asks how FiveM works.
oxlib
by germanfndez
Ox Lib for FiveM — UI (notify, alert, input, menu, progress), callbacks client↔server, addCommand, zones (poly/box/sphere), keybinds, shared utilities. Use when writing resources that need ox_lib or when the user mentions notifications, dialogs, menus, zones/areas, or client-server communication. Docs: https://coxdocs.dev/ox_lib
fivemanage
by germanfndez
Fivemanage SDK for FiveM — installation, screenshots (takeImage, takeServerImage, uploadImage), and centralized logs (Log, Info/Warn/Error). Use when integrating Fivemanage, capturing player screenshots, uploading images, or sending logs to the Fivemanage dashboard.
esx-framework
by germanfndez
ESX Legacy Framework for FiveM - Player management, jobs, economy, inventory, weapons. Use when creating ESX resources or working with xPlayer, PlayerData, ESX functions.
oxmysql
by germanfndez
OxMySQL for FiveM — SQL integrations with MySQL/MariaDB. Use when writing or editing server-side database code: queries, inserts, updates, transactions, or any resource that uses oxmysql (query, insert, prepare, update, single, scalar, rawExecute, transaction). Docs: https://coxdocs.dev/oxmysql
fivem-nui
by germanfndez
FiveM NUI (New User Interface) development for creating graphical elements and user interfaces. Use when creating or editing NUI interfaces, HTML/CSS/JS for FiveM, or handling NUI callbacks.
lua-basics
by germanfndez
Effective Lua programming for FiveM - functions, tables, variables, conditionals, error handling. Use when writing or reviewing Lua code for FiveM resources.
qbcore-framework
by germanfndez
QBCore Framework for FiveM - Player management, jobs, gangs, economy, inventory. Use when creating QBCore resources or working with Player object, PlayerData, QBCore functions.