JamieMason

write-code

Rust code style and conventions for Syncpack. Use when writing or modifying Rust code. Covers functional patterns, imports, naming, and quality standards.

JamieMason 2,057 72 Updated 4mo ago
GitHub

Install

npx skillscat add jamiemason/syncpack/write-code

Install via the SkillsCat registry.

SKILL.md

Write Code

Rust code conventions for Syncpack.

Style

  • Functional style: pipelines over loops
  • Avoid ? chains: use .and_then(), .map(), .or_else()
  • Descriptive names: clarity over brevity
  • Named placeholders: println!("{var}") not println!("{}", var)
  • British English: "behaviour" not "behavior", "organised" not "organized"

Imports

Single use statement with grouped braces:

use {
  crate::{cli::Cli, config::Config},
  log::{debug, error},
  std::{process::exit, sync::Arc},
};

Rules:

  • Never use super:: — always crate:: for internal imports
  • Group: crate::, external crates, std::
  • Alphabetise within groups

File Organisation

Adding... Location
New command src/commands/{name}.rs
New test Sibling _test.rs file (e.g., src/foo.rssrc/foo_test.rs)

NEVER use #[cfg(test)] modules inside implementation files.

Quality

  • Functions <50 lines, commands 100-300 lines
  • Zero warnings (except during TDD red phase)
  • No comments by default (only for genuinely complex logic)
  • Run just format before committing

Patterns

Iterating Instances

ctx.version_groups.iter().for_each(|group| {
    group.get_sorted_dependencies(&ctx.config.cli.sort).for_each(|dependency| {
        dependency.get_sorted_instances()
            .filter(|instance| instance.is_invalid())
            .for_each(|instance| { /* process */ });
    });
});

Error Handling

Prefer combinators over ?:

// Good
path.parent()
    .and_then(|p| p.to_str())
    .map(|s| s.to_string())
    .unwrap_or_default()

// Avoid
let parent = path.parent()?;
let str = parent.to_str()?;
Ok(str.to_string())

State Mutation

let mut state = instance.state.borrow_mut();
if !state.is_invalid() {
    *state = InstanceState::fixable(SomeVariant);
}