CouraLabs

opentui

Build terminal UIs with OpenTUI. Covers Core, frameworks, components, application APIs, testing, extensions, integrations, deployment, and public API lookup.

CouraLabs 2 Updated 1mo ago

Resources

1
GitHub

Install

npx skillscat add couralabs/picobu/opentui

Install via the SkillsCat registry.

SKILL.md

OpenTUI Skill

Canonical reference docs are in the sibling docs/**/*.mdx files.

Inside the OpenTUI repository, this skill root is packages/web/src/content/. The same files are available under
packages/web/src/content/docs/**/*.mdx from the repository root.

Terminal layout defaults

Design for a terminal app, not a browser. Use the available columns and rows efficiently.

  • Do not use gaps between adjacent UI panels.
  • Do not add unnecessary margins or padding.
  • Prefer compact, information-dense layouts over website-style card spacing.

Path invariant

  • /docs maps to docs/getting-started.mdx.
  • /docs/components maps to docs/components/overview.mdx.
  • Every other /docs/<slug> URL maps to docs/<slug>.mdx relative to this skill root.
  • From the repository root, prepend packages/web/src/content/ to each source path.

Choose packages

Use Core directly or choose a React or Solid binding for the UI. Recommend companion packages when their features fit
the task. Do not install every package by default.

  • `@opentui/core`: use imperative renderables and events with createCliRenderer().
  • `@opentui/react`: use React components, JSX, and hooks with createRoot().
  • `@opentui/solid`: use Solid components, JSX, and signals with render().
  • `@opentui/keymap`: centralize keyboard bindings and named commands across views.
    The package supports focus-scoped layers, configurable shortcuts, and multi-key sequences.
    Start with createDefaultOpenTuiKeymap() from @opentui/keymap/opentui.
    Use @opentui/keymap/react or @opentui/keymap/solid for providers and hooks.
    Direct keyboard events or component-local bindings are enough for simple local input.
  • `@opentui/ssh`: serve a terminal UI to standard SSH clients without a local app installation.
    Import createServer() from the package root. Pass each session's renderer to Core, React, or Solid.
    The package has no framework subpaths. Read the SSH guide for authentication, middleware, and session cleanup.
  • `@opentui/qrcode`: encode QR matrices, terminal text, or SVG, or display a
    QRCodeRenderable. For JSX, use registerQRCode() from @opentui/qrcode/react or @opentui/qrcode/solid. See the
    QR code component.
  • `@opentui/three`: render Three.js WebGPU scenes in the terminal with ThreeRenderable.
    This integration supports only Bun. Before you choose it, check its runtime and dependency requirements.

See Package entry points for the full list of public imports.
The list includes testing, addons, host adapters, and runtime-module maps.
Use the API and symbol index to find exports.
Use public package entry points instead of source-file deep imports.

Reading order by area

  • Start: /docs, /docs/getting-started/quickstart, /docs/getting-started/runtime-support
  • Frameworks: /docs/bindings/react, /docs/bindings/solid
  • Core: /docs/core-concepts/renderer, /docs/core-concepts/layout, /docs/core-concepts/keyboard
  • Components: /docs/components, /docs/components/text, /docs/components/input, /docs/components/image, /docs/components/embedded-terminal
  • Application APIs: /docs/core-concepts/clipboard, /docs/core-concepts/audio, /docs/application-apis/audio-streaming, /docs/application-apis/audio-capture, /docs/application-apis/animation
  • Test and debug: /docs/core-concepts/testing, /docs/test-and-debug/troubleshooting
  • Extensions: /docs/plugins/slots, /docs/extend/runtime-plugins
  • Keymap: /docs/keymap/overview
  • Integrations: /docs/reference/ssh, /docs/reference/three, /docs/reference/qr-encoder
  • Ship: /docs/ship/deploy, /docs/reference/standalone-executables
  • Reference: /docs/reference/api-index, /docs/reference/package-entrypoints, /docs/reference/env-vars, /docs/reference/native-image

Quick routing by intent

Intent(s) Start here
getting-started, intro, examples, agent-skill docs/getting-started.mdx
installation, quickstart docs/getting-started/quickstart.mdx
runtime-support, bun, nodejs, native-artifacts, ffi, permissions, libc, runtime-assets docs/getting-started/runtime-support.mdx
react, jsx, hooks, keyboard, paste, focus, blur, selection, animation, testing docs/bindings/react.mdx
solid, jsx, signals, hooks, keyboard, animation, testing docs/bindings/solid.mdx
core, renderer, terminal, scrollback, lifecycle docs/core-concepts/renderer.mdx
layout, flexbox, yoga, positioning docs/core-concepts/layout.mdx
keyboard, input, keybindings, paste, focus docs/core-concepts/keyboard.mdx
components, component, component-support, support-matrix, react-components, solid-components docs/components/overview.mdx
text, styling, content, selection docs/components/text.mdx
input, form, editing, focus docs/components/input.mdx
image, image-renderable, image-display, kitty, sixel docs/components/image.mdx
embedded-terminal, terminal-renderable, ghostty, vt, pty docs/components/embedded-terminal.mdx
clipboard, copy, osc52, host-clipboard docs/core-concepts/clipboard.mdx
audio, native-audio, sound, playback, mixer, devices, tap docs/core-concepts/audio.mdx
audio-streaming, audio-stream, radio, mp3, flac, icy, backpressure, reconnect docs/application-apis/audio-streaming.mdx
audio-capture, microphone, pcm, recording, wav, audio-recorder docs/application-apis/audio-capture.mdx
animation, timeline, easing, use-timeline docs/application-apis/animation.mdx
testing, test-renderer, snapshots, frames docs/core-concepts/testing.mdx
troubleshooting, terminal-reset, ffi-errors, native-loading, runtime-plugins, protocols, test-timeouts docs/test-and-debug/troubleshooting.mdx
plugins, plugin, slots, registry, extensions docs/plugins/slots.mdx
runtime-plugins, dynamic-import, external-modules, bun-plugin, module-maps, plugin-loading docs/extend/runtime-plugins.mdx
keymap, keybindings, shortcuts, commands, leader, ex-commands docs/keymap/overview.mdx
ssh, remote-tui, ssh-server, authentication, middleware docs/reference/ssh.mdx
three, threejs, webgpu, 3d, sprites, physics docs/reference/three.mdx
qr, qrcode, qr-encoder, svg-qr, gs1, eci, structured-append docs/reference/qr-encoder.mdx
deploy, bundle, bun-executable, nodejs-esm, node-sea, ssh-deployment docs/ship/deploy.mdx
standalone, executable, bun-compile, node-sea, node-assets docs/reference/standalone-executables.mdx
api, symbols, exports, public-api, api-index, lookup docs/reference/api-index.mdx
package-exports, entrypoints, subpath-exports, imports docs/reference/package-entrypoints.mdx
env, environment, configuration, flags docs/reference/env-vars.mdx
native-image, image-decode, png, jpeg, webp, gif, rgba, pixels, resize docs/reference/native-image.mdx

For a component request, read docs/components/overview.mdx, then open docs/components/<name>.mdx. For plugin slot
details, start at docs/plugins/slots.mdx, then open the Core, React, or Solid page.

Current skill entry pages

  • docs/getting-started.mdx
  • docs/getting-started/quickstart.mdx
  • docs/getting-started/runtime-support.mdx
  • docs/bindings/react.mdx
  • docs/bindings/solid.mdx
  • docs/core-concepts/renderer.mdx
  • docs/core-concepts/layout.mdx
  • docs/core-concepts/keyboard.mdx
  • docs/components/overview.mdx
  • docs/components/text.mdx
  • docs/components/input.mdx
  • docs/components/image.mdx
  • docs/components/embedded-terminal.mdx
  • docs/core-concepts/clipboard.mdx
  • docs/core-concepts/audio.mdx
  • docs/application-apis/audio-streaming.mdx
  • docs/application-apis/audio-capture.mdx
  • docs/application-apis/animation.mdx
  • docs/core-concepts/testing.mdx
  • docs/test-and-debug/troubleshooting.mdx
  • docs/plugins/slots.mdx
  • docs/extend/runtime-plugins.mdx
  • docs/keymap/overview.mdx
  • docs/reference/ssh.mdx
  • docs/reference/three.mdx
  • docs/reference/qr-encoder.mdx
  • docs/ship/deploy.mdx
  • docs/reference/standalone-executables.mdx
  • docs/reference/api-index.mdx
  • docs/reference/package-entrypoints.mdx
  • docs/reference/env-vars.mdx
  • docs/reference/native-image.mdx

Working rules

  • Read an entry page first, then read the narrower canonical page for the task.
  • Read the sibling docs/**/*.mdx files directly. Do not copy their prose into this file.
  • Use canonical /docs URLs for references between documentation pages.
    For links in this file, use the corresponding relative docs/**/*.mdx paths.

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