Donchitos

Donchitos

@Donchitos

GitHub
37 Skills
1010651 Total Stars
March 2026 Joined

Public Skills

gate-check

by Donchitos

"Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts."

Code Review 27.3K 7mo ago

project-stage-detect

by Donchitos

"Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts."

Code Review 27.3K 7mo ago

map-systems

by Donchitos

"Decompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index."

Code Gen 27.3K 7mo ago

design-system

by Donchitos

"Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through each required section collaboratively, cross-references dependencies, and writes incrementally to file."

Code Gen 27.3K 7mo ago

setup-engine

by Donchitos

"Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LLM's training data."

File Ops 27.3K 7mo ago

brainstorm

by Donchitos

"Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration."

Code Gen 27.3K 7mo ago

start

by Donchitos

"First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions."

Code Gen 27.3K 7mo ago

team-polish

by Donchitos

"Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality."

Performance 27.3K 8mo ago

team-narrative

by Donchitos

"Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design."

Code Gen 27.3K 8mo ago

team-release

by Donchitos

"Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a release from candidate to deployment."

CI/CD 27.3K 8mo ago

team-ui

by Donchitos

"Orchestrate the UI team: coordinates ux-designer, ui-programmer, and art-director to design, implement, and polish a user interface feature from wireframe to final."

Code Review 27.3K 8mo ago

team-combat

by Donchitos

"Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat feature end-to-end."

Game Dev 27.3K 8mo ago

team-audio

by Donchitos

"Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation."

Game Dev 27.3K 8mo ago

team-level

by Donchitos

"Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation."

Game Dev 27.3K 8mo ago

patch-notes

by Donchitos

"Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication."

Code Gen 27.3K 8mo ago

hotfix

by Donchitos

"Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly."

Debugging 27.3K 8mo ago

balance-check

by Donchitos

"Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design."

Code Review 27.3K 8mo ago

bug-report

by Donchitos

"Creates a structured bug report from a description, or analyzes code to identify potential bugs. Ensures every bug report has full reproduction steps, severity assessment, and context."

Debugging 27.3K 8mo ago

code-review

by Donchitos

"Performs an architectural and quality code review on a specified file or set of files. Checks for coding standard compliance, architectural pattern adherence, SOLID principles, testability, and performance concerns."

Code Review 27.3K 8mo ago

playtest-report

by Donchitos

"Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis."

Analytics 27.3K 8mo ago

reverse-document

by Donchitos

"Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs."

Code Gen 27.3K 8mo ago

scope-check

by Donchitos

"Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts."

Code Review 27.3K 8mo ago

sprint-plan

by Donchitos

"Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs."

Agents 27.3K 8mo ago

changelog

by Donchitos

"Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-facing versions."

Debugging 27.3K 8mo ago