HermeticOrmus

design-system-context

Managing design tokens and system context for LLM-driven UI development. Covers loading, persisting, and optimizing design decisions within context windows.

HermeticOrmus 98 16 Updated 8mo ago
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npx skillscat add hermeticormus/libreuiux-claude-code/design-system-context

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About this skill

We need to produce a 2-3 sentence plain-text summary, objective, factual, no marketing language, no superlatives, no calls to action, no bullet points, no headings, no markdown formatting, no quotes. At most 60 words. Must be only the summary text. We need to summarize: what the skill does, what problem it solves, when to use it. We can produce something like: "The skill manages design tokens and system context for LLM-driven UI development by loading, persisting, and optimizing design decisions within limited context windows.

SKILL.md

Design System Context Management

Master the art of managing design system context for LLM-driven UI development. This skill covers strategies for loading design tokens, persisting decisions, and optimizing context window usage.


When to Use This Skill

  • Loading design tokens into LLM context efficiently
  • Persisting design decisions across sessions
  • Optimizing context window for large design systems
  • Managing multiple design system variants
  • Building context-aware UI generation pipelines
  • Maintaining consistency across agent conversations

The Context Challenge

Design systems contain vast amounts of information:

  • Design tokens: Colors, spacing, typography, shadows, etc.
  • Component specs: 50-200+ components with variants
  • Usage guidelines: Do's, don'ts, examples
  • Brand guidelines: Voice, imagery, personality

The Problem: Context windows are finite. Loading everything wastes tokens and degrades performance.

The Solution: Strategic context management - load what's needed, when it's needed.


Context Architecture

Layered Context Model

Organize design system context in layers of specificity:

Layer 4: Task-Specific Context (highest priority)

Layer 3: Component Context

Layer 2: Design Token Context

Layer 1: Brand/System Context (foundation)

Implementation:

class DesignSystemContext:
    """
    Layered context management for design systems.
    """

    def __init__(self, system_name: str):
        self.layers = {
            "brand": self.load_brand_context(),      # ~500 tokens
            "tokens": self.load_design_tokens(),     # ~2000 tokens
            "components": {},                         # On-demand
            "task": {},                               # Per-request
        }

    def load_brand_context(self) -> dict:
        """
        Layer 1: Foundational brand context.
        Always loaded, rarely changes.
        """
        return {
            "brand_name": "Acme Corp",
            "brand_voice": "Professional, approachable, confident",
            "core_values": ["Simplicity", "Trust", "Innovation"],
            "color_philosophy": "Blue conveys trust, accent sparingly",
            "typography_philosophy": "Clean sans-serif, generous line-height",
        }

    def load_design_tokens(self) -> dict:
        """
        Layer 2: Design tokens.
        Loaded per session, reference frequently.
        """
        return {
            "colors": {
                "primary": {"50": "#EEF2FF", "500": "#6366F1", "900": "#312E81"},
                "gray": {"50": "#F9FAFB", "500": "#6B7280", "900": "#111827"},
                "success": "#10B981",
                "warning": "#F59E0B",
                "error": "#EF4444",
            },
            "spacing": {
                "0": "0", "1": "0.25rem", "2": "0.5rem",
                "4": "1rem", "6": "1.5rem", "8": "2rem",
            },
            "typography": {
                "font_family": "Inter, system-ui, sans-serif",
                "sizes": {"xs": "0.75rem", "sm": "0.875rem", "base": "1rem"},
                "weights": {"normal": 400, "medium": 500, "bold": 700},
            },
            "radius": {"sm": "0.25rem", "md": "0.375rem", "lg": "0.5rem"},
            "shadows": {
                "sm": "0 1px 2px rgba(0,0,0,0.05)",
                "md": "0 4px 6px rgba(0,0,0,0.1)",
            },
        }

    def load_component_context(self, component_name: str) -> dict:
        """
        Layer 3: Component-specific context.
        Loaded on-demand when working on specific components.
        """
        component_docs = self.fetch_component_docs(component_name)
        return {
            "specification": component_docs.spec,
            "variants": component_docs.variants,
            "props": component_docs.props,
            "examples": component_docs.examples[:3],  # Limit examples
            "related_components": component_docs.related[:5],
        }

    def set_task_context(self, task: dict) -> None:
        """
        Layer 4: Task-specific context.
        Fresh per request, highest priority.
        """
        self.layers["task"] = {
            "objective": task.get("objective"),
            "constraints": task.get("constraints", []),
            "preferences": task.get("preferences", {}),
            "previous_decisions": task.get("decisions", []),
        }

Token-Efficient Context Strategies

Strategy 1: Compressed Token Format

Reduce verbosity while maintaining meaning:

# Verbose format (~200 tokens)
verbose_tokens = """
The primary color palette consists of:
- Primary 50 (lightest): #EEF2FF, used for backgrounds
- Primary 100: #E0E7FF
- Primary 200: #C7D2FE
- Primary 500 (base): #6366F1, used for primary actions
- Primary 600: #4F46E5
- Primary 900 (darkest): #312E81, used for text on light
"""

# Compressed format (~50 tokens)
compressed_tokens = """
colors.primary: {50:#EEF2FF(bg), 500:#6366F1(action), 900:#312E81(text)}
"""

# Ultra-compressed format (~20 tokens)
ultra_compressed = "pri:#6366F1 bg:#EEF2FF txt:#312E81"

Compression Techniques:

class TokenCompressor:
    """
    Compress design tokens for efficient context usage.
    """

    def compress_colors(self, colors: dict) -> str:
        """
        Compress color palette to essential values.
        Only include: 50 (light), 500 (base), 900 (dark)
        """
        essential = {}
        for name, shades in colors.items():
            essential[name] = {
                k: v for k, v in shades.items()
                if k in ["50", "500", "900"]
            }
        return json.dumps(essential, separators=(",", ":"))

    def compress_spacing(self, spacing: dict) -> str:
        """
        Compress spacing to pattern description.
        """
        # Instead of listing all values
        return "spacing: 4px base unit, scale: 1,2,4,6,8,12,16,24,32"

    def compress_typography(self, typography: dict) -> str:
        """
        Compress typography to essentials.
        """
        return f"font:{typography['font_family'].split(',')[0]} sizes:xs/sm/base/lg/xl"

Strategy 2: Semantic Chunking

Split context into semantic chunks for retrieval:

class SemanticContextChunks:
    """
    Organize design system into retrievable semantic chunks.
    """

    def __init__(self, design_system: dict):
        self.chunks = self.create_chunks(design_system)
        self.embeddings = self.embed_chunks()

    def create_chunks(self, system: dict) -> list[dict]:
        """
        Create semantic chunks from design system.
        """
        chunks = []

        # Color chunks
        chunks.append({
            "type": "colors",
            "category": "primary",
            "description": "Primary brand colors for actions and emphasis",
            "content": system["tokens"]["colors"]["primary"],
        })

        chunks.append({
            "type": "colors",
            "category": "semantic",
            "description": "Semantic colors for feedback states",
            "content": {
                "success": system["tokens"]["colors"]["success"],
                "warning": system["tokens"]["colors"]["warning"],
                "error": system["tokens"]["colors"]["error"],
            },
        })

        # Component chunks
        for component in system["components"]:
            chunks.append({
                "type": "component",
                "category": component["category"],
                "description": component["description"],
                "content": component["spec"],
            })

        return chunks

    def retrieve_relevant(self, query: str, top_k: int = 5) -> list[dict]:
        """
        Retrieve chunks relevant to the current task.
        """
        query_embedding = self.embed(query)
        scores = [
            (chunk, cosine_similarity(query_embedding, emb))
            for chunk, emb in zip(self.chunks, self.embeddings)
        ]
        return sorted(scores, key=lambda x: x[1], reverse=True)[:top_k]

Strategy 3: Progressive Disclosure

Load context progressively as needed:

class ProgressiveContextLoader:
    """
    Load context progressively based on task needs.
    """

    def __init__(self, design_system: DesignSystem):
        self.system = design_system
        self.loaded_context = {}
        self.context_budget = 8000  # tokens

    def initial_context(self) -> dict:
        """
        Minimal context for task understanding.
        ~500 tokens
        """
        return {
            "system_summary": self.system.summary,
            "available_components": list(self.system.component_names),
            "color_palette_summary": self.system.color_summary,
        }

    def expand_for_component(self, component_name: str) -> dict:
        """
        Expand context when working on specific component.
        +1000-2000 tokens
        """
        if component_name in self.loaded_context:
            return self.loaded_context[component_name]

        context = {
            "component_spec": self.system.get_component(component_name),
            "related_tokens": self.system.get_tokens_for(component_name),
            "examples": self.system.get_examples(component_name, limit=2),
        }

        self.loaded_context[component_name] = context
        return context

    def expand_for_layout(self) -> dict:
        """
        Expand context for layout work.
        +500 tokens
        """
        return {
            "spacing_scale": self.system.spacing,
            "breakpoints": self.system.breakpoints,
            "grid_system": self.system.grid,
            "container_widths": self.system.containers,
        }

    def get_current_context(self) -> str:
        """
        Get current accumulated context within budget.
        """
        context_str = json.dumps(self.loaded_context)
        token_count = self.count_tokens(context_str)

        if token_count > self.context_budget:
            return self.prune_context(context_str)

        return context_str

Persisting Design Decisions

Decision Memory Pattern

Store and recall design decisions for consistency:

class DesignDecisionMemory:
    """
    Persistent memory for design decisions.
    """

    def __init__(self, project_id: str, storage: Storage):
        self.project_id = project_id
        self.storage = storage
        self.decisions = self.load_decisions()

    def record_decision(self, decision: DesignDecision) -> None:
        """
        Record a design decision for future reference.
        """
        entry = {
            "id": str(uuid4()),
            "timestamp": datetime.now().isoformat(),
            "category": decision.category,  # color, spacing, component, etc.
            "component": decision.component,
            "decision": decision.description,
            "rationale": decision.rationale,
            "tokens_affected": decision.tokens,
            "embedding": self.embed(decision.description),
        }

        self.decisions.append(entry)
        self.storage.save(self.decisions)

    def recall_for_context(self, current_task: str) -> list[dict]:
        """
        Recall relevant past decisions for current task.
        """
        task_embedding = self.embed(current_task)

        relevant = []
        for decision in self.decisions:
            similarity = cosine_similarity(task_embedding, decision["embedding"])
            if similarity > 0.7:
                relevant.append({
                    "decision": decision["decision"],
                    "rationale": decision["rationale"],
                    "relevance": similarity,
                })

        return sorted(relevant, key=lambda x: x["relevance"], reverse=True)[:5]

    def format_for_prompt(self, decisions: list[dict]) -> str:
        """
        Format decisions for prompt injection.
        """
        if not decisions:
            return ""

        lines = ["## Previous Design Decisions (maintain consistency):"]
        for d in decisions:
            lines.append(f"- {d['decision']}")
            if d.get("rationale"):
                lines.append(f"  Rationale: {d['rationale']}")

        return "\n".join(lines)


# Usage in prompt construction
memory = DesignDecisionMemory("project-123", storage)
relevant_decisions = memory.recall_for_context("Create a modal dialog")

prompt = f"""
{base_prompt}

{memory.format_for_prompt(relevant_decisions)}
"""

Version-Controlled Context

Treat design context as versioned artifacts:

class VersionedDesignContext:
    """
    Version-controlled design system context.
    """

    def __init__(self, repo_path: str):
        self.repo_path = repo_path
        self.current_version = self.get_current_version()

    def get_context_at_version(self, version: str) -> dict:
        """
        Load design context at specific version.
        Useful for reproducing past generations.
        """
        tokens_path = f"{self.repo_path}/tokens/{version}/tokens.json"
        components_path = f"{self.repo_path}/components/{version}/"

        return {
            "version": version,
            "tokens": self.load_json(tokens_path),
            "components": self.load_components(components_path),
        }

    def diff_versions(self, v1: str, v2: str) -> dict:
        """
        Show differences between context versions.
        Useful for understanding changes.
        """
        ctx1 = self.get_context_at_version(v1)
        ctx2 = self.get_context_at_version(v2)

        return {
            "tokens_added": self.diff_tokens(ctx1["tokens"], ctx2["tokens"]),
            "tokens_changed": self.changed_tokens(ctx1["tokens"], ctx2["tokens"]),
            "components_added": self.diff_components(ctx1, ctx2),
        }

    def get_migration_context(self, from_v: str, to_v: str) -> str:
        """
        Generate context for migrating components between versions.
        """
        diff = self.diff_versions(from_v, to_v)

        return f"""
        ## Design System Migration: {from_v} -> {to_v}

        ### Token Changes
        {self.format_token_changes(diff['tokens_changed'])}

        ### New Tokens
        {self.format_new_tokens(diff['tokens_added'])}

        ### Update Instructions
        When updating components, apply these token mappings...
        """

Context Window Optimization

Token Budget Allocation

Allocate context window strategically:

class ContextBudgetManager:
    """
    Manage context window token budget.
    """

    def __init__(self, total_budget: int = 100000):  # Claude's context
        self.total = total_budget
        self.allocations = {
            "system_prompt": 2000,    # Fixed instructions
            "design_tokens": 3000,    # Core tokens
            "component_context": 4000, # Current component
            "examples": 2000,         # Few-shot examples
            "memory": 1000,           # Past decisions
            "task": 500,              # Current request
            "output_buffer": 10000,   # Reserved for response
        }

    def remaining_budget(self) -> int:
        """
        Calculate remaining tokens for dynamic content.
        """
        allocated = sum(self.allocations.values())
        return self.total - allocated

    def can_load(self, content: str, category: str) -> bool:
        """
        Check if content fits in category budget.
        """
        token_count = self.count_tokens(content)
        return token_count <= self.allocations.get(category, 0)

    def optimize_context(self, context: dict) -> dict:
        """
        Optimize context to fit within budget.
        """
        optimized = {}

        for key, content in context.items():
            budget = self.allocations.get(key, 1000)
            content_tokens = self.count_tokens(str(content))

            if content_tokens <= budget:
                optimized[key] = content
            else:
                optimized[key] = self.truncate_intelligently(content, budget)

        return optimized

    def truncate_intelligently(self, content: any, budget: int) -> any:
        """
        Truncate content preserving most important information.
        """
        if isinstance(content, list):
            # For lists, keep first N items
            result = []
            tokens = 0
            for item in content:
                item_tokens = self.count_tokens(str(item))
                if tokens + item_tokens <= budget:
                    result.append(item)
                    tokens += item_tokens
            return result

        if isinstance(content, dict):
            # For dicts, prioritize by key importance
            priority_keys = ["essential", "primary", "core", "main"]
            result = {}
            tokens = 0

            # First pass: priority keys
            for key in priority_keys:
                if key in content:
                    result[key] = content[key]
                    tokens += self.count_tokens(str(content[key]))

            # Second pass: remaining keys if budget allows
            for key, value in content.items():
                if key not in result:
                    value_tokens = self.count_tokens(str(value))
                    if tokens + value_tokens <= budget:
                        result[key] = value
                        tokens += value_tokens

            return result

        # For strings, truncate with ellipsis
        return self.truncate_string(content, budget)

Context Injection Patterns

Pattern: Structured Context Block

Inject context as a structured, parseable block:

<!-- DESIGN_CONTEXT_START -->
## Active Design System: Acme Design v2.3

### Tokens
```json
{
  "colors": {"primary": "#6366F1", "gray": "#6B7280"},
  "spacing": {"base": "4px", "scale": [1,2,4,6,8,12,16]},
  "radius": {"default": "8px"}
}

Component: Button

  • Variants: primary, secondary, ghost, danger
  • Sizes: sm (32px), md (40px), lg (48px)
  • States: default, hover, focus, active, disabled, loading

Constraints

  • Tailwind CSS only
  • Accessibility: WCAG 2.1 AA
  • Must support dark mode

### Pattern: Inline Context References

Reference context inline rather than loading fully:

```markdown
Generate a Card component.

Use these token references (from loaded design system):
- Background: `tokens.colors.surface.primary`
- Border: `tokens.colors.border.subtle`
- Padding: `tokens.spacing.lg` (maps to p-6)
- Radius: `tokens.radius.lg` (maps to rounded-xl)
- Shadow: `tokens.shadows.md` (maps to shadow-md)

The component should resolve these references to actual Tailwind classes.

Quick Reference

Challenge Strategy
Too many tokens Compressed Token Format
Finding relevant context Semantic Chunking + Retrieval
Large design systems Progressive Disclosure
Maintaining consistency Decision Memory Pattern
Reproducing results Version-Controlled Context
Budget constraints Token Budget Allocation

Integration Points

This skill integrates with:

  • agent-orchestration/ui-agent-patterns - Context for agent workflows
  • llm-application-dev/prompt-engineering-ui - Token injection in prompts
  • llm-application-dev/rag-implementation - Retrieval of context chunks
  • mcp-integrations/browser-devtools-mcp - Live context from running UI

"Context is not just what the model sees - it is what the model becomes."