Behavioral design methodology for products that change user behavior using CREATE Action Funnel (Cue, Reaction, Evaluation, Ability, Timing) and three strategies (cheat, habit, conscious action). Use when designing product features that aim to change user habits, increase engagement, or guide users toward beneficial actions. For visual UI/UX design principles, use applying-design-guidelines instead. For training program design and facilitation methodology, use designing-training instead. For human-centered design thinking process (user research, ideation, prototyping), use practicing-design-thinking instead.
Resources
2Install
npx skillscat add sumik5/sumik-claude-plugin/applying-behavior-design Install via the SkillsCat registry.
SKILL.md
詳細な手順・ガイドラインは INSTRUCTIONS.md を参照してください。