EnzeD

EnzeD

@EnzeD

GitHub
14 Skills
987 Total Stars
February 2026 Joined

Public Skills

r3f-animation

by EnzeD

React Three Fiber animation - useFrame, useAnimations, spring physics, keyframes. Use when animating objects, playing GLTF animations, creating procedural motion, or implementing physics-based movement.

Animation 88 4mo ago

r3f-physics

by EnzeD

React Three Fiber physics with Rapier - RigidBody, colliders, forces, joints, sensors. Use when adding physics simulation, collision detection, character controllers, or creating interactive physics-based experiences.

Game Dev 88 4mo ago

r3f-fundamentals

by EnzeD

React Three Fiber fundamentals - Canvas, hooks (useFrame, useThree), JSX elements, events, refs. Use when setting up R3F scenes, creating components, handling the render loop, or working with Three.js objects in React.

Math 88 4mo ago

r3f-loaders

by EnzeD

React Three Fiber asset loading - useGLTF, useLoader, Suspense patterns, preloading. Use when loading 3D models, textures, HDR environments, or managing loading states.

Math 88 4mo ago

r3f-geometry

by EnzeD

React Three Fiber geometry - built-in shapes, BufferGeometry, instancing with Drei. Use when creating 3D shapes, custom meshes, point clouds, lines, or optimizing with instanced rendering.

Code Gen 88 4mo ago

r3f-interaction

by EnzeD

React Three Fiber interaction - pointer events, controls, gestures, selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

Math 88 4mo ago

r3f-materials

by EnzeD

React Three Fiber materials - PBR materials, Drei materials, shader materials, material properties. Use when styling meshes, creating custom materials, working with textures, or implementing visual effects.

Code Gen 88 4mo ago

r3f-lighting

by EnzeD

React Three Fiber lighting - light types, shadows, Environment component, IBL. Use when adding lights, configuring shadows, setting up environment lighting, or optimizing lighting performance.

Math 88 4mo ago

r3f-shaders

by EnzeD

React Three Fiber shaders - GLSL, shaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

Code Gen 88 4mo ago

r3f-textures

by EnzeD

React Three Fiber textures - useTexture, texture loading, environment maps, texture configuration. Use when loading images, working with PBR texture sets, cubemaps, HDR environments, or optimizing texture usage.

Processing 88 4mo ago

r3f-postprocessing

by EnzeD

React Three Fiber post-processing - @react-three/postprocessing, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

Code Gen 86 4mo ago

interview

by EnzeD

"Interview user in-depth to create a detailed spec. Use when user wants to define requirements, spec out a feature, or needs help articulating product details."

7 2mo ago

spec-reviewer

by EnzeD

Review and challenge spec documents against the project's codebase, best practices, and guidelines. Spawns a team of parallel agents to analyze consistency, code reuse, performance, scope, and testability. Use when the user says "challenge", "review spec", "check spec", "audit spec", or asks to validate a spec file against the codebase. Triggers on spec file paths (e.g., specs/037-hover-brackets-info.md).

Agents 7 3mo ago

nano-banana-pro

by EnzeD

Image generation and editing using Google Gemini's Nano Banana Pro (gemini-3-pro-image-preview) model. Use when user requests: "Generate an image", "Create an image", "Make me a picture", "Draw", "Edit that image", "Change the color", "Remove background", "Add transparency", "Modify this image", "Make it transparent", "Change the style", "Add text to image", or any image creation/manipulation task. Supports text-to-image generation, image editing, multi-turn conversations, and transparency extraction via difference matting technique.

Code Gen 7 4mo ago