ehmo

ehmo

@ehmo

GitHub
8 Skills
3063 Total Stars
February 2026 Joined

Public Skills

web-design-guidelines

by ehmo

Web platform design and accessibility guidelines. Use when building web interfaces, auditing accessibility, implementing responsive layouts, or reviewing web UI code. Triggers on tasks involving HTML, CSS, web components, WCAG compliance, responsive design, or web performance.

Accessibility 383 4mo ago

ios-design-guidelines

by ehmo

Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.

Accessibility 383 4mo ago

macos-design-guidelines

by ehmo

Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.

File Ops 383 4mo ago

ipados-design-guidelines

by ehmo

Apple Human Interface Guidelines for iPad. Use when building iPad-optimized interfaces, implementing multitasking, pointer support, keyboard shortcuts, or responsive layouts. Triggers on tasks involving iPad, Split View, Stage Manager, sidebar navigation, or trackpad support.

File Ops 383 4mo ago

tvos-design-guidelines

by ehmo

Apple Human Interface Guidelines for Apple TV. Use when building tvOS apps with focus-based navigation, Siri Remote input, or living room viewing experiences. Triggers on tasks involving Apple TV, tvOS, 10-foot UI, or media playback.

File Ops 383 4mo ago

watchos-design-guidelines

by ehmo

Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.

Processing 383 4mo ago

visionos-design-guidelines

by ehmo

Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.

ML Ops 383 4mo ago

android-design-guidelines

by ehmo

Material Design 3 and Android platform guidelines. Use when building Android apps with Jetpack Compose or XML layouts, implementing Material You, navigation, or accessibility. Triggers on tasks involving Android UI, Compose components, dynamic color, or Material Design compliance.

Accessibility 382 4mo ago