Improve code structure and readability without changing external behavior. Covers common code smells (long methods, duplication, nested conditionals, magic numbers), safe refactoring process, design patterns (Strategy, Chain of Responsibility), type safety improvements, and extract method techniques.
Install
npx skillscat add dirnbauer/webconsulting-skills/refactor Install via the SkillsCat registry.
SKILL.md
Refactor
Overview
Improve code structure and readability without changing external behavior. Refactoring is gradual evolution, not revolution. Use this for improving existing code, not rewriting from scratch.
When to Use
Use this skill when:
- Code is hard to understand or maintain
- Functions/classes are too large
- Code smells need addressing
- Adding features is difficult due to code structure
- User asks "clean up this code", "refactor this", "improve this"
Refactoring Principles
The Golden Rules
- Behavior is preserved - Refactoring doesn't change what the code does, only how
- Small steps - Make tiny changes, test after each
- Version control is your friend - Commit before and after each safe state
- Tests are essential - Without tests, you're not refactoring, you're editing
- One thing at a time - Don't mix refactoring with feature changes
When NOT to Refactor
- Code that works and won't change again (if it ain't broke...)
- Critical production code without tests (add tests first)
- When you're under a tight deadline
- "Just because" - need a clear purposeCommon Code Smells & Fixes
1. Long Method/Function
# BAD: 200-line function that does everything
- async function processOrder(orderId) {
- // 50 lines: fetch order
- // 30 lines: validate order
- // 40 lines: calculate pricing
- // 30 lines: update inventory
- // 20 lines: create shipment
- // 30 lines: send notifications
- }
# GOOD: Broken into focused functions
+ async function processOrder(orderId) {
+ const order = await fetchOrder(orderId);
+ validateOrder(order);
+ const pricing = calculatePricing(order);
+ await updateInventory(order);
+ const shipment = await createShipment(order);
+ await sendNotifications(order, pricing, shipment);
+ return { order, pricing, shipment };
+ }2. Duplicated Code
# BAD: Same logic in multiple places
- function calculateUserDiscount(user) {
- if (user.membership === 'gold') return user.total * 0.2;
- if (user.membership === 'silver') return user.total * 0.1;
- return 0;
- }
-
- function calculateOrderDiscount(order) {
- if (order.user.membership === 'gold') return order.total * 0.2;
- if (order.user.membership === 'silver') return order.total * 0.1;
- return 0;
- }
# GOOD: Extract common logic
+ function getMembershipDiscountRate(membership) {
+ const rates = { gold: 0.2, silver: 0.1 };
+ return rates[membership] || 0;
+ }
+
+ function calculateUserDiscount(user) {
+ return user.total * getMembershipDiscountRate(user.membership);
+ }
+
+ function calculateOrderDiscount(order) {
+ return order.total * getMembershipDiscountRate(order.user.membership);
+ }3. Large Class/Module
# BAD: God object that knows too much
- class UserManager {
- createUser() { /* ... */ }
- updateUser() { /* ... */ }
- deleteUser() { /* ... */ }
- sendEmail() { /* ... */ }
- generateReport() { /* ... */ }
- handlePayment() { /* ... */ }
- validateAddress() { /* ... */ }
- // 50 more methods...
- }
# GOOD: Single responsibility per class
+ class UserService {
+ create(data) { /* ... */ }
+ update(id, data) { /* ... */ }
+ delete(id) { /* ... */ }
+ }
+
+ class EmailService {
+ send(to, subject, body) { /* ... */ }
+ }
+
+ class ReportService {
+ generate(type, params) { /* ... */ }
+ }
+
+ class PaymentService {
+ process(amount, method) { /* ... */ }
+ }4. Long Parameter List
# BAD: Too many parameters
- function createUser(email, password, name, age, address, city, country, phone) {
- /* ... */
- }
# GOOD: Group related parameters
+ interface UserData {
+ email: string;
+ password: string;
+ name: string;
+ age?: number;
+ address?: Address;
+ phone?: string;
+ }
+
+ function createUser(data: UserData) {
+ /* ... */
+ }5. Magic Numbers/Strings
# BAD: Unexplained values
- if (user.status === 2) { /* ... */ }
- const discount = total * 0.15;
- setTimeout(callback, 86400000);
# GOOD: Named constants
+ const UserStatus = {
+ ACTIVE: 1,
+ INACTIVE: 2,
+ SUSPENDED: 3
+ } as const;
+
+ const DISCOUNT_RATES = {
+ STANDARD: 0.1,
+ PREMIUM: 0.15,
+ VIP: 0.2
+ } as const;
+
+ const ONE_DAY_MS = 24 * 60 * 60 * 1000;
+
+ if (user.status === UserStatus.INACTIVE) { /* ... */ }
+ const discount = total * DISCOUNT_RATES.PREMIUM;
+ setTimeout(callback, ONE_DAY_MS);6. Nested Conditionals
# BAD: Arrow code
- function process(order) {
- if (order) {
- if (order.user) {
- if (order.user.isActive) {
- if (order.total > 0) {
- return processOrder(order);
- }
- }
- }
- }
- }
# GOOD: Guard clauses / early returns
+ function process(order) {
+ if (!order) return { error: 'No order' };
+ if (!order.user) return { error: 'No user' };
+ if (!order.user.isActive) return { error: 'User inactive' };
+ if (order.total <= 0) return { error: 'Invalid total' };
+ return processOrder(order);
+ }7. Dead Code
# BAD: Unused code lingers
- function oldImplementation() { /* ... */ }
- const DEPRECATED_VALUE = 5;
- import { unusedThing } from './somewhere';
- // Commented out code
- // function oldCode() { /* ... */ }
# GOOD: Remove it
+ // Delete unused functions, imports, and commented code
+ // If you need it again, git history has itDesign Patterns for Refactoring
Strategy Pattern
# Before: Conditional logic
- function calculateShipping(order, method) {
- if (method === 'standard') {
- return order.total > 50 ? 0 : 5.99;
- } else if (method === 'express') {
- return order.total > 100 ? 9.99 : 14.99;
- } else if (method === 'overnight') {
- return 29.99;
- }
- }
# After: Strategy pattern
+ interface ShippingStrategy {
+ calculate(order: Order): number;
+ }
+
+ class StandardShipping implements ShippingStrategy {
+ calculate(order: Order) {
+ return order.total > 50 ? 0 : 5.99;
+ }
+ }
+
+ class ExpressShipping implements ShippingStrategy {
+ calculate(order: Order) {
+ return order.total > 100 ? 9.99 : 14.99;
+ }
+ }
+
+ function calculateShipping(order: Order, strategy: ShippingStrategy) {
+ return strategy.calculate(order);
+ }Safe Refactoring Process
1. PREPARE
- Ensure tests exist (write them if missing)
- Commit current state
- Create feature branch
2. IDENTIFY
- Find the code smell to address
- Understand what the code does
- Plan the refactoring
3. REFACTOR (small steps)
- Make one small change
- Run tests
- Commit if tests pass
- Repeat
4. VERIFY
- All tests pass
- Manual testing if needed
- Performance unchanged or improved
5. CLEAN UP
- Update comments
- Update documentation
- Final commitRefactoring Checklist
Code Quality
- Functions are small (< 50 lines)
- Functions do one thing
- No duplicated code
- Descriptive names (variables, functions, classes)
- No magic numbers/strings
- Dead code removed
Structure
- Related code is together
- Clear module boundaries
- Dependencies flow in one direction
- No circular dependencies
Type Safety
- Types defined for all public APIs
- No
anytypes without justification - Nullable types explicitly marked
Testing
- Refactored code is tested
- Tests cover edge cases
- All tests pass
Common Refactoring Operations
| Operation | Description |
|---|---|
| Extract Method | Turn code fragment into method |
| Extract Class | Move behavior to new class |
| Extract Interface | Create interface from implementation |
| Inline Method | Move method body back to caller |
| Pull Up Method | Move method to superclass |
| Push Down Method | Move method to subclass |
| Rename Method/Variable | Improve clarity |
| Introduce Parameter Object | Group related parameters |
| Replace Conditional with Polymorphism | Use polymorphism instead of switch/if |
| Replace Magic Number with Constant | Named constants |
| Decompose Conditional | Break complex conditions |
| Replace Nested Conditional with Guard Clauses | Early returns |
| Introduce Null Object | Eliminate null checks |
| Replace Inheritance with Delegation | Composition over inheritance |